Player Matchup

Ares
Ares
Dawnkeylips
Ares
Level 5
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 1
Zeus
Zeus
MerrDerr
Zeus
Level 149
God Stats
1W - 1L
1,244 SR
Queue Stats
117W - 96L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
TooManyCarbs
Sun Wukong
Level 107
God Stats
10W - 14L
1,500 SR
Queue Stats
144W - 128L
1,613 Elo+
Party 1
Team Averages
Level 87
1,319 SR
1,485 Elo+

VS

Team Averages
Level 92
1,513 SR
1,589 Elo+
Ullr
Ullr
ChattyLlama
Ullr
Level 160
God Stats
2W - 1L
1,702 SR
Queue Stats
82W - 41L
1,746 Elo+
Party 2
Merlin
Merlin
ChattyLlama478
Merlin
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hel
Hel
megatron3232
Hel
Level 89
God Stats
0W - 2L
1,550 SR
Queue Stats
28W - 27L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
7,464
746
1,486
3,945
3,191
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
12
6 / 1 / 7
8,381
838
8,705
4,230
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TooManyCarbs
Sun Wukong
12
5 / 1 / 7
8,035
804
4,632
6,350
3,818
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,407
741
7,063
8,210
2,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 4 / 1
5,893
589
1,318
4,834
1,772
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,022
602
1,516
6,016
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
4
1
0.13
W
2
0
9
6.5
W
Zeus
6
1
7
9.5
W
Sun Wukong
TooManyCarbs
Sun Wukong
5
1
7
8.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,823
Damage
9,897
14,525
Taken
19,060
8,643
Mitigated
7,557
1,402
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,063
1,856
0
362
8,210
2,469
448
4,163
3,915
0
29,520
L
1,318
217
0
120
4,834
1,772
0
2,395
2,287
9,305
0
W
1,486
31
0
250
3,945
3,191
357
964
2,981
5,850
0
W
Zeus
8,705
990
0
915
4,230
1,634
1,466
493
3,737
34,050
0
W
Sun Wukong
TooManyCarbs
Sun Wukong
4,632
1,551
0
237
6,350
3,818
109
1,377
4,973
0
26,725
L
1,516
201
1,597
954
6,016
3,316
32
3,087
2,667
9,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
19,322
109
Minions Killed
79
0
Camps Cleared
0
540,418
Distance Traveled
415,968
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,407
741
54
5
0
154,408
0
L
Merlin
5,893
589
9
1
0
101,922
1
W
Ares
7,464
746
7
1
0
180,197
0
W
Zeus
8,381
838
62
6
0
169,708
1
W
Sun Wukong
8,035
804
40
4
0
190,513
1
L
Hel
6,022
602
16
2
0
159,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role