Player Matchup

Zeus
Zeus
CarlosFromAQ
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JayMurda1876870
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,367 Elo+
Solo
Cerberus
Cerberus
Kaiju-kisses
Cerberus
Level 29
God Stats
34W - 24L
1,639 SR
Queue Stats
126W - 111L
1,565 Elo+
Solo
Anubis
Anubis
XCAPxReaperX
Anubis
Level 28
God Stats
1W - 5L
1,243 SR
Queue Stats
57W - 39L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
vivir_fresco5
Gilgamesh
Level 8
God Stats
5W - 4L
1,489 SR
Queue Stats
8W - 6L
1,440 Elo+
Solo
Team Averages
Level 21
1,474 SR
1,495 Elo+

VS

Team Averages
Level 15
1,564 SR
1,392 Elo+
Cthulhu
Cthulhu
HotNizm
Cthulhu
Level 15
God Stats
0W - 1L
1,720 SR
Queue Stats
8W - 9L
1,306 Elo+
Party 1
Medusa
Medusa
Perk30don
Medusa
Level 14
God Stats
3W - 3L
1,738 SR
Queue Stats
76W - 52L
1,461 Elo+
Solo
Hercules
Hercules
TukknRoll
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,363 Elo+
Solo
Nemesis
Nemesis
Wicxz_
Nemesis
Level 12
God Stats
2W - 3L
1,413 SR
Queue Stats
10W - 15L
1,181 Elo+
Solo
Jormungandr
Jormungandr
dragonrock1
Jormungandr
Level 16
God Stats
1W - 2L
1,449 SR
Queue Stats
47W - 50L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 19
15,680
1,045
25,759
17,149
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
JayMurda1876870
Ah Muzen Cab
20
7 / 5 / 19
15,123
1,008
39,608
24,696
10,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Kaiju-kisses
Cerberus
20
8 / 1 / 25
16,269
1,085
16,457
21,797
38,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
14 / 9 / 16
17,348
1,157
30,139
28,530
15,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
vivir_fresco5
Gilgamesh
20
4 / 5 / 18
13,708
914
16,174
25,822
28,652
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HotNizm
Cthulhu
20
5 / 8 / 12
15,354
1,024
26,261
26,113
47,904
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Perk30don
Medusa
20
6 / 7 / 6
14,340
956
28,389
20,919
5,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
TukknRoll
Hercules
20
3 / 8 / 11
13,438
896
8,309
27,905
27,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Wicxz_
Nemesis
20
6 / 9 / 13
15,247
1,016
27,350
27,079
8,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
dragonrock1
Jormungandr
20
4 / 10 / 17
14,712
981
23,534
34,281
26,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
83
42
Kills
24
24
Deaths
42
97
Assists
59
Player
Kills
Deaths
Assists
KDA
W
9
4
19
4.63
L
Cthulhu
HotNizm
Cthulhu
5
8
12
1.38
W
Ah Muzen Cab
JayMurda1876870
Ah Muzen Cab
7
5
19
3.3
W
Cerberus
Kaiju-kisses
Cerberus
8
1
25
20.5
L
Medusa
Perk30don
Medusa
6
7
6
1.29
L
Hercules
TukknRoll
Hercules
3
8
11
1.06
L
Nemesis
Wicxz_
Nemesis
6
9
13
1.39
W
Anubis
14
9
16
2.44
L
Jormungandr
dragonrock1
Jormungandr
4
10
17
1.25
W
Gilgamesh
vivir_fresco5
Gilgamesh
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,137
Damage
113,843
117,994
Taken
136,297
100,039
Mitigated
116,941
26,776
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,759
3,434
181
957
17,149
7,158
0
7,821
9,082
49,921
0
L
Cthulhu
HotNizm
Cthulhu
26,261
1,097
1,659
1,392
26,113
47,904
0
10,096
16,017
51,234
0
W
Ah Muzen Cab
JayMurda1876870
Ah Muzen Cab
39,608
17,243
889
8,917
24,696
10,734
0
14,255
10,063
0
70,432
W
Cerberus
Kaiju-kisses
Cerberus
16,457
618
0
3,471
21,797
38,341
0
9,185
12,106
38,867
0
L
Medusa
Perk30don
Medusa
28,389
12,510
0
2,004
20,919
5,859
0
14,110
6,809
0
55,792
L
Hercules
TukknRoll
Hercules
8,309
3,313
0
3,863
27,905
27,785
0
15,981
11,924
0
21,467
L
Nemesis
Wicxz_
Nemesis
27,350
11,193
0
2,172
27,079
8,948
0
12,204
14,875
0
45,495
W
Anubis
30,139
1,034
431
9,977
28,530
15,154
0
7,215
21,027
54,054
0
L
Jormungandr
dragonrock1
Jormungandr
23,534
5,113
0
0
34,281
26,445
0
19,964
14,317
36,467
0
W
Gilgamesh
vivir_fresco5
Gilgamesh
16,174
3,507
168
1,785
25,822
28,652
0
9,663
15,921
0
28,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,128
Gold Earned
73,091
284
Minions Killed
234
8
Camps Cleared
8
1,258,139
Distance Traveled
1,340,360
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,680
1,045
51
3
0
223,527
0
L
Cthulhu
15,354
1,024
48
3
0
286,828
0
W
Ah Muzen Cab
15,123
1,008
69
5
1
244,996
0
W
Cerberus
16,269
1,085
77
5
3
298,989
1
L
Medusa
14,340
956
67
4
4
269,654
0
L
Hercules
13,438
896
36
2
1
223,110
0
L
Nemesis
15,247
1,016
47
3
3
310,269
2
W
Anubis
17,348
1,157
67
4
3
210,361
2
L
Jormungandr
14,712
981
36
2
0
250,499
0
W
Gilgamesh
13,708
914
20
1
1
280,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role