Player Matchup

Danzaburou
Danzaburou
Anny4446
Danzaburou
Level 5
God Stats
2W - 3L
1,492 SR
Queue Stats
2W - 3L
1,332 Elo+
Solo
Loki
Loki
Dragunov_157
Loki
Level 22
God Stats
8W - 12L
1,217 SR
Queue Stats
19W - 25L
1,465 Elo+
Solo
Yemoja
Yemoja
itsfranklins
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,130 Elo+
Solo
Horus
Horus
joseff130
Horus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,131 Elo+
Solo
Sun Wukong
Sun Wukong
rancorclika
Sun Wukong
Level 28
God Stats
10W - 5L
1,684 SR
Queue Stats
81W - 76L
1,425 Elo+
Solo
Team Averages
Level 13
1,479 SR
1,297 Elo+

VS

Team Averages
Level 19
1,444 SR
1,444 Elo+
Skadi
Skadi
By Scoped Br
Skadi
Level 11
God Stats
3W - 5L
1,317 SR
Queue Stats
30W - 36L
1,275 Elo+
Party 1
Janus
Janus
MarcioPokaPica
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 107L
1,621 Elo+
Party 2
Artio
Artio
XxGusttavoxX139
Artio
Level 14
God Stats
2W - 4L
1,391 SR
Queue Stats
25W - 30L
1,276 Elo+
Party 1
Bellona
Bellona
lipearce7
Bellona
Level 24
God Stats
52W - 55L
1,561 SR
Queue Stats
127W - 137L
1,528 Elo+
Party 2
Loki
Loki
uribeparacoo
Loki
Level 25
God Stats
2W - 1L
1,450 SR
Queue Stats
27W - 17L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anny4446
Danzaburou
10
2 / 3 / 2
6,278
483
4,311
7,505
2,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 1
6,592
507
4,201
9,573
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
10
2 / 4 / 4
5,871
452
2,907
9,032
6,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Horus
joseff130
Horus
7
0 / 6 / 1
4,888
376
1,669
6,442
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
rancorclika
Sun Wukong
11
3 / 3 / 0
6,425
494
3,697
8,531
4,788
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 5
5,776
444
3,251
6,347
1,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 3
8,074
621
8,546
5,412
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 5
6,500
500
4,377
6,783
5,130
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
lipearce7
Bellona
11
1 / 3 / 1
6,280
483
2,600
7,341
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 0 / 6
7,617
586
7,448
6,016
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
19
20
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anny4446
Danzaburou
2
3
2
1
W
1
4
5
0.88
L
2
4
1
0.63
W
6
1
3
7.5
W
4
1
5
6.5
L
Yemoja
2
4
4
1
L
Horus
joseff130
Horus
0
6
1
0.08
W
Bellona
lipearce7
Bellona
1
3
1
0.5
L
Sun Wukong
rancorclika
Sun Wukong
3
3
0
1
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,785
Damage
26,222
41,083
Taken
31,899
19,113
Mitigated
14,886
10,136
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anny4446
Danzaburou
4,311
1,106
153
2,838
7,505
2,165
1,331
2,441
4,988
0
25,997
W
3,251
1,871
0
788
6,347
1,534
490
1,199
5,148
0
18,815
L
4,201
1,514
0
3,524
9,573
2,809
0
2,621
6,788
0
43,991
W
8,546
838
172
1,632
5,412
1,477
600
125
5,287
53,636
0
W
4,377
899
0
2,687
6,783
5,130
272
1,655
5,128
19,014
0
L
Yemoja
2,907
497
671
154
9,032
6,076
322
4,179
4,759
17,693
0
L
Horus
joseff130
Horus
1,669
822
299
360
6,442
3,275
125
605
5,837
0
12,316
W
Bellona
lipearce7
Bellona
2,600
977
0
1,591
7,341
5,066
506
0
7,341
0
27,027
L
Sun Wukong
rancorclika
Sun Wukong
3,697
330
0
2,137
8,531
4,788
0
2,456
5,788
0
29,087
W
7,448
2,689
0
710
6,016
1,679
407
237
5,779
0
38,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,054
Gold Earned
34,247
238
Minions Killed
294
0
Camps Cleared
0
1,196,302
Distance Traveled
1,225,319
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,278
483
54
4
0
226,393
2
W
Skadi
5,776
444
28
2
0
202,517
0
L
Loki
6,592
507
93
7
0
262,084
3
W
Janus
8,074
621
105
8
0
272,031
3
W
Artio
6,500
500
29
2
0
234,412
0
L
Yemoja
5,871
452
18
1
0
198,834
1
L
Horus
4,888
376
22
2
0
262,542
0
W
Bellona
6,280
483
64
5
0
239,615
0
L
Sun Wukong
6,425
494
51
4
0
246,449
3
W
Loki
7,617
586
68
5
0
276,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role