Player Matchup

Kukulkan
Kukulkan
Dessallara
Kukulkan
Level 109
God Stats
8W - 24L
1,281 SR
Queue Stats
37W - 58L
1,369 Elo+
Party 3
Sylvanus
Sylvanus
Scormz
Sylvanus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 34L
1,322 Elo+
Party 1
Nike
Nike
pantsmcjones
Nike
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 76L
1,517 Elo+
Solo
Susano
Susano
santavida99
Susano
Level 78
God Stats
27W - 33L
1,423 SR
Queue Stats
485W - 504L
1,455 Elo+
Party 1
Neith
Neith
scrappy_mac
Neith
Level 12
God Stats
9W - 31L
1,213 SR
Queue Stats
10W - 35L
1,172 Elo+
Party 3
Team Averages
Level 57
1,384 SR
1,367 Elo+

VS

Team Averages
Level 82
1,577 SR
1,541 Elo+
Thoth
Thoth
AscendantChaos_
Thoth
Level 94
God Stats
3W - 0L
1,299 SR
Queue Stats
10W - 6L
1,676 Elo+
Party 2
Chaac
Chaac
GUIIKEY
Chaac
Level 82
God Stats
5W - 0L
1,855 SR
Queue Stats
433W - 436L
1,484 Elo+
Solo
Merlin
Merlin
Palanee
Merlin
Level 104
God Stats
2W - 2L
1,556 SR
Queue Stats
16W - 11L
1,558 Elo+
Party 2
Loki
Loki
ULieSir
Loki
Level 125
God Stats
2W - 0L
1,705 SR
Queue Stats
5W - 2L
1,507 Elo+
Party 2
Ra
Ra
Uniformfiend
Ra
Level 7
God Stats
6W - 5L
1,470 SR
Queue Stats
7W - 11L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dessallara
Kukulkan
17
4 / 7 / 2
11,275
867
14,173
16,601
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
Scormz
Sylvanus
18
2 / 4 / 3
11,498
884
6,871
26,794
26,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 11 / 3
10,976
844
12,551
29,805
16,056
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
17
0 / 5 / 7
11,097
854
11,688
18,011
5,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 9 / 3
10,821
832
5,929
15,643
4,125
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 17
13,674
1,052
21,200
10,384
3,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
GUIIKEY
Chaac
20
6 / 1 / 17
12,922
994
15,731
12,577
6,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Palanee
Merlin
20
7 / 2 / 23
13,663
1,051
32,360
11,680
4,241
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
ULieSir
Loki
20
13 / 1 / 17
14,354
1,104
17,313
10,615
4,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 5 / 17
11,358
874
11,458
9,472
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
127
9
Kills
36
36
Deaths
9
18
Assists
91
Player
Kills
Deaths
Assists
KDA
W
9
0
17
17.5
L
Kukulkan
Dessallara
Kukulkan
4
7
2
0.71
W
Chaac
GUIIKEY
Chaac
6
1
17
14.5
W
Merlin
Palanee
Merlin
7
2
23
9.25
L
Sylvanus
Scormz
Sylvanus
2
4
3
0.88
W
Loki
ULieSir
Loki
13
1
17
21.5
W
1
5
17
1.9
L
1
11
3
0.23
L
Susano
0
5
7
0.7
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
98,062
106,854
Taken
54,728
56,153
Mitigated
22,523
13,404
Healing
18,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,200
937
1,008
2,779
10,384
3,920
0
4,499
5,885
42,495
0
L
Kukulkan
Dessallara
Kukulkan
14,173
1,082
136
847
16,601
4,080
0
9,537
7,002
40,858
0
W
Chaac
GUIIKEY
Chaac
15,731
2,440
273
7,888
12,577
6,463
0
4,114
8,463
0
39,468
W
Merlin
Palanee
Merlin
32,360
1,534
0
1,414
11,680
4,241
0
5,427
6,253
62,717
0
L
Sylvanus
Scormz
Sylvanus
6,871
1,731
3,292
7,120
26,794
26,244
0
17,098
9,363
24,286
0
W
Loki
ULieSir
Loki
17,313
3,760
0
368
10,615
4,118
0
3,137
7,478
0
36,813
W
11,458
1,416
2,778
1,572
9,472
3,781
0
4,300
5,172
17,301
0
L
12,551
268
0
0
29,805
16,056
0
21,932
7,641
469
31,400
L
Susano
11,688
2,165
492
934
18,011
5,648
0
8,874
8,983
0
35,324
L
5,929
3,041
0
583
15,643
4,125
0
6,644
8,847
0
12,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,667
Gold Earned
65,971
213
Minions Killed
265
5
Camps Cleared
9
933,317
Distance Traveled
1,223,218
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,674
1,052
54
4
1
256,822
0
L
Kukulkan
11,275
867
76
6
1
164,489
0
W
Chaac
12,922
994
54
4
5
246,468
3
W
Merlin
13,663
1,051
86
7
1
238,114
1
L
Sylvanus
11,498
884
35
3
1
199,836
1
W
Loki
14,354
1,104
48
4
1
271,693
0
W
Ra
11,358
874
23
2
1
210,121
0
L
Nike
10,976
844
49
4
0
225,462
0
L
Susano
11,097
854
44
3
1
215,341
2
L
Neith
10,821
832
9
1
2
128,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role