Player Matchup

Persephone
Persephone
JUSPERFECT13
Persephone
Level 25
God Stats
2W - 2L
1,327 SR
Queue Stats
55W - 32L
1,594 Elo+
Party 1
Vamana
Vamana
JsinRebourne
Vamana
Level 15
God Stats
7W - 1L
1,940 SR
Queue Stats
34W - 17L
1,698 Elo+
Party 1
Da Ji
Da Ji
Mr-HoodSHAGGY
Da Ji
Level 23
God Stats
147W - 135L
1,529 SR
Queue Stats
149W - 144L
1,505 Elo+
Party 2
Set
Set
Yakotsukii
Set
Level 28
God Stats
2W - 2L
1,481 SR
Queue Stats
167W - 176L
1,475 Elo+
Party 2
Izanami
Izanami
dadpounder
Izanami
Level 22
God Stats
113W - 119L
1,490 SR
Queue Stats
162W - 158L
1,504 Elo+
Party 2
Team Averages
Level 23
1,553 SR
1,555 Elo+

VS

Team Averages
Level 13
1,520 SR
1,517 Elo+
Medusa
Medusa
Cpt Merdock
Medusa
Level 10
God Stats
143W - 128L
1,432 SR
Queue Stats
253W - 261L
1,328 Elo+
Party 3
Fenrir
Fenrir
Lispyway
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
OTHEASIDE88
Tiamat
Level 14
God Stats
1W - 3L
1,456 SR
Queue Stats
48W - 74L
1,518 Elo+
Solo
Ra
Ra
SNIPER KING hi
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
x13x Suave
Gilgamesh
Level 7
God Stats
27W - 16L
1,711 SR
Queue Stats
276W - 300L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JUSPERFECT13
Persephone
17
9 / 2 / 16
11,503
1,150
13,754
8,634
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
18
2 / 4 / 22
10,077
1,008
9,536
13,807
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
13 / 2 / 13
12,240
1,224
14,043
10,684
5,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 17
10,935
1,094
9,340
10,447
4,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
dadpounder
Izanami
18
9 / 1 / 21
12,378
1,238
22,501
9,241
3,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 13 / 7
11,001
1,100
17,125
22,622
7,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Lispyway
Fenrir
16
4 / 6 / 4
11,166
1,117
7,767
16,259
6,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
0 / 10 / 10
10,321
1,032
9,151
17,578
9,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 8 / 4
10,218
1,022
11,232
17,234
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
x13x Suave
Gilgamesh
14
0 / 1 / 0
7,880
788
216
1,154
339
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
37
38
Kills
12
12
Deaths
38
89
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
13
7
0.58
W
Persephone
JUSPERFECT13
Persephone
9
2
16
8.5
W
Vamana
2
4
22
3.25
L
Fenrir
Lispyway
Fenrir
4
6
4
1
W
13
2
13
9.75
L
Tiamat
0
10
10
0.5
L
4
8
4
0.75
W
5
3
17
4.5
W
Izanami
dadpounder
Izanami
9
1
21
19.5
L
Gilgamesh
x13x Suave
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,174
Damage
45,491
52,813
Taken
74,847
25,225
Mitigated
30,214
7,205
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
17,125
9,687
0
1,554
22,622
7,852
0
3,274
18,746
0
30,081
W
Persephone
JUSPERFECT13
Persephone
13,754
1,452
0
2,200
8,634
3,446
0
3,228
5,298
21,809
0
W
Vamana
9,536
3,010
0
1,401
13,807
8,193
0
4,144
9,451
0
14,736
L
Fenrir
Lispyway
Fenrir
7,767
2,861
0
1,072
16,259
6,199
0
2,044
13,931
0
17,788
W
14,043
3,824
0
2,995
10,684
5,126
0
3,422
7,019
0
30,431
L
Tiamat
9,151
1,222
0
862
17,578
9,831
0
3,624
13,639
22,213
0
L
11,232
1,573
436
1,341
17,234
5,993
0
4,022
12,885
33,635
0
W
9,340
4,188
0
544
10,447
4,686
0
4,178
6,117
0
15,534
W
Izanami
dadpounder
Izanami
22,501
14,467
0
65
9,241
3,774
0
4,746
4,433
0
61,932
L
Gilgamesh
x13x Suave
Gilgamesh
216
90
0
12
1,154
339
0
195
906
0
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,133
Gold Earned
50,586
208
Minions Killed
116
5
Camps Cleared
3
907,902
Distance Traveled
630,071
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,001
1,100
17
2
0
149,201
0
W
Persephone
11,503
1,150
25
3
3
169,256
0
W
Vamana
10,077
1,008
9
1
1
206,009
0
L
Fenrir
11,166
1,117
21
2
0
150,956
0
W
Da Ji
12,240
1,224
45
5
1
185,290
0
L
Tiamat
10,321
1,032
19
2
0
139,606
1
L
Ra
10,218
1,022
56
6
1
174,862
0
W
Set
10,935
1,094
15
2
0
167,823
0
W
Izanami
12,378
1,238
114
11
0
179,524
0
L
Gilgamesh
7,880
788
3
0
2
15,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role