Player Matchup

Tiamat
Tiamat
AllVibezsz
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
1,350 Elo+
Solo
Fenrir
Fenrir
SonBrihan
Fenrir
Level 17
God Stats
29W - 26L
1,479 SR
Queue Stats
33W - 29L
1,490 Elo+
Party 2
Bacchus
Bacchus
TheHotWheel19
Bacchus
Level 8
God Stats
1W - 5L
1,389 SR
Queue Stats
8W - 12L
1,385 Elo+
Party 2
Cernunnos
Cernunnos
cotorra_cuboide6
Cernunnos
Level 18
God Stats
20W - 18L
1,472 SR
Queue Stats
44W - 44L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
smtb_trey
Ratatoskr
Level 15
God Stats
3W - 3L
1,578 SR
Queue Stats
8W - 7L
1,463 Elo+
Solo
Team Averages
Level 15
1,484 SR
1,421 Elo+

VS

Team Averages
Level 19
1,543 SR
1,390 Elo+
Morgan Le Fay
Morgan Le Fay
CamSynthesis
Morgan Le Fay
Level 28
God Stats
90W - 119L
1,442 SR
Queue Stats
394W - 426L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
N1R7T0_NRT_W7M
Sun Wukong
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 61L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
alienH2O
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,407 Elo+
Solo
Neith
Neith
enthonygamer24
Neith
Level 14
God Stats
3W - 0L
1,775 SR
Queue Stats
64W - 40L
1,418 Elo+
Solo
Anhur
Anhur
ll-BlackHyper-ll
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AllVibezsz
Tiamat
20
2 / 5 / 10
14,398
960
11,358
19,448
12,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
SonBrihan
Fenrir
20
11 / 10 / 7
15,530
1,035
22,119
30,429
12,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
20
2 / 4 / 13
13,727
915
12,178
26,722
36,926
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
20
8 / 11 / 10
15,815
1,054
27,054
35,336
13,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
smtb_trey
Ratatoskr
20
1 / 5 / 10
13,317
888
6,772
24,651
14,475
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CamSynthesis
Morgan Le Fay
20
3 / 3 / 22
15,154
1,010
21,441
12,827
7,288
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
N1R7T0_NRT_W7M
Sun Wukong
20
8 / 3 / 21
16,729
1,115
21,938
20,252
20,324
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ah Puch
alienH2O
Ah Puch
20
2 / 4 / 16
14,662
977
21,508
14,031
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 5 / 16
17,517
1,168
36,060
15,125
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 9 / 14
14,747
983
26,283
21,805
8,791
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
124
24
Kills
35
35
Deaths
24
50
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AllVibezsz
Tiamat
2
5
10
1.4
W
Morgan Le Fay
CamSynthesis
Morgan Le Fay
3
3
22
4.67
W
Sun Wukong
N1R7T0_NRT_W7M
Sun Wukong
8
3
21
6.17
L
Fenrir
SonBrihan
Fenrir
11
10
7
1.45
L
Bacchus
2
4
13
2.13
W
Ah Puch
alienH2O
Ah Puch
2
4
16
2.5
L
Cernunnos
8
11
10
1.18
W
14
5
16
4.4
W
8
9
14
1.67
L
Ratatoskr
smtb_trey
Ratatoskr
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,481
Damage
127,230
136,586
Taken
84,040
90,678
Mitigated
48,412
13,681
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AllVibezsz
Tiamat
11,358
1,045
222
4,755
19,448
12,989
0
8,864
10,584
41,799
0
W
Morgan Le Fay
CamSynthesis
Morgan Le Fay
21,441
2,353
0
1,962
12,827
7,288
0
2,058
10,769
55,779
0
W
Sun Wukong
N1R7T0_NRT_W7M
Sun Wukong
21,938
4,772
0
1,470
20,252
20,324
0
4,632
15,620
0
31,026
L
Fenrir
SonBrihan
Fenrir
22,119
7,117
625
2,059
30,429
12,905
0
7,587
22,842
0
30,613
L
Bacchus
12,178
837
0
305
26,722
36,926
0
8,010
18,712
22,471
0
W
Ah Puch
alienH2O
Ah Puch
21,508
555
0
852
14,031
5,541
0
3,425
10,606
62,844
0
L
Cernunnos
27,054
14,820
137
4,278
35,336
13,383
0
11,835
23,501
0
67,009
W
36,060
15,680
0
4,310
15,125
6,468
0
5,580
9,545
0
60,481
W
26,283
18,072
0
88
21,805
8,791
0
7,841
13,964
0
33,615
L
Ratatoskr
smtb_trey
Ratatoskr
6,772
1,687
0
1,300
24,651
14,475
0
6,653
17,998
0
27,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,787
Gold Earned
78,809
263
Minions Killed
282
3
Camps Cleared
11
1,366,278
Distance Traveled
1,404,345
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,398
960
70
5
1
225,036
0
W
Morgan Le Fay
15,154
1,010
81
5
1
289,260
0
W
Sun Wukong
16,729
1,115
19
1
0
313,780
2
L
Fenrir
15,530
1,035
25
2
2
273,520
0
L
Bacchus
13,727
915
15
1
0
350,788
0
W
Ah Puch
14,662
977
110
7
0
277,648
1
L
Cernunnos
15,815
1,054
114
8
0
254,833
2
W
Neith
17,517
1,168
58
4
10
279,623
3
W
Anhur
14,747
983
14
1
0
244,034
0
L
Ratatoskr
13,317
888
39
3
0
262,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role