Player Matchup

Morgan Le Fay
Morgan Le Fay
Akio_Wolf
Morgan Le Fay
Level 108
God Stats
26W - 15L
1,689 SR
Queue Stats
29W - 19L
1,649 Elo+
Party 2
Merlin
Merlin
LordXSpades
Merlin
Level 60
God Stats
4W - 4L
1,395 SR
Queue Stats
16W - 12L
1,467 Elo+
Party 2
Chaac
Chaac
Regal723
Chaac
Level 114
God Stats
14W - 3L
1,650 SR
Queue Stats
42W - 37L
1,533 Elo+
Party 2
Team Averages
Level 94
1,578 SR
1,550 Elo+

VS

Team Averages
Level 88
1,423 SR
1,333 Elo+
Gilgamesh
Gilgamesh
Jug_Jug67
Gilgamesh
Level 74
God Stats
87W - 89L
1,518 SR
Queue Stats
288W - 420L
1,298 Elo+
Party 1
Olorun
Olorun
Steeleremi777
Olorun
Level 120
God Stats
0W - 2L
1,252 SR
Queue Stats
82W - 85L
1,432 Elo+
Solo
Aphrodite
Aphrodite
hoodedsage
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akio_Wolf
Morgan Le Fay
20
13 / 6 / 8
15,602
821
33,987
20,545
9,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
17
5 / 7 / 12
13,684
720
11,995
14,572
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Regal723
Chaac
18
3 / 5 / 17
13,353
703
13,540
26,880
27,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jug_Jug67
Gilgamesh
17
10 / 9 / 4
13,028
686
22,968
27,916
17,160
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 5 / 8
14,295
752
22,688
21,795
9,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
hoodedsage
Aphrodite
16
0 / 7 / 15
12,153
640
6,017
22,333
16,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
21
Kills
18
18
Deaths
21
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Akio_Wolf
Morgan Le Fay
13
6
8
2.83
L
Gilgamesh
Jug_Jug67
Gilgamesh
10
9
4
1.33
W
Merlin
5
7
12
1.57
W
Chaac
Regal723
Chaac
3
5
17
2.3
L
8
5
8
2.4
L
Aphrodite
hoodedsage
Aphrodite
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,522
Damage
51,673
61,997
Taken
72,044
43,288
Mitigated
43,012
21,791
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Akio_Wolf
Morgan Le Fay
33,987
1,449
2,601
6,390
20,545
9,336
2,007
8,152
12,393
92,550
0
L
Gilgamesh
Jug_Jug67
Gilgamesh
22,968
4,873
0
374
27,916
17,160
997
17,040
10,876
0
51,767
W
Merlin
11,995
933
469
2,713
14,572
5,956
480
4,434
10,138
48,636
0
W
Chaac
Regal723
Chaac
13,540
3,196
1,167
8,451
26,880
27,996
548
16,119
10,761
0
34,201
L
22,688
13,508
1,185
8,406
21,795
9,263
1,730
13,471
8,324
78,881
0
L
Aphrodite
hoodedsage
Aphrodite
6,017
832
6,202
7,362
22,333
16,589
285
15,471
6,862
36,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
39,476
206
Minions Killed
218
0
Camps Cleared
0
971,341
Distance Traveled
924,986
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,602
821
114
6
0
330,522
0
L
Gilgamesh
13,028
686
53
3
0
313,688
0
W
Merlin
13,684
720
56
3
0
295,622
0
W
Chaac
13,353
703
36
2
0
345,197
0
L
Olorun
14,295
752
101
5
0
297,406
3
L
Aphrodite
12,153
640
64
3
0
313,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role