Player Matchup

Merlin
Merlin
DUNZOS
Merlin
Level 123
God Stats
18W - 8L
1,500 SR
Queue Stats
182W - 172L
1,464 Elo+
Solo
Apollo
Apollo
Itaczy
Apollo
Level 127
God Stats
2W - 1L
1,731 SR
Queue Stats
116W - 87L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Ronalchoman
Cthulhu
Level 156
God Stats
1W - 2L
1,366 SR
Queue Stats
242W - 258L
1,534 Elo+
Solo
Loki
Loki
Tadashi2077
Loki
Level 128
God Stats
3W - 2L
1,144 SR
Queue Stats
19W - 30L
1,356 Elo+
Solo
Eset
Eset
binkythehero
Eset
Level 126
God Stats
3W - 5L
1,597 SR
Queue Stats
30W - 23L
1,604 Elo+
Solo
Team Averages
Level 132
1,467 SR
1,495 Elo+

VS

Team Averages
Level 94
1,626 SR
1,516 Elo+
Hou Yi
Hou Yi
ShloomaKabooma
Hou Yi
Level 57
God Stats
9W - 6L
1,578 SR
Queue Stats
14W - 15L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
Vigiil
Zhong Kui
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 193L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
WingsWoo
Gilgamesh
Level 123
God Stats
1W - 0L
1,705 SR
Queue Stats
4W - 1L
1,715 Elo+
Solo
Bacchus
Bacchus
makonnen15
Bacchus
Level 63
God Stats
11W - 1L
1,720 SR
Queue Stats
164W - 184L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
サマソサ
Morgan Le Fay
Level 146
God Stats
7W - 2L
1,626 SR
Queue Stats
100W - 108L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DUNZOS
Merlin
11
0 / 2 / 2
5,954
595
6,556
5,124
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Itaczy
Apollo
12
2 / 3 / 3
6,863
686
3,572
5,330
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Ronalchoman
Cthulhu
13
3 / 2 / 2
7,579
758
5,760
8,308
5,187
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 6 / 1
5,857
586
2,524
8,711
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
6,418
642
2,685
4,514
1,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,001
800
4,339
5,503
2,262
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Vigiil
Zhong Kui
13
3 / 2 / 3
7,612
761
6,242
7,800
5,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
WingsWoo
Gilgamesh
14
7 / 0 / 6
9,770
977
8,468
7,707
4,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
makonnen15
Bacchus
13
2 / 0 / 9
8,655
866
3,781
6,125
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
サマソサ
Morgan Le Fay
14
2 / 4 / 1
8,048
805
4,560
7,995
3,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
5
Kills
16
16
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
DUNZOS
Merlin
0
2
2
0.5
L
Apollo
Itaczy
Apollo
2
3
3
1.17
L
Cthulhu
Ronalchoman
Cthulhu
3
2
2
2
W
2
0
7
5.5
L
0
6
1
0.08
W
Zhong Kui
Vigiil
Zhong Kui
3
2
3
2.25
W
Gilgamesh
WingsWoo
Gilgamesh
7
0
6
10
L
0
3
3
0.5
W
Bacchus
makonnen15
Bacchus
2
0
9
6.5
W
Morgan Le Fay
サマソサ
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,097
Damage
27,390
31,987
Taken
35,130
12,990
Mitigated
22,508
2,686
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DUNZOS
Merlin
6,556
206
0
670
5,124
1,786
0
1,901
3,223
16,412
0
L
Apollo
Itaczy
Apollo
3,572
2,135
0
836
5,330
1,784
2
2,665
2,665
0
11,252
L
Cthulhu
Ronalchoman
Cthulhu
5,760
372
0
804
8,308
5,187
0
4,888
3,420
20,114
0
W
4,339
1,726
0
96
5,503
2,262
1,847
2,217
3,242
0
18,737
L
2,524
90
0
203
8,711
2,785
1
2,934
5,777
0
18,182
W
Zhong Kui
Vigiil
Zhong Kui
6,242
743
0
926
7,800
5,021
496
3,336
4,258
20,295
0
W
Gilgamesh
WingsWoo
Gilgamesh
8,468
2,682
0
1,357
7,707
4,533
444
2,464
5,061
0
27,504
L
2,685
89
0
173
4,514
1,448
0
2,643
1,871
15,747
0
W
Bacchus
makonnen15
Bacchus
3,781
435
0
654
6,125
7,382
269
3,502
2,409
9,271
0
W
Morgan Le Fay
サマソサ
Morgan Le Fay
4,560
626
157
1,350
7,995
3,310
2,394
2,988
4,847
29,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
42,086
160
Minions Killed
197
7
Camps Cleared
9
793,708
Distance Traveled
927,838
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,954
595
32
3
2
138,700
0
L
Apollo
6,863
686
23
2
0
128,123
1
L
Cthulhu
7,579
758
34
3
1
195,815
3
W
Hou Yi
8,001
800
39
4
1
182,761
0
L
Loki
5,857
586
32
3
4
164,787
0
W
Zhong Kui
7,612
761
38
4
2
182,085
3
W
Gilgamesh
9,770
977
48
5
5
216,211
1
L
Eset
6,418
642
39
4
0
166,283
0
W
Bacchus
8,655
866
12
1
0
201,306
5
W
Morgan Le Fay
8,048
805
60
6
1
145,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role