Player Matchup

Ymir
Ymir
HectorF2003
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
HulkSmashjr7
Cupid
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
MFFLAMINGO
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mahomes2Hill262
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
heringamer0
Morgan Le Fay
Level 28
God Stats
7W - 6L
1,439 SR
Queue Stats
66W - 62L
1,328 Elo+
Solo
Team Averages
Level 7
1,488 SR
1,466 Elo+

VS

Team Averages
Level 7
1,500 SR
1,500 Elo+
Neith
Neith
BLacko_DRLL
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Drill_God999-TTV
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
FMCXz
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
MuscledKnot3464
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
REGGIEJONES21
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 10 / 10
9,188
574
4,722
17,591
15,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

4
1 / 3 / 1
5,735
358
792
2,503
486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
MFFLAMINGO
Hercules
15
8 / 0 / 2
9,886
618
7,736
10,657
4,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Mahomes2Hill262
Jormungandr
12
4 / 1 / 8
8,301
519
3,496
18,078
14,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
heringamer0
Morgan Le Fay
16
16 / 0 / 7
10,859
679
14,264
10,386
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
7,388
462
5,711
9,740
3,052
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 9 / 3
6,399
400
6,261
13,004
8,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
FMCXz
Thor
6
4 / 6 / 0
5,952
372
2,736
6,760
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 8 / 5
6,612
413
6,917
6,791
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
REGGIEJONES21
Morgan Le Fay
10
1 / 7 / 5
6,620
414
5,770
9,423
3,368
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
34
Kills
12
14
Deaths
37
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
2
9
3
0.39
L
Thor
FMCXz
Thor
4
6
0
0.67
W
5
10
10
1
W
1
3
1
0.5
W
Hercules
MFFLAMINGO
Hercules
8
0
2
9
W
Jormungandr
Mahomes2Hill262
Jormungandr
4
1
8
8
L
2
8
5
0.56
L
Morgan Le Fay
REGGIEJONES21
Morgan Le Fay
1
7
5
0.5
W
Morgan Le Fay
heringamer0
Morgan Le Fay
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,010
Damage
27,395
59,215
Taken
45,718
39,274
Mitigated
19,263
11,219
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,711
2,033
0
635
9,740
3,052
878
4,687
5,053
0
37,559
L
6,261
2,871
0
2,359
13,004
8,993
83
5,327
7,677
0
22,521
L
Thor
FMCXz
Thor
2,736
960
0
263
6,760
1,759
242
2,461
4,299
0
8,218
W
4,722
1,001
0
805
17,591
15,778
784
4,373
12,833
26,152
0
W
792
592
0
373
2,503
486
0
433
2,070
0
2,555
W
Hercules
MFFLAMINGO
Hercules
7,736
2,781
0
1,733
10,657
4,833
4,314
1,097
9,543
0
46,082
W
Jormungandr
Mahomes2Hill262
Jormungandr
3,496
462
0
3,966
18,078
14,270
397
4,621
13,271
17,977
0
L
6,917
1,909
196
135
6,791
2,091
320
4,718
2,073
25,398
0
L
Morgan Le Fay
REGGIEJONES21
Morgan Le Fay
5,770
3,027
0
1,197
9,423
3,368
30
5,289
4,134
23,889
0
W
Morgan Le Fay
heringamer0
Morgan Le Fay
14,264
2,044
108
4,234
10,386
3,907
4,591
1,411
8,811
60,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,969
Gold Earned
32,971
251
Minions Killed
211
0
Camps Cleared
0
1,258,862
Distance Traveled
1,219,982
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,388
462
80
5
0
256,445
1
L
Fenrir
6,399
400
35
2
0
305,476
4
L
Thor
5,952
372
13
1
0
170,919
1
W
Ymir
9,188
574
42
3
0
271,101
1
W
Cupid
5,735
358
1
0
0
107,013
0
W
Hercules
9,886
618
90
6
0
302,881
1
W
Jormungandr
8,301
519
22
1
0
282,229
3
L
Ra
6,612
413
49
3
0
223,142
0
L
Morgan Le Fay
6,620
414
34
2
0
264,000
0
W
Morgan Le Fay
10,859
679
96
6
0
295,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role