Player Matchup

Hercules
Hercules
Luiz-RTO
Hercules
Level 27
God Stats
4W - 4L
1,278 SR
Queue Stats
77W - 108L
1,271 Elo+
Party 1
Ymir
Ymir
Nicolasgamer_RTO
Ymir
Level 27
God Stats
3W - 1L
1,429 SR
Queue Stats
77W - 114L
1,271 Elo+
Party 1
Vulcan
Vulcan
SimjangBR
Vulcan
Level 17
God Stats
7W - 5L
1,857 SR
Queue Stats
23W - 28L
1,307 Elo+
Party 2
Odin
Odin
armaxgameplay
Odin
Level 14
God Stats
8W - 2L
1,754 SR
Queue Stats
17W - 21L
1,335 Elo+
Party 2
Ares
Ares
jarviszera
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,181 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,273 Elo+

VS

Team Averages
Level 20
1,453 SR
1,412 Elo+
Terra
Terra
 
Terra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alevieira31
Loki
Level 26
God Stats
9W - 8L
1,544 SR
Queue Stats
17W - 20L
1,369 Elo+
Solo
Izanami
Izanami
ElJoaco
Izanami
Level 26
God Stats
0W - 2L
1,220 SR
Queue Stats
14W - 14L
1,346 Elo+
Party 3
Ra
Ra
fla_josh
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
neosepu
Nike
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Luiz-RTO
Hercules
9
2 / 1 / 5
5,346
535
5,779
4,665
1,749
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 3 / 2
5,242
524
1,867
6,297
2,954
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
SimjangBR
Vulcan
9
6 / 1 / 0
6,082
608
3,308
2,364
730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
5,600
560
3,711
6,712
5,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

4
0 / 1 / 0
4,283
428
908
3,351
932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
1 / 2 / 2
4,313
431
1,437
7,391
3,708
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 2
4,657
466
870
5,915
1,448
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
ElJoaco
Izanami
8
1 / 2 / 0
4,988
499
2,858
6,245
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 4 / 1
3,614
361
206
2,725
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
neosepu
Nike
9
1 / 1 / 0
5,522
552
3,020
6,027
3,430
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
3
6
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
2
1
L
0
3
2
0.33
L
Izanami
ElJoaco
Izanami
1
2
0
0.5
W
Hercules
Luiz-RTO
Hercules
2
1
5
4.5
W
2
3
2
1
W
Vulcan
SimjangBR
Vulcan
6
1
0
6
W
2
0
0
2
L
0
4
1
0.13
W
0
1
0
0
L
Nike
neosepu
Nike
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,573
Damage
8,391
23,389
Taken
28,303
11,573
Mitigated
10,845
3,185
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,437
792
294
2,059
7,391
3,708
42
1,555
5,836
8,000
0
L
870
145
0
230
5,915
1,448
0
1,070
4,802
0
16,464
L
Izanami
ElJoaco
Izanami
2,858
1,956
0
2,080
6,245
1,629
722
1,124
5,121
0
21,445
W
Hercules
Luiz-RTO
Hercules
5,779
2,712
0
0
4,665
1,749
68
557
4,108
0
21,972
W
1,867
512
0
0
6,297
2,954
408
640
5,617
10,977
0
W
Vulcan
SimjangBR
Vulcan
3,308
1,053
0
410
2,364
730
903
35
2,329
20,844
0
W
3,711
898
0
2,525
6,712
5,208
0
0
6,712
0
24,728
L
206
70
0
23
2,725
630
0
1,487
1,081
1,667
0
W
908
202
0
250
3,351
932
0
371
2,980
2,518
0
L
Nike
neosepu
Nike
3,020
916
0
1,960
6,027
3,430
0
601
5,380
0
21,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
23,094
149
Minions Killed
132
0
Camps Cleared
0
889,557
Distance Traveled
785,112
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,313
431
12
1
0
151,265
0
L
Loki
4,657
466
31
3
0
156,989
0
L
Izanami
4,988
499
49
5
0
173,653
3
W
Hercules
5,346
535
30
3
0
191,222
0
W
Ymir
5,242
524
24
2
0
186,506
0
W
Vulcan
6,082
608
42
4
0
177,543
3
W
Odin
5,600
560
51
5
0
211,983
0
L
Ra
3,614
361
2
0
0
106,615
0
W
Ares
4,283
428
2
0
0
122,303
2
L
Nike
5,522
552
38
4
0
196,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role