Player Matchup

Medusa
Medusa
InKane
Medusa
Level 29
God Stats
22W - 11L
1,592 SR
Queue Stats
384W - 266L
1,538 Elo+
Solo
Hel
Hel
Iwandatlaod
Hel
Level 4
God Stats
2W - 0L
1,555 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
LegendaryGhost3
Bellona
Level 89
God Stats
7W - 1L
1,661 SR
Queue Stats
141W - 126L
1,532 Elo+
Party 2
Team Averages
Level 41
1,603 SR
1,523 Elo+

VS

Team Averages
Level 26
1,212 SR
1,352 Elo+
Hercules
Hercules
Amaredeimus
Hercules
Level 27
God Stats
0W - 3L
1,192 SR
Queue Stats
77W - 73L
1,594 Elo+
Solo
Zeus
Zeus
SpyroDragonborn
Zeus
Level 46
God Stats
1W - 5L
1,235 SR
Queue Stats
7W - 18L
1,331 Elo+
Party 1
Neith
Neith
maverickorigins
Neith
Level 5
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 4L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
InKane
Medusa
18
9 / 2 / 5
12,781
752
18,326
13,699
5,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 7 / 8
10,005
589
2,430
9,664
5,273
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 2 / 9
12,010
706
10,238
12,759
11,886
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amaredeimus
Hercules
15
3 / 4 / 8
10,659
627
5,783
16,204
17,078
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 6 / 2
11,468
675
12,352
11,055
3,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 5
10,293
605
8,488
11,418
3,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
15
Kills
11
11
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Amaredeimus
Hercules
3
4
8
1.75
W
Medusa
InKane
Medusa
9
2
5
5.75
W
0
7
8
0.57
W
6
2
9
5.25
L
6
6
2
1.17
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
26,623
36,122
Taken
38,677
22,807
Mitigated
24,634
11,404
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Amaredeimus
Hercules
5,783
1,462
0
2,961
16,204
17,078
404
1,645
14,559
0
21,101
W
Medusa
InKane
Medusa
18,326
8,716
0
5,711
13,699
5,648
1,936
5,246
8,453
0
81,115
W
2,430
313
2,377
1,954
9,664
5,273
45
3,066
6,598
11,337
0
W
10,238
3,133
517
845
12,759
11,886
744
4,040
8,719
0
25,092
L
12,352
2,310
142
2,548
11,055
3,564
0
588
10,467
53,348
0
L
8,488
4,299
0
3,080
11,418
3,992
1,074
197
11,221
0
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
32,420
192
Minions Killed
151
0
Camps Cleared
0
819,263
Distance Traveled
700,482
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,659
627
26
2
0
221,139
2
W
Medusa
12,781
752
120
7
0
283,599
3
W
Hel
10,005
589
29
2
0
255,891
0
W
Bellona
12,010
706
43
3
0
279,773
0
L
Zeus
11,468
675
95
6
0
225,733
3
L
Neith
10,293
605
30
2
0
253,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role