Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DarkLord__HELMET
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
Janova13
Cernunnos
Level 69
God Stats
1W - 1L
1,601 SR
Queue Stats
13W - 24L
1,345 Elo+
Party 1
Ymir
Ymir
Riselka
Ymir
Level 69
God Stats
0W - 1L
1,324 SR
Queue Stats
11W - 17L
1,407 Elo+
Party 1
Bellona
Bellona
somethingw1cked
Bellona
Level 89
God Stats
0W - 1L
1,674 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 1
Team Averages
Level 94
1,520 SR
1,467 Elo+

VS

Team Averages
Level 98
1,550 SR
1,457 Elo+
Achilles
Achilles
DivineToad
Achilles
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 123L
1,463 Elo+
Solo
Ares
Ares
OakSoulTaker
Ares
Level 109
God Stats
8W - 0L
1,500 SR
Queue Stats
227W - 221L
1,473 Elo+
Party 2
Heimdallr
Heimdallr
Tac012
Heimdallr
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,449 Elo+
Solo
Fenrir
Fenrir
toasterguyXD
Fenrir
Level 108
God Stats
1W - 0L
1,750 SR
Queue Stats
49W - 54L
1,454 Elo+
Solo
Yemoja
Yemoja
twjsted
Yemoja
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 277L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 6 / 2
11,023
648
17,943
15,500
9,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 5
10,321
607
30,586
15,680
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Janova13
Cernunnos
17
2 / 7 / 2
10,425
613
12,372
18,775
9,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
Riselka
Ymir
18
0 / 4 / 6
10,222
601
11,596
24,246
33,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 6 / 5
11,067
651
18,250
28,033
41,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DivineToad
Achilles
19
5 / 3 / 22
11,614
683
12,395
29,289
22,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 0 / 24
11,074
651
14,982
21,005
24,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Tac012
Heimdallr
20
8 / 3 / 19
12,532
737
28,532
19,276
10,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
20
15 / 3 / 13
12,835
755
25,996
22,621
20,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
twjsted
Yemoja
19
1 / 1 / 26
11,102
653
10,926
18,059
10,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
136
9
Kills
32
32
Deaths
10
20
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
2
0.5
L
2
9
5
0.5
W
Achilles
DivineToad
Achilles
5
3
22
5.33
L
Cernunnos
Janova13
Cernunnos
2
7
2
0.43
W
3
0
24
15
L
Ymir
Riselka
Ymir
0
4
6
0.75
W
Heimdallr
Tac012
Heimdallr
8
3
19
5.83
L
3
6
5
0.92
W
Fenrir
15
3
13
7.17
W
Yemoja
twjsted
Yemoja
1
1
26
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,747
Damage
92,831
102,234
Taken
110,250
101,695
Mitigated
88,089
34,730
Healing
65,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,943
361
8,760
4,130
15,500
9,009
262
3,670
11,830
39,935
0
L
30,586
1,506
1,422
2,037
15,680
7,364
29
2,607
13,073
43,365
0
W
Achilles
DivineToad
Achilles
12,395
2,131
4,568
8,120
29,289
22,085
1,511
16,001
12,069
0
27,029
L
Cernunnos
Janova13
Cernunnos
12,372
5,981
1,275
3,349
18,775
9,970
1,078
3,671
15,104
0
31,869
W
14,982
665
3,029
1,562
21,005
24,809
940
10,535
9,700
20,160
0
L
Ymir
Riselka
Ymir
11,596
566
850
4,371
24,246
33,602
390
8,477
15,769
20,757
0
W
Heimdallr
Tac012
Heimdallr
28,532
10,439
2,403
2,922
19,276
10,459
1,998
11,305
7,558
0
61,008
L
18,250
3,046
1,278
7,258
28,033
41,750
0
7,483
20,550
0
22,996
W
Fenrir
25,996
6,261
6,487
6,246
22,621
20,298
307
9,784
11,980
0
36,098
W
Yemoja
twjsted
Yemoja
10,926
4,988
24,097
6,476
18,059
10,438
1,127
10,449
6,961
30,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,058
Gold Earned
59,157
168
Minions Killed
137
0
Camps Cleared
0
1,450,235
Distance Traveled
1,592,515
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,023
648
67
4
0
270,277
0
L
Zeus
10,321
607
27
2
0
256,391
0
W
Achilles
11,614
683
10
1
0
324,828
0
L
Cernunnos
10,425
613
36
2
0
260,373
2
W
Ares
11,074
651
10
1
0
347,723
0
L
Ymir
10,222
601
28
2
0
316,776
0
W
Heimdallr
12,532
737
64
4
0
279,501
2
L
Bellona
11,067
651
10
1
0
346,418
0
W
Fenrir
12,835
755
18
1
0
347,956
0
W
Yemoja
11,102
653
35
2
0
292,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role