Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FirstBloodPrince
Ymir
Level 16
God Stats
13W - 5L
1,836 SR
Queue Stats
154W - 161L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
Tarizard
Gilgamesh
Level 15
God Stats
3W - 3L
1,637 SR
Queue Stats
30W - 25L
1,565 Elo+
Party 2
Khepri
Khepri
WorstSupp
Khepri
Level 29
God Stats
9W - 2L
1,838 SR
Queue Stats
358W - 308L
1,639 Elo+
Solo
Team Averages
Level 22
1,662 SR
1,553 Elo+

VS

Team Averages
Level 17
1,506 SR
1,643 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Matdow77
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 3
Nike
Nike
Undosama
Nike
Level 7
God Stats
0W - 2L
1,528 SR
Queue Stats
5W - 5L
1,742 Elo+
Party 3
Amaterasu
Amaterasu
chipsxxzakje
Amaterasu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,747 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 1 / 0
7,322
666
6,719
4,741
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
 
Neith
11
6 / 2 / 4
6,905
628
8,581
6,259
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 7
6,703
609
5,448
6,859
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Tarizard
Gilgamesh
14
7 / 0 / 0
7,814
710
5,227
8,315
3,309
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
WorstSupp
Khepri
10
4 / 2 / 6
6,784
617
3,017
7,877
3,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 5 / 0
5,704
519
4,875
6,002
1,746
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
 
Danzaburou
8
0 / 6 / 2
5,459
496
7,821
7,480
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
8
3 / 8 / 0
6,062
551
2,612
9,974
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
9
2 / 2 / 2
6,537
594
4,375
9,664
3,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
chipsxxzakje
Amaterasu
8
0 / 3 / 0
5,020
456
2,159
8,511
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
24
Kills
5
5
Deaths
24
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
0
5
W
Neith
 
Neith
6
2
4
4
L
The Morrigan
 
The Morrigan
0
5
0
0
L
Danzaburou
 
Danzaburou
0
6
2
0.17
W
2
0
7
5.5
L
Thor
3
8
0
0.38
W
Gilgamesh
Tarizard
Gilgamesh
7
0
0
7
L
Nike
2
2
2
1.5
W
Khepri
WorstSupp
Khepri
4
2
6
3.5
L
Amaterasu
chipsxxzakje
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,992
Damage
21,842
34,051
Taken
41,631
13,320
Mitigated
13,701
12,844
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,719
2,022
0
1,919
4,741
1,506
321
0
4,573
44,481
0
W
Neith
 
Neith
8,581
4,583
0
2,505
6,259
1,871
610
63
6,153
0
40,999
L
The Morrigan
 
The Morrigan
4,875
1,184
0
1,181
6,002
1,746
602
80
5,887
34,048
0
L
Danzaburou
 
Danzaburou
7,821
5,496
546
1,387
7,480
1,828
0
2,676
4,786
0
25,796
W
5,448
1,210
0
3,354
6,859
3,075
0
1,004
5,783
37,883
0
L
Thor
2,612
906
0
1,515
9,974
2,624
0
5,109
4,747
0
21,798
W
Gilgamesh
Tarizard
Gilgamesh
5,227
1,076
0
2,431
8,315
3,309
0
3,839
4,450
0
53,749
L
Nike
4,375
359
0
2,515
9,664
3,197
0
3,995
5,585
0
9,217
W
Khepri
WorstSupp
Khepri
3,017
426
547
2,088
7,877
3,559
0
0
7,877
13,070
0
L
Amaterasu
chipsxxzakje
Amaterasu
2,159
739
0
2,576
8,511
4,306
0
2,974
5,407
0
16,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
28,782
377
Minions Killed
227
0
Camps Cleared
0
1,054,342
Distance Traveled
962,301
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,322
666
92
8
0
203,363
2
W
Neith
6,905
628
82
7
0
189,487
0
L
The Morrigan
5,704
519
75
7
0
171,387
0
L
Danzaburou
5,459
496
55
5
0
183,526
0
W
Ymir
6,703
609
70
6
0
208,487
2
L
Thor
6,062
551
45
4
0
182,478
0
W
Gilgamesh
7,814
710
113
10
0
238,920
2
L
Nike
6,537
594
8
1
0
199,799
2
W
Khepri
6,784
617
20
2
0
214,085
2
L
Amaterasu
5,020
456
44
4
0
225,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role