Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AGONxx
Zeus
Level 29
God Stats
2W - 9L
1,500 SR
Queue Stats
216W - 223L
1,456 Elo+
Party 1
Discordia
Discordia
L3onHart87
Discordia
Level 95
God Stats
5W - 10L
1,521 SR
Queue Stats
231W - 241L
1,478 Elo+
Party 1
Ra
Ra
fran doida
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,496 Elo+
Party 1
The Morrigan
The Morrigan
gleison mello
The Morrigan
Level 151
God Stats
3W - 5L
1,217 SR
Queue Stats
40W - 64L
1,414 Elo+
Party 1
Team Averages
Level 90
1,448 SR
1,469 Elo+

VS

Team Averages
Level 118
1,522 SR
1,486 Elo+
Fafnir
Fafnir
Elpapuli215
Fafnir
Level 109
God Stats
1W - 0L
1,608 SR
Queue Stats
3W - 0L
1,708 Elo+
Solo
Anhur
Anhur
IBloodGamerWDF
Anhur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,274 Elo+
Party 2
Terra
Terra
Kaulitz02
Terra
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,439 Elo+
Party 2
Serqet
Serqet
Qusruc
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 392L
1,478 Elo+
Solo
Merlin
Merlin
feli042004
Merlin
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 65L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
7 / 4 / 12
14,843
742
17,768
38,602
36,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
AGONxx
Zeus
18
4 / 10 / 9
11,904
595
16,501
16,015
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
L3onHart87
Discordia
20
8 / 7 / 11
14,267
713
25,589
18,406
6,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 8 / 13
11,157
558
8,704
17,774
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
gleison mello
The Morrigan
19
2 / 9 / 12
12,315
616
15,671
15,145
5,756
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
6 / 3 / 22
14,422
721
15,092
30,072
43,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 4 / 20
14,529
726
13,910
18,648
10,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Kaulitz02
Terra
20
5 / 4 / 22
13,520
676
12,067
27,595
40,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Qusruc
Serqet
20
9 / 7 / 12
13,516
676
14,960
16,927
8,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
feli042004
Merlin
20
9 / 5 / 25
14,702
735
37,440
18,006
15,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
139
22
Kills
38
38
Deaths
23
57
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
7
4
12
3.25
L
Zeus
AGONxx
Zeus
4
10
9
0.85
W
Fafnir
6
3
22
5.67
W
9
4
20
4.75
W
Terra
Kaulitz02
Terra
5
4
22
4
L
Discordia
L3onHart87
Discordia
8
7
11
1.93
W
Serqet
Qusruc
Serqet
9
7
12
2.14
W
Merlin
feli042004
Merlin
9
5
25
4.3
L
1
8
13
0.94
L
The Morrigan
gleison mello
The Morrigan
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,233
Damage
93,469
105,942
Taken
111,248
60,087
Mitigated
118,107
36,223
Healing
52,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
17,768
2,113
1,500
15,070
38,602
36,260
102
19,800
18,327
36,431
0
L
Zeus
AGONxx
Zeus
16,501
2,342
1,123
519
16,015
5,705
852
11,734
3,676
37,249
0
W
Fafnir
15,092
6,016
2,941
8,504
30,072
43,136
1,193
24,007
6,065
43,025
0
W
13,910
7,910
4,221
3,400
18,648
10,748
2,813
14,303
4,345
0
41,258
W
Terra
Kaulitz02
Terra
12,067
1,282
13,550
8,831
27,595
40,402
567
17,071
10,524
26,063
0
L
Discordia
L3onHart87
Discordia
25,589
1,676
1,208
1,873
18,406
6,500
725
12,105
6,301
52,415
0
W
Serqet
Qusruc
Serqet
14,960
7,869
3,959
2,114
16,927
8,766
2,440
14,656
2,271
0
25,136
W
Merlin
feli042004
Merlin
37,440
1,167
2,376
2,509
18,006
15,055
337
14,196
3,810
71,065
0
L
8,704
552
8,704
4,335
17,774
5,866
523
13,708
4,066
12,965
0
L
The Morrigan
gleison mello
The Morrigan
15,671
1,800
598
1,293
15,145
5,756
1,267
7,252
7,706
41,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,486
Gold Earned
70,689
194
Minions Killed
184
0
Camps Cleared
0
1,403,665
Distance Traveled
1,739,620
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,843
742
33
2
0
307,872
0
L
Zeus
11,904
595
29
1
0
269,141
0
W
Fafnir
14,422
721
35
2
0
365,303
0
W
Anhur
14,529
726
39
2
0
319,149
0
W
Terra
13,520
676
22
1
0
358,958
0
L
Discordia
14,267
713
61
3
0
303,931
0
W
Serqet
13,516
676
25
1
0
340,057
2
W
Merlin
14,702
735
63
3
0
356,153
1
L
Ra
11,157
558
14
1
0
267,038
4
L
The Morrigan
12,315
616
57
3
0
255,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role