Player Matchup

Tyr
Tyr
ErnestoFelix
Tyr
Level 129
God Stats
9W - 10L
1,538 SR
Queue Stats
167W - 132L
1,672 Elo+
Party 2
Loki
Loki
Im Nouva
Loki
Level 157
God Stats
11W - 5L
1,673 SR
Queue Stats
224W - 151L
1,705 Elo+
Party 2
Hachiman
Hachiman
Mr B Harmo
Hachiman
Level 157
God Stats
5W - 3L
1,669 SR
Queue Stats
274W - 195L
1,681 Elo+
Party 2
Cthulhu
Cthulhu
QueenlyCupid290
Cthulhu
Level 27
God Stats
10W - 11L
1,661 SR
Queue Stats
77W - 53L
1,745 Elo+
Party 2
Baba Yaga
Baba Yaga
staylzone
Baba Yaga
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 197L
1,610 Elo+
Solo
Team Averages
Level 100
1,608 SR
1,682 Elo+

VS

Team Averages
Level 95
1,526 SR
1,581 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Starvinnn
Da Ji
Level 156
God Stats
0W - 2L
1,498 SR
Queue Stats
143W - 114L
1,690 Elo+
Party 1
King Arthur
King Arthur
iTremblez
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,563 Elo+
Party 3
Jing Wei
Jing Wei
jetriment
Jing Wei
Level 40
God Stats
8W - 12L
1,629 SR
Queue Stats
85W - 74L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,599
661
4,951
5,713
2,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
2 / 1 / 1
6,994
538
3,336
7,978
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Mr B Harmo
Hachiman
12
2 / 5 / 2
7,308
562
6,650
8,656
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 3 / 7
7,422
571
5,059
9,018
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
staylzone
Baba Yaga
12
2 / 2 / 4
7,026
540
3,099
5,442
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 4 / 4
6,890
530
5,646
6,786
2,303
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
8
1 / 5 / 3
5,984
460
2,525
7,179
4,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Starvinnn
Da Ji
13
5 / 1 / 2
7,219
555
6,226
8,590
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
iTremblez
King Arthur
9
0 / 2 / 0
5,453
419
2,428
5,996
3,242
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
jetriment
Jing Wei
10
2 / 3 / 2
6,345
488
4,469
8,762
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
10
11
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
4
1
L
Baron Samedi
 
Baron Samedi
1
5
3
0.5
W
5
0
2
6
W
Loki
2
1
1
2.5
W
Hachiman
Mr B Harmo
Hachiman
2
5
2
0.6
W
4
3
7
2.5
L
Da Ji
Starvinnn
Da Ji
5
1
2
6
L
King Arthur
iTremblez
King Arthur
0
2
0
0
L
Jing Wei
jetriment
Jing Wei
2
3
2
1
W
Baba Yaga
staylzone
Baba Yaga
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,095
Damage
21,294
36,807
Taken
37,313
16,991
Mitigated
15,772
11,425
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,646
676
642
1,915
6,786
2,303
0
2,823
3,769
46,876
0
L
Baron Samedi
 
Baron Samedi
2,525
372
68
1,250
7,179
4,539
0
2,833
4,272
13,535
0
W
4,951
456
0
3,413
5,713
2,725
0
174
5,539
0
56,051
W
Loki
3,336
777
0
3,163
7,978
2,179
0
1,115
6,863
0
42,208
W
Hachiman
Mr B Harmo
Hachiman
6,650
3,382
0
1,473
8,656
3,137
37
1,302
7,354
0
53,345
W
5,059
477
260
1,395
9,018
6,798
0
3,706
5,312
22,998
0
L
Da Ji
Starvinnn
Da Ji
6,226
1,166
0
3,744
8,590
3,448
0
1,051
7,444
0
38,774
L
King Arthur
iTremblez
King Arthur
2,428
128
0
55
5,996
3,242
0
0
5,996
0
24,328
L
Jing Wei
jetriment
Jing Wei
4,469
3,396
0
2,385
8,762
2,240
0
1,088
7,674
0
31,751
W
Baba Yaga
staylzone
Baba Yaga
3,099
62
86
1,635
5,442
2,152
226
1,941
3,501
38,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,349
Gold Earned
31,891
399
Minions Killed
310
0
Camps Cleared
0
1,230,344
Distance Traveled
1,093,478
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,890
530
94
7
0
264,774
4
L
Baron Samedi
5,984
460
21
2
0
149,727
3
W
Tyr
8,599
661
102
8
0
261,381
2
W
Loki
6,994
538
89
7
0
273,901
5
W
Hachiman
7,308
562
97
7
0
217,982
1
W
Cthulhu
7,422
571
31
2
0
249,227
0
L
Da Ji
7,219
555
78
6
0
276,978
4
L
King Arthur
5,453
419
59
5
0
164,293
1
L
Jing Wei
6,345
488
58
4
0
237,706
2
W
Baba Yaga
7,026
540
80
6
0
227,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role