Player Matchup

Baron Samedi
Baron Samedi
DrowzyiAm
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 1
Arachne
Arachne
GuyBackStage
Arachne
Level 125
God Stats
2W - 2L
1,614 SR
Queue Stats
66W - 68L
1,623 Elo+
Party 3
Aphrodite
Aphrodite
Panchowni
Aphrodite
Level 18
God Stats
35W - 38L
1,495 SR
Queue Stats
58W - 58L
1,636 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ShinkleMan5107
Tsukuyomi
Level 88
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 1
Ra
Ra
ameeks
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Team Averages
Level 57
1,470 SR
1,436 Elo+

VS

Team Averages
Level 82
1,584 SR
1,591 Elo+
Bakasura
Bakasura
EpicTaco1994
Bakasura
Level 149
God Stats
2W - 1L
1,559 SR
Queue Stats
130W - 96L
1,666 Elo+
Party 2
Anhur
Anhur
JakeyPoo217
Anhur
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,317 Elo+
Solo
Artio
Artio
King_Kaiju_Raiju
Artio
Level 120
God Stats
5W - 1L
1,663 SR
Queue Stats
128W - 82L
1,678 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SayianHunter
Morgan Le Fay
Level 58
God Stats
14W - 3L
1,754 SR
Queue Stats
127W - 85L
1,685 Elo+
Party 2
Scylla
Scylla
ShrewdSenpai
Scylla
Level 48
God Stats
9W - 9L
1,446 SR
Queue Stats
102W - 96L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrowzyiAm
Baron Samedi
20
0 / 5 / 12
12,893
860
13,851
23,816
6,529
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
GuyBackStage
Arachne
20
7 / 6 / 8
14,435
962
23,666
27,235
8,901
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Panchowni
Aphrodite
20
2 / 8 / 6
12,650
843
6,136
22,877
11,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ShinkleMan5107
Tsukuyomi
20
10 / 10 / 8
16,259
1,084
36,031
27,478
9,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
20
1 / 5 / 10
12,991
866
10,276
14,046
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EpicTaco1994
Bakasura
20
3 / 5 / 23
14,915
994
16,223
21,154
8,833
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 15
13,532
902
9,147
19,121
7,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 4 / 17
13,726
915
7,851
22,646
28,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
SayianHunter
Morgan Le Fay
20
18 / 5 / 12
17,368
1,158
53,726
22,519
8,037
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
8 / 2 / 18
15,216
1,014
20,958
11,699
3,703
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
119
20
Kills
34
34
Deaths
20
44
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DrowzyiAm
Baron Samedi
0
5
12
1.2
W
Bakasura
EpicTaco1994
Bakasura
3
5
23
2.9
L
Arachne
GuyBackStage
Arachne
7
6
8
1.83
W
3
4
15
2.63
W
2
4
17
2.63
L
Aphrodite
Panchowni
Aphrodite
2
8
6
0.63
W
Morgan Le Fay
SayianHunter
Morgan Le Fay
18
5
12
4.8
L
Tsukuyomi
ShinkleMan5107
Tsukuyomi
10
10
8
1.4
W
Scylla
8
2
18
8.5
L
Ra
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,960
Damage
107,905
115,452
Taken
97,139
39,986
Mitigated
56,356
32,898
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DrowzyiAm
Baron Samedi
13,851
1,182
2,198
2,480
23,816
6,529
0
19,416
4,010
45,293
0
W
Bakasura
EpicTaco1994
Bakasura
16,223
11,735
0
3,168
21,154
8,833
0
4,710
16,272
0
37,892
L
Arachne
GuyBackStage
Arachne
23,666
15,810
0
7,758
27,235
8,901
0
14,744
11,947
0
35,913
W
9,147
3,935
0
1,233
19,121
7,139
0
4,193
14,816
0
39,126
W
7,851
357
962
4,672
22,646
28,644
0
10,120
12,258
26,236
0
L
Aphrodite
Panchowni
Aphrodite
6,136
527
7,987
7,179
22,877
11,027
0
19,384
3,423
22,890
0
W
Morgan Le Fay
SayianHunter
Morgan Le Fay
53,726
1,841
604
5,503
22,519
8,037
0
7,683
14,644
81,227
0
L
Tsukuyomi
ShinkleMan5107
Tsukuyomi
36,031
11,480
0
1,369
27,478
9,442
0
18,586
8,290
0
79,379
W
Scylla
20,958
394
0
0
11,699
3,703
0
2,741
8,886
49,257
0
L
Ra
10,276
1,449
2,491
1,436
14,046
4,087
0
10,405
3,501
31,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,228
Gold Earned
74,757
295
Minions Killed
319
7
Camps Cleared
10
1,469,379
Distance Traveled
1,495,198
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,893
860
82
5
1
261,077
0
W
Bakasura
14,915
994
77
5
5
325,770
0
L
Arachne
14,435
962
22
1
6
330,060
2
W
Anhur
13,532
902
65
4
1
261,714
0
W
Artio
13,726
915
37
2
3
278,540
0
L
Aphrodite
12,650
843
39
3
0
312,109
0
W
Morgan Le Fay
17,368
1,158
55
4
0
328,725
1
L
Tsukuyomi
16,259
1,084
75
5
0
317,293
0
W
Scylla
15,216
1,014
85
6
1
300,449
0
L
Ra
12,991
866
77
5
0
248,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role