Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FresitaChibi
Kukulkan
Level 101
God Stats
7W - 5L
1,564 SR
Queue Stats
320W - 329L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Joker_Main265
Heimdallr
Level 87
God Stats
0W - 1L
1,518 SR
Queue Stats
6W - 6L
1,455 Elo+
Solo
Artio
Artio
aSCenciô
Artio
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
528W - 551L
1,399 Elo+
Solo
Ymir
Ymir
i-GHOSTTx
Ymir
Level 80
God Stats
3W - 3L
1,149 SR
Queue Stats
163W - 162L
1,426 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,442 Elo+

VS

Team Averages
Level 110
1,460 SR
1,416 Elo+
Ra
Ra
GreatSirNilla
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 74L
1,374 Elo+
Party 1
Ganesha
Ganesha
ScaleneWolf
Ganesha
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 130L
1,400 Elo+
Party 1
Xing Tian
Xing Tian
SirOreoTheGreat
Xing Tian
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
228W - 248L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
istleath
Xbalanque
Level 85
God Stats
2W - 2L
1,300 SR
Queue Stats
64W - 55L
1,493 Elo+
Party 1
Set
Set
x D4RK CULT x
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
0 / 8 / 10
10,752
538
6,293
27,746
38,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
FresitaChibi
Kukulkan
20
6 / 5 / 7
13,952
698
40,513
18,498
8,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Joker_Main265
Heimdallr
20
13 / 8 / 8
15,775
789
33,739
24,606
11,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
aSCenciô
Artio
20
0 / 9 / 15
12,405
620
12,681
32,476
50,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
20
3 / 5 / 15
12,619
631
22,714
29,082
34,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 11
15,981
799
35,559
17,656
10,167
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
ScaleneWolf
Ganesha
20
0 / 3 / 33
12,490
625
23,440
41,024
48,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
SirOreoTheGreat
Xing Tian
20
6 / 4 / 24
14,960
748
17,260
49,051
58,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
istleath
Xbalanque
20
9 / 6 / 20
14,062
703
34,860
22,342
12,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 6 / 15
11,891
595
6,258
17,096
8,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
138
22
Kills
35
35
Deaths
22
55
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
8
10
0.63
L
Kukulkan
FresitaChibi
Kukulkan
6
5
7
1.9
W
18
3
11
7.83
L
Heimdallr
Joker_Main265
Heimdallr
13
8
8
2.13
W
Ganesha
ScaleneWolf
Ganesha
0
3
33
5.5
W
Xing Tian
SirOreoTheGreat
Xing Tian
6
4
24
4.5
L
Artio
aSCenciô
Artio
0
9
15
0.83
L
Ymir
3
5
15
2.1
W
Xbalanque
istleath
Xbalanque
9
6
20
3.17
W
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,940
Damage
117,377
132,408
Taken
147,169
144,321
Mitigated
137,826
44,805
Healing
77,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,293
1,157
2,249
4,775
27,746
38,547
365
16,735
10,678
11,190
0
L
Kukulkan
FresitaChibi
Kukulkan
40,513
894
3,615
5,545
18,498
8,842
1,038
12,137
6,104
83,011
0
W
35,559
3,226
13,052
6,969
17,656
10,167
890
12,363
5,191
65,272
0
L
Heimdallr
Joker_Main265
Heimdallr
33,739
21,675
1,510
7,753
24,606
11,977
1,704
14,303
10,077
0
61,299
W
Ganesha
ScaleneWolf
Ganesha
23,440
3,781
6,428
18,283
41,024
48,061
429
22,920
17,558
37,172
0
W
Xing Tian
SirOreoTheGreat
Xing Tian
17,260
2,568
2,247
17,561
49,051
58,760
1,126
20,642
27,614
29,448
0
L
Artio
aSCenciô
Artio
12,681
1,812
2,803
8,876
32,476
50,323
0
15,113
16,873
24,836
0
L
Ymir
22,714
2,606
2,344
5,335
29,082
34,632
771
16,216
12,417
31,387
0
W
Xbalanque
istleath
Xbalanque
34,860
23,445
5,005
6,154
22,342
12,270
3,382
14,318
7,664
0
60,832
W
6,258
1,603
974
1,167
17,096
8,568
174
10,004
6,931
0
18,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,503
Gold Earned
69,384
200
Minions Killed
200
0
Camps Cleared
0
1,602,530
Distance Traveled
1,819,137
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,752
538
7
0
0
332,813
1
L
Kukulkan
13,952
698
90
5
0
359,293
1
W
Ra
15,981
799
85
4
0
353,110
0
L
Heimdallr
15,775
789
55
3
0
314,507
0
W
Ganesha
12,490
625
0
0
0
379,441
0
W
Xing Tian
14,960
748
27
1
0
391,235
0
L
Artio
12,405
620
18
1
0
315,213
3
L
Ymir
12,619
631
30
2
0
280,704
0
W
Xbalanque
14,062
703
57
3
0
340,917
0
W
Set
11,891
595
31
2
0
354,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role