Player Matchup

Anubis
Anubis
Lukinha288
Anubis
Level 12
God Stats
39W - 44L
1,624 SR
Queue Stats
159W - 165L
1,387 Elo+
Solo
Nemesis
Nemesis
Otaviano122320
Nemesis
Level 29
God Stats
3W - 1L
1,435 SR
Queue Stats
17W - 23L
1,316 Elo+
Solo
Khepri
Khepri
SimjangBR
Khepri
Level 17
God Stats
7W - 3L
1,587 SR
Queue Stats
23W - 28L
1,283 Elo+
Party 1
Bellona
Bellona
TacoMutante
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Izanami
Izanami
armaxgameplay
Izanami
Level 14
God Stats
2W - 1L
1,459 SR
Queue Stats
17W - 21L
1,313 Elo+
Party 1
Team Averages
Level 15
1,521 SR
1,360 Elo+

VS

Team Averages
Level 15
1,494 SR
1,396 Elo+
Danzaburou
Danzaburou
Alevieira31
Danzaburou
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,387 Elo+
Solo
Neith
Neith
Redd_DDemon
Neith
Level 18
God Stats
0W - 3L
1,287 SR
Queue Stats
49W - 43L
1,405 Elo+
Solo
Bellona
Bellona
Schmidt2025
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,601 Elo+
Solo
Fenrir
Fenrir
Viridianar
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,179 Elo+
Solo
Hel
Hel
XxGuToxX4908
Hel
Level 16
God Stats
1W - 1L
1,684 SR
Queue Stats
1W - 4L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lukinha288
Anubis
19
20 / 5 / 5
13,318
579
26,628
14,680
7,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 4 / 15
11,356
494
10,846
19,684
10,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SimjangBR
Khepri
15
1 / 2 / 19
10,807
470
9,813
14,426
21,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
TacoMutante
Bellona
18
9 / 2 / 11
12,267
533
21,694
21,629
28,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
17
7 / 4 / 11
11,124
484
14,038
16,740
8,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alevieira31
Danzaburou
15
3 / 7 / 5
10,308
448
9,389
15,117
4,823
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 7
10,054
437
16,297
20,726
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Schmidt2025
Bellona
15
2 / 7 / 9
10,050
437
15,249
28,275
16,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Viridianar
Fenrir
16
7 / 12 / 5
11,414
496
14,703
22,592
8,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 8 / 4
9,257
402
3,846
17,305
8,357
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
40
Kills
17
17
Deaths
40
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alevieira31
Danzaburou
3
7
5
0.79
W
Anubis
Lukinha288
Anubis
20
5
5
4.5
W
3
4
15
2.63
L
3
6
7
1.08
L
Bellona
Schmidt2025
Bellona
2
7
9
0.93
W
Khepri
SimjangBR
Khepri
1
2
19
5.25
W
Bellona
TacoMutante
Bellona
9
2
11
7.25
L
Fenrir
Viridianar
Fenrir
7
12
5
0.79
L
2
8
4
0.5
W
Izanami
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,019
Damage
59,484
87,159
Taken
104,015
76,768
Mitigated
45,759
21,771
Healing
25,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alevieira31
Danzaburou
9,389
4,484
0
720
15,117
4,823
516
7,147
7,970
0
41,325
W
Anubis
Lukinha288
Anubis
26,628
376
0
2,073
14,680
7,978
3,443
740
13,940
82,217
0
W
10,846
3,181
0
6,440
19,684
10,756
762
59
19,625
0
63,303
L
16,297
7,501
0
5,757
20,726
6,912
0
7,012
13,714
0
62,206
L
Bellona
Schmidt2025
Bellona
15,249
4,577
0
6,383
28,275
16,909
854
10,768
17,507
0
44,247
W
Khepri
SimjangBR
Khepri
9,813
752
0
1,561
14,426
21,091
284
1,190
13,236
20,046
0
W
Bellona
TacoMutante
Bellona
21,694
8,445
0
4,936
21,629
28,604
1,955
1,366
20,263
7,152
61,527
L
Fenrir
Viridianar
Fenrir
14,703
4,325
0
1,643
22,592
8,758
0
7,263
15,329
0
45,928
L
3,846
1,072
5,988
5,391
17,305
8,357
0
6,561
10,744
15,389
0
W
Izanami
14,038
9,189
0
6,761
16,740
8,339
4,637
491
16,249
0
74,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,872
Gold Earned
51,083
472
Minions Killed
278
0
Camps Cleared
0
2,118,782
Distance Traveled
1,889,507
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,308
448
55
2
0
355,411
0
W
Anubis
13,318
579
113
5
0
384,197
0
W
Nemesis
11,356
494
116
5
0
516,056
1
L
Neith
10,054
437
75
3
0
342,557
0
L
Bellona
10,050
437
73
3
0
419,891
2
W
Khepri
10,807
470
18
1
0
432,997
5
W
Bellona
12,267
533
117
5
0
404,626
5
L
Fenrir
11,414
496
62
3
0
372,901
0
L
Hel
9,257
402
13
1
0
398,747
0
W
Izanami
11,124
484
108
5
0
380,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role