Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
TeaBagggginz
Mercury
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 135L
1,504 Elo+
Solo
Cabrakan
Cabrakan
johnny_0012
Cabrakan
Level 29
God Stats
3W - 5L
1,337 SR
Queue Stats
135W - 148L
1,445 Elo+
Solo
Guan Yu
Guan Yu
kennylili1997
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,221 Elo+
Solo
Heimdallr
Heimdallr
severo245tigre
Heimdallr
Level 28
God Stats
2W - 2L
1,939 SR
Queue Stats
90W - 115L
1,439 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,422 Elo+

VS

Team Averages
Level 10
1,436 SR
1,328 Elo+
Ares
Ares
EthanTimeOkay
Ares
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 2L
1,663 Elo+
Solo
Danzaburou
Danzaburou
Jueyun
Danzaburou
Level 6
God Stats
2W - 1L
1,278 SR
Queue Stats
2W - 6L
1,012 Elo+
Solo
Loki
Loki
clt411
Loki
Level 18
God Stats
13W - 12L
1,587 SR
Queue Stats
15W - 14L
1,455 Elo+
Solo
Tiamat
Tiamat
soft_bxu101
Tiamat
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,117 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXSZNZXx
Morgan Le Fay
Level 18
God Stats
6W - 9L
1,315 SR
Queue Stats
88W - 90L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 7 / 0
8,417
468
6,771
9,685
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TeaBagggginz
Mercury
17
7 / 2 / 0
10,420
579
10,837
12,295
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
johnny_0012
Cabrakan
10
0 / 5 / 2
7,838
435
5,110
20,549
20,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
8
0 / 7 / 2
6,397
355
829
8,210
4,215
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
severo245tigre
Heimdallr
13
2 / 5 / 1
8,002
445
7,238
14,296
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 6
11,152
620
9,711
13,833
11,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Jueyun
Danzaburou
11
0 / 5 / 0
7,010
389
3,156
10,957
3,629
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
clt411
Loki
14
6 / 3 / 7
8,736
485
6,956
9,322
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
16
4 / 1 / 7
9,613
534
10,120
12,080
9,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
xXSZNZXx
Morgan Le Fay
15
4 / 3 / 8
8,842
491
16,132
8,699
3,070
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
12
Kills
26
26
Deaths
12
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
7
0
0.43
W
12
0
6
15
W
Danzaburou
Jueyun
Danzaburou
0
5
0
0
L
Mercury
TeaBagggginz
Mercury
7
2
0
3.5
W
Loki
clt411
Loki
6
3
7
3.17
L
Cabrakan
johnny_0012
Cabrakan
0
5
2
0.2
L
Guan Yu
0
7
2
0.14
L
Heimdallr
severo245tigre
Heimdallr
2
5
1
0.5
W
Tiamat
4
1
7
7.5
W
Morgan Le Fay
xXSZNZXx
Morgan Le Fay
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
46,075
65,035
Taken
54,891
39,506
Mitigated
31,001
12,218
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,771
1,329
0
1,077
9,685
3,288
351
6,551
2,758
42,913
5,287
W
9,711
920
0
3,188
13,833
11,280
28
2,622
11,211
31,500
0
W
Danzaburou
Jueyun
Danzaburou
3,156
1,766
0
2,065
10,957
3,629
610
878
10,079
0
36,957
L
Mercury
TeaBagggginz
Mercury
10,837
5,088
0
3,233
12,295
6,183
1,277
3,640
8,601
0
82,161
W
Loki
clt411
Loki
6,956
2,678
0
3,689
9,322
3,086
0
1,409
7,913
0
48,057
L
Cabrakan
johnny_0012
Cabrakan
5,110
953
0
4,298
20,549
20,319
0
12,883
7,512
23,340
0
L
Guan Yu
829
233
85
529
8,210
4,215
0
3,366
4,744
0
15,898
L
Heimdallr
severo245tigre
Heimdallr
7,238
3,089
0
2,996
14,296
5,501
326
8,781
5,457
0
44,262
W
Tiamat
10,120
1,238
143
3,841
12,080
9,936
742
3,507
8,573
65,481
0
W
Morgan Le Fay
xXSZNZXx
Morgan Le Fay
16,132
1,937
0
2,021
8,699
3,070
1,064
1,427
7,272
58,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
45,353
386
Minions Killed
381
0
Camps Cleared
0
1,415,706
Distance Traveled
1,745,121
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,417
468
93
5
0
251,543
3
W
Ares
11,152
620
32
2
0
365,475
0
W
Danzaburou
7,010
389
66
4
0
297,241
0
L
Mercury
10,420
579
146
8
0
370,535
0
W
Loki
8,736
485
76
4
0
331,972
1
L
Cabrakan
7,838
435
26
1
0
300,002
8
L
Guan Yu
6,397
355
31
2
0
190,974
0
L
Heimdallr
8,002
445
90
5
0
302,652
4
W
Tiamat
9,613
534
122
7
0
361,734
4
W
Morgan Le Fay
8,842
491
85
5
0
388,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role