Player Matchup

Fenrir
Fenrir
Clayde-6
Fenrir
Level 15
God Stats
8W - 7L
1,597 SR
Queue Stats
25W - 16L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mafiacow10
Cu Chulainn
Level 23
God Stats
2W - 2L
1,529 SR
Queue Stats
90W - 79L
1,382 Elo+
Party 1
Nox
Nox
NovaTheSecond
Nox
Level 27
God Stats
20W - 10L
1,619 SR
Queue Stats
140W - 149L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Red-hood114
Morgan Le Fay
Level 15
God Stats
9W - 14L
1,332 SR
Queue Stats
12W - 19L
1,267 Elo+
Party 1
Anubis
Anubis
ang3lofpa1n
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,203 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,346 Elo+

VS

Team Averages
Level 16
1,536 SR
1,339 Elo+
Ares
Ares
Ana4120
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,414 Elo+
Solo
Neith
Neith
KlausStoertebekk
Neith
Level 18
God Stats
53W - 54L
1,519 SR
Queue Stats
53W - 54L
1,396 Elo+
Solo
Sylvanus
Sylvanus
La_Enana_Roja
Sylvanus
Level 18
God Stats
8W - 6L
1,687 SR
Queue Stats
53W - 76L
1,330 Elo+
Solo
Skadi
Skadi
M7MD_TRA_19
Skadi
Level 22
God Stats
18W - 14L
1,520 SR
Queue Stats
117W - 117L
1,249 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OGP2002
Morgan Le Fay
Level 15
God Stats
6W - 9L
1,451 SR
Queue Stats
29W - 42L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clayde-6
Fenrir
18
8 / 9 / 5
13,042
466
22,637
31,992
13,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Mafiacow10
Cu Chulainn
17
6 / 10 / 3
11,876
424
17,304
29,616
27,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 6 / 3
14,071
503
15,718
17,817
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Red-hood114
Morgan Le Fay
17
2 / 10 / 3
11,315
404
8,483
14,375
3,930
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
14
0 / 15 / 0
9,847
352
5,844
17,319
7,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ana4120
Ares
4
0 / 0 / 0
6,717
240
0
0
0
20
10 / 4 / 10
16,082
574
18,353
23,520
9,415
Short Bow

Short Bow

+15%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
La_Enana_Roja
Sylvanus
20
22 / 5 / 6
17,459
624
32,285
36,771
19,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 10 / 9
14,169
506
18,968
20,226
6,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
OGP2002
Morgan Le Fay
20
8 / 4 / 7
14,944
534
14,283
19,417
7,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
23
Kills
49
50
Deaths
23
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
Ana4120
Ares
0
0
0
0
L
Fenrir
Clayde-6
Fenrir
8
9
5
1.17
W
10
4
10
3.75
W
Sylvanus
La_Enana_Roja
Sylvanus
22
5
6
5
W
9
10
9
1.35
L
Cu Chulainn
Mafiacow10
Cu Chulainn
6
10
3
0.75
L
7
6
3
1.42
W
Morgan Le Fay
OGP2002
Morgan Le Fay
8
4
7
2.88
L
Morgan Le Fay
Red-hood114
Morgan Le Fay
2
10
3
0.35
L
Anubis
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,986
Damage
83,889
111,119
Taken
99,934
56,056
Mitigated
42,726
14,144
Healing
38,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Ana4120
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Clayde-6
Fenrir
22,637
2,880
0
7,879
31,992
13,079
911
9,494
22,398
0
80,380
W
18,353
10,643
300
8,720
23,520
9,415
3,876
8,846
14,447
0
126,996
W
Sylvanus
La_Enana_Roja
Sylvanus
32,285
2,469
2,957
17,678
36,771
19,454
1,159
13,729
22,675
128,627
0
W
18,968
10,014
0
3,459
20,226
6,585
1,442
4,682
15,444
0
62,446
L
Cu Chulainn
Mafiacow10
Cu Chulainn
17,304
2,057
0
2,681
29,616
27,284
344
12,427
16,596
12,460
48,361
L
15,718
633
0
1,596
17,817
4,471
1,681
10,728
6,814
68,553
0
W
Morgan Le Fay
OGP2002
Morgan Le Fay
14,283
1,533
210
5,092
19,417
7,272
5,721
6,796
12,570
98,526
0
L
Morgan Le Fay
Red-hood114
Morgan Le Fay
8,483
688
11
1,070
14,375
3,930
698
6,552
7,638
31,542
0
L
Anubis
5,844
327
0
907
17,319
7,292
0
6,317
10,848
59,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,151
Gold Earned
69,371
455
Minions Killed
549
0
Camps Cleared
0
2,225,656
Distance Traveled
1,870,448
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,717
240
0
0
0
0
0
L
Fenrir
13,042
466
105
4
0
480,917
4
W
Neith
16,082
574
183
7
0
454,514
1
W
Sylvanus
17,459
624
154
6
0
466,664
0
W
Skadi
14,169
506
71
3
0
457,503
0
L
Cu Chulainn
11,876
424
82
3
0
481,425
5
L
Nox
14,071
503
127
5
0
479,704
0
W
Morgan Le Fay
14,944
534
141
5
0
491,767
6
L
Morgan Le Fay
11,315
404
56
2
0
440,577
2
L
Anubis
9,847
352
85
3
0
343,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role