Player Matchup

Chiron
Chiron
Bereverent
Chiron
Level 19
God Stats
17W - 10L
1,676 SR
Queue Stats
61W - 46L
1,566 Elo+
Solo
Hel
Hel
KingOfCarbs
Hel
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
404W - 295L
1,642 Elo+
Solo
Merlin
Merlin
Ksa-zsom07
Merlin
Level 16
God Stats
8W - 8L
1,500 SR
Queue Stats
236W - 206L
1,557 Elo+
Solo
Khepri
Khepri
Mr Lumbart19
Khepri
Level 13
God Stats
3W - 1L
1,492 SR
Queue Stats
26W - 15L
1,510 Elo+
Solo
Thanatos
Thanatos
bobbyganosh
Thanatos
Level 8
God Stats
7W - 9L
1,387 SR
Queue Stats
7W - 10L
1,393 Elo+
Solo
Team Averages
Level 13
1,511 SR
1,534 Elo+

VS

Team Averages
Level 21
1,667 SR
1,549 Elo+
Ra
Ra
InfinityDeluxe
Ra
Level 28
God Stats
7W - 4L
1,586 SR
Queue Stats
223W - 78L
1,658 Elo+
Solo
Ares
Ares
SiestaPlacebo
Ares
Level 14
God Stats
16W - 7L
1,844 SR
Queue Stats
30W - 12L
1,768 Elo+
Solo
Jing Wei
Jing Wei
TanDaddy907
Jing Wei
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 220L
1,414 Elo+
Solo
Nox
Nox
erack11
Nox
Level 18
God Stats
3W - 1L
1,906 SR
Queue Stats
5W - 4L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jamesslayer30
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bereverent
Chiron
19
7 / 1 / 13
12,978
998
29,888
13,948
5,112
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 11
14,475
1,113
23,283
15,102
7,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Ksa-zsom07
Merlin
20
3 / 0 / 16
12,537
964
23,733
7,424
3,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
19
1 / 0 / 20
11,900
915
6,157
7,932
11,298
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
bobbyganosh
Thanatos
18
4 / 6 / 6
11,484
883
6,850
11,350
4,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

204

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 3
12,609
970
11,552
8,726
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 3
11,297
869
15,927
25,206
32,285
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
TanDaddy907
Jing Wei
17
2 / 8 / 2
11,302
869
8,332
22,471
6,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
17
1 / 11 / 2
10,745
827
7,623
20,739
7,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
jamesslayer30
Morgan Le Fay
17
0 / 5 / 1
10,433
803
9,625
17,440
5,940
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
27
Kills
8
8
Deaths
27
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bereverent
Chiron
7
1
13
13.5
L
4
2
3
2.75
W
12
1
11
17.5
W
Merlin
Ksa-zsom07
Merlin
3
0
16
11
W
Khepri
1
0
20
11
L
1
1
3
2.5
L
Jing Wei
TanDaddy907
Jing Wei
2
8
2
0.38
W
Thanatos
bobbyganosh
Thanatos
4
6
6
1.17
L
Nox
1
11
2
0.18
L
Morgan Le Fay
jamesslayer30
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,911
Damage
53,059
55,756
Taken
94,582
31,155
Mitigated
55,356
29,683
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bereverent
Chiron
29,888
11,049
1,136
3,623
13,948
5,112
0
11,095
2,853
0
55,217
L
11,552
0
2,596
1,274
8,726
3,164
0
5,403
3,323
54,032
0
W
23,283
867
10,375
9,996
15,102
7,351
0
12,227
2,875
59,262
0
W
Merlin
Ksa-zsom07
Merlin
23,733
560
291
1,531
7,424
3,159
0
5,613
1,811
55,270
0
W
Khepri
6,157
278
0
0
7,932
11,298
0
6,113
1,819
10,248
0
L
15,927
841
0
442
25,206
32,285
0
9,821
15,385
43,302
0
L
Jing Wei
TanDaddy907
Jing Wei
8,332
6,992
0
987
22,471
6,596
0
13,833
8,638
0
19,368
W
Thanatos
bobbyganosh
Thanatos
6,850
3,129
0
2,731
11,350
4,235
0
9,679
1,671
0
17,019
L
Nox
7,623
455
0
266
20,739
7,371
0
13,614
7,125
16,937
0
L
Morgan Le Fay
jamesslayer30
Morgan Le Fay
9,625
1,058
0
574
17,440
5,940
0
10,502
6,938
27,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,374
Gold Earned
56,386
253
Minions Killed
242
13
Camps Cleared
5
1,279,816
Distance Traveled
1,241,636
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,978
998
59
5
5
247,746
1
L
Ra
12,609
970
116
9
2
243,289
0
W
Hel
14,475
1,113
104
8
5
267,721
0
W
Merlin
12,537
964
72
6
1
244,674
0
W
Khepri
11,900
915
2
0
0
288,936
1
L
Ares
11,297
869
59
5
0
254,796
0
L
Jing Wei
11,302
869
25
2
2
279,100
0
W
Thanatos
11,484
883
16
1
2
230,739
0
L
Nox
10,745
827
15
1
0
227,281
0
L
Morgan Le Fay
10,433
803
27
2
1
237,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role