Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Dead-_1999
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,819 Elo+
Party 1
King Arthur
King Arthur
Hima-87
King Arthur
Level 156
God Stats
22W - 11L
1,615 SR
Queue Stats
430W - 310L
1,657 Elo+
Party 1
Da Ji
Da Ji
Zirkseys
Da Ji
Level 28
God Stats
28W - 23L
1,553 SR
Queue Stats
84W - 79L
1,444 Elo+
Solo
Ymir
Ymir
aboody_99008
Ymir
Level 5
God Stats
2W - 0L
1,735 SR
Queue Stats
5W - 0L
1,819 Elo+
Party 1
Team Averages
Level 70
1,581 SR
1,648 Elo+

VS

Team Averages
Level 39
1,666 SR
1,430 Elo+
Thanatos
Thanatos
Final-_-Strike
Thanatos
Level 15
God Stats
1W - 5L
1,395 SR
Queue Stats
10W - 17L
1,414 Elo+
Solo
Loki
Loki
Phyrra-n-ice
Loki
Level 122
God Stats
3W - 2L
1,871 SR
Queue Stats
145W - 144L
1,467 Elo+
Party 2
Bellona
Bellona
RememberNoRusky
Bellona
Level 4
God Stats
2W - 2L
1,644 SR
Queue Stats
2W - 2L
1,159 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zeig-Wurstfach-
Morgan Le Fay
Level 28
God Stats
8W - 7L
1,630 SR
Queue Stats
115W - 72L
1,539 Elo+
Solo
Athena
Athena
blitzkrieger76
Athena
Level 26
God Stats
9W - 5L
1,790 SR
Queue Stats
78W - 62L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
7 / 2 / 6
13,003
591
11,539
16,050
4,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 4 / 3
12,578
572
17,061
17,905
6,037
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Hima-87
King Arthur
17
2 / 3 / 6
10,693
486
11,028
22,449
11,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Zirkseys
Da Ji
16
6 / 7 / 5
10,948
498
10,464
18,375
11,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 9
10,969
499
8,007
14,257
12,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 13 / 3
8,379
381
4,686
15,854
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 9
10,233
465
16,295
14,755
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 3
9,322
424
12,133
18,920
11,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Zeig-Wurstfach-
Morgan Le Fay
18
8 / 4 / 4
11,703
532
25,639
12,715
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 7
10,297
468
7,467
18,206
19,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
26
Kills
20
20
Deaths
27
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
6
5
W
10
4
3
2.88
L
Thanatos
1
13
3
0.19
W
King Arthur
Hima-87
King Arthur
2
3
6
1.67
L
4
5
9
1.7
L
3
3
3
1.5
L
Morgan Le Fay
Zeig-Wurstfach-
Morgan Le Fay
8
4
4
2.5
W
Da Ji
Zirkseys
Da Ji
6
7
5
1.21
W
1
4
9
1.38
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,099
Damage
66,220
89,036
Taken
80,450
47,032
Mitigated
49,186
25,495
Healing
17,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,539
5,460
0
3,777
16,050
4,958
136
6,224
9,826
0
117,724
W
17,061
1,483
2,365
6,213
17,905
6,037
690
8,060
9,845
94,942
0
L
Thanatos
4,686
2,147
0
5,417
15,854
7,274
235
3,522
12,332
0
41,125
W
King Arthur
Hima-87
King Arthur
11,028
1,091
0
8,808
22,449
11,956
312
8,794
13,655
0
63,083
L
16,295
5,185
0
3,375
14,755
4,931
0
4,657
10,098
0
72,876
L
12,133
3,378
0
3,442
18,920
11,827
0
6,347
12,573
0
47,499
L
Morgan Le Fay
Zeig-Wurstfach-
Morgan Le Fay
25,639
743
0
1,380
12,715
5,360
661
3,652
9,063
86,552
0
W
Da Ji
Zirkseys
Da Ji
10,464
3,879
0
4,332
18,375
11,108
220
5,213
13,162
0
53,984
W
8,007
1,318
0
0
14,257
12,973
429
5,046
9,211
27,517
0
L
7,467
1,135
0
3,791
18,206
19,794
0
6,890
11,316
28,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,191
Gold Earned
49,934
566
Minions Killed
402
0
Camps Cleared
0
2,044,004
Distance Traveled
2,059,864
15
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,003
591
170
8
0
432,122
8
W
Ra
12,578
572
150
7
0
420,527
4
L
Thanatos
8,379
381
69
3
0
399,002
8
W
King Arthur
10,693
486
111
5
0
413,459
0
L
Loki
10,233
465
89
4
0
407,895
0
L
Bellona
9,322
424
77
4
0
413,076
11
L
Morgan Le Fay
11,703
532
130
6
0
418,036
10
W
Da Ji
10,948
498
94
4
0
373,043
3
W
Ymir
10,969
499
41
2
0
404,853
0
L
Athena
10,297
468
37
2
0
421,855
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role