Player Matchup

Ravana
Ravana
Bisclavret10
Ravana
Level 27
God Stats
1W - 4L
1,433 SR
Queue Stats
92W - 103L
1,328 Elo+
Solo
Athena
Athena
FlyinGrayson305
Athena
Level 23
God Stats
2W - 6L
1,296 SR
Queue Stats
7W - 13L
1,212 Elo+
Solo
Hachiman
Hachiman
MarvelousZac
Hachiman
Level 29
God Stats
17W - 15L
1,440 SR
Queue Stats
58W - 73L
1,304 Elo+
Solo
Tiamat
Tiamat
Mikehell77
Tiamat
Level 17
God Stats
0W - 1L
1,293 SR
Queue Stats
13W - 22L
1,164 Elo+
Solo
Fenrir
Fenrir
coolmano009
Fenrir
Level 18
God Stats
3W - 4L
1,664 SR
Queue Stats
6W - 14L
1,172 Elo+
Solo
Team Averages
Level 23
1,425 SR
1,236 Elo+

VS

Team Averages
Level 24
1,464 SR
1,237 Elo+
Fenrir
Fenrir
Brazguard
Fenrir
Level 22
God Stats
14W - 12L
1,477 SR
Queue Stats
30W - 34L
1,257 Elo+
Solo
Jormungandr
Jormungandr
WolfpackC2
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,100 Elo+
Solo
Eset
Eset
YourToxicQueen
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,408 Elo+
Solo
Zeus
Zeus
elcuervoitaliano
Zeus
Level 29
God Stats
19W - 19L
1,374 SR
Queue Stats
92W - 102L
1,265 Elo+
Solo
Apollo
Apollo
osskitt
Apollo
Level 27
God Stats
5W - 1L
1,469 SR
Queue Stats
27W - 31L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
6 / 6 / 2
12,792
533
12,927
18,962
8,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 0
8,688
362
2,246
20,764
23,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
MarvelousZac
Hachiman
14
0 / 12 / 1
9,060
378
5,678
16,955
6,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Mikehell77
Tiamat
12
0 / 10 / 0
8,412
351
2,493
12,969
6,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
17
3 / 9 / 2
11,375
474
10,251
20,361
8,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brazguard
Fenrir
17
7 / 3 / 1
11,857
494
11,089
12,806
6,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
WolfpackC2
Jormungandr
4
0 / 0 / 0
7,261
303
54
515
286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 4 / 4
14,073
586
19,718
11,562
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 4 / 0
13,159
548
8,571
13,431
4,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
osskitt
Apollo
20
19 / 2 / 2
15,090
629
26,813
20,792
9,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
11
Kills
43
43
Deaths
13
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
6
6
2
1.17
W
Fenrir
Brazguard
Fenrir
7
3
1
2.5
L
2
6
0
0.33
L
Hachiman
MarvelousZac
Hachiman
0
12
1
0.04
L
Tiamat
Mikehell77
Tiamat
0
10
0
0
W
Jormungandr
WolfpackC2
Jormungandr
0
0
0
0
W
12
4
4
3.5
L
Fenrir
3
9
2
0.44
W
5
4
0
1.25
W
Apollo
osskitt
Apollo
19
2
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,595
Damage
66,245
90,011
Taken
59,106
53,846
Mitigated
24,919
5,848
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
12,927
3,378
0
4,155
18,962
8,633
0
8,041
10,921
0
63,731
W
Fenrir
Brazguard
Fenrir
11,089
2,910
0
2,803
12,806
6,895
528
472
12,334
682
67,026
L
2,246
883
0
0
20,764
23,761
0
4,098
16,666
19,089
0
L
Hachiman
MarvelousZac
Hachiman
5,678
3,887
0
0
16,955
6,109
40
984
15,971
0
56,645
L
Tiamat
Mikehell77
Tiamat
2,493
555
0
622
12,969
6,437
588
5,760
7,209
41,765
0
W
Jormungandr
WolfpackC2
Jormungandr
54
54
0
0
515
286
0
128
387
1,102
0
W
19,718
1,901
0
703
11,562
3,901
2,569
1,868
9,694
97,059
0
L
Fenrir
10,251
2,659
0
1,071
20,361
8,906
1,679
9,620
10,741
0
62,052
W
8,571
2,790
0
4,632
13,431
4,615
3,582
0
13,431
69,329
0
W
Apollo
osskitt
Apollo
26,813
13,954
0
12,270
20,792
9,222
5,314
2,617
18,175
0
120,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
61,440
378
Minions Killed
542
0
Camps Cleared
0
1,778,153
Distance Traveled
1,759,618
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,792
533
101
4
0
404,557
5
W
Fenrir
11,857
494
97
4
0
415,719
0
L
Athena
8,688
362
23
1
0
374,395
3
L
Hachiman
9,060
378
88
4
0
314,794
1
L
Tiamat
8,412
351
65
3
0
291,464
0
W
Jormungandr
7,261
303
1
0
0
32,347
0
W
Eset
14,073
586
144
6
0
452,449
4
L
Fenrir
11,375
474
101
4
0
392,943
0
W
Zeus
13,159
548
134
6
0
393,255
0
W
Apollo
15,090
629
166
7
0
465,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role