Player Matchup

Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AcridGoldfish77
Merlin
Level 68
God Stats
1W - 8L
1,068 SR
Queue Stats
252W - 346L
1,241 Elo+
Party 1
Ratatoskr
Ratatoskr
Staryuuki1890
Ratatoskr
Level 28
God Stats
22W - 60L
1,218 SR
Queue Stats
39W - 102L
1,106 Elo+
Party 1
Apollo
Apollo
xLightmoonx5067
Apollo
Level 27
God Stats
36W - 70L
1,304 SR
Queue Stats
140W - 214L
1,151 Elo+
Party 1
Team Averages
Level 52
1,318 SR
1,300 Elo+

VS

Team Averages
Level 76
1,509 SR
1,363 Elo+
Chiron
Chiron
Bw3ast17
Chiron
Level 68
God Stats
6W - 5L
1,809 SR
Queue Stats
135W - 150L
1,380 Elo+
Solo
Sylvanus
Sylvanus
JNJANIME YT
Sylvanus
Level 105
God Stats
3W - 2L
1,493 SR
Queue Stats
74W - 69L
1,410 Elo+
Solo
Horus
Horus
RaggedPuppet155
Horus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 87L
1,418 Elo+
Solo
Ra
Ra
Sk8ter555
Ra
Level 40
God Stats
3W - 7L
1,317 SR
Queue Stats
44W - 50L
1,319 Elo+
Solo
Loki
Loki
pollopillin433
Loki
Level 46
God Stats
7W - 10L
1,424 SR
Queue Stats
320W - 392L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 2 / 0
4,893
489
1,350
8,313
2,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
 
Chaac
6
0 / 2 / 0
4,257
426
0
4,737
2,005
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 0
5,883
588
2,659
3,048
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Staryuuki1890
Ratatoskr
9
0 / 1 / 0
5,206
521
757
5,565
1,509
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 7 / 0
4,498
450
2,653
7,573
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bw3ast17
Chiron
9
4 / 1 / 5
5,730
573
5,982
5,438
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
JNJANIME YT
Sylvanus
10
3 / 0 / 6
5,676
568
5,280
5,681
5,508
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 0 / 0
5,665
567
1,876
3,533
2,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 1
5,504
550
2,208
2,427
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 1
5,528
553
1,256
5,789
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
13
14
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Chaac
 
Chaac
0
2
0
0
L
2
2
0
1
W
Chiron
Bw3ast17
Chiron
4
1
5
6.5
W
Sylvanus
JNJANIME YT
Sylvanus
3
0
6
6
W
4
0
0
4
W
0
1
1
0.5
L
Ratatoskr
Staryuuki1890
Ratatoskr
0
1
0
0
W
2
2
1
1.25
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,419
Damage
16,602
29,236
Taken
22,868
9,222
Mitigated
11,802
7,410
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,350
472
0
2,820
8,313
2,812
0
2,682
5,631
0
10,181
L
Chaac
 
Chaac
0
0
0
1,013
4,737
2,005
0
204
4,431
0
14,027
L
2,659
191
0
500
3,048
850
0
942
1,956
31,864
0
W
Chiron
Bw3ast17
Chiron
5,982
2,173
668
1,552
5,438
1,424
405
136
5,302
0
26,128
W
Sylvanus
JNJANIME YT
Sylvanus
5,280
2,366
2,052
3,117
5,681
5,508
233
0
5,681
21,539
0
W
1,876
1,120
170
834
3,533
2,590
344
795
2,738
0
15,481
W
2,208
136
0
1,004
2,427
708
416
973
1,454
27,913
0
L
Ratatoskr
Staryuuki1890
Ratatoskr
757
199
0
2,334
5,565
1,509
0
746
4,755
0
24,691
W
1,256
277
0
2,563
5,789
1,572
226
967
4,822
0
24,459
L
2,653
1,850
0
743
7,573
2,046
0
2,598
4,975
0
21,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,737
Gold Earned
28,103
234
Minions Killed
218
0
Camps Cleared
0
951,388
Distance Traveled
878,787
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,893
489
32
3
0
189,426
0
L
Chaac
4,257
426
29
3
0
207,847
6
L
Merlin
5,883
588
70
7
0
190,851
1
W
Chiron
5,730
573
42
4
0
164,294
3
W
Sylvanus
5,676
568
37
4
0
165,827
4
W
Horus
5,665
567
19
2
0
183,152
0
W
Ra
5,504
550
62
6
0
177,050
0
L
Ratatoskr
5,206
521
72
7
0
200,113
0
W
Loki
5,528
553
58
6
0
188,464
3
L
Apollo
4,498
450
31
3
0
163,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role