Player Matchup

Medusa
Medusa
 
Medusa
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Juanma-Sant-
Nemesis
Level 12
God Stats
2W - 3L
1,518 SR
Queue Stats
51W - 56L
1,368 Elo+
Party 1
Ymir
Ymir
Samurai24777
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
SilverSF
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 24L
1,633 Elo+
Solo
Ra
Ra
lichi05mena
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,410 Elo+
Party 1
Team Averages
Level 7
1,504 SR
1,482 Elo+

VS

Team Averages
Level 12
1,523 SR
1,462 Elo+
Zeus
Zeus
CollectorOS
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,639 Elo+
Solo
Guan Yu
Guan Yu
SirNoobv
Guan Yu
Level 26
God Stats
1W - 2L
1,559 SR
Queue Stats
17W - 8L
1,489 Elo+
Solo
Neith
Neith
Xureião
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Ares
Ares
jona250327
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,188 Elo+
Solo
Loki
Loki
lordsmaldic
Loki
Level 24
God Stats
7W - 7L
1,554 SR
Queue Stats
53W - 45L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 4 / 4
5,429
494
3,475
4,370
1,003
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Juanma-Sant-
Nemesis
6
1 / 5 / 1
4,632
421
888
5,823
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 4 / 3
5,363
488
1,700
6,371
2,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
3 / 0 / 0
7,080
644
3,140
4,571
1,748
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 8 / 2
4,879
444
1,692
6,282
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 3 / 2
6,550
595
6,074
4,545
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SirNoobv
Guan Yu
11
5 / 1 / 3
6,775
616
5,587
7,686
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Xureião
Neith
12
3 / 0 / 1
6,872
625
3,091
3,166
905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 4 / 1
4,777
434
579
3,680
1,544
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 1
6,072
552
3,880
6,023
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
21
21
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
4
1
W
7
3
2
2.67
L
Nemesis
Juanma-Sant-
Nemesis
1
5
1
0.3
L
1
4
3
0.63
L
Thor
3
0
0
3
W
Guan Yu
SirNoobv
Guan Yu
5
1
3
6.5
W
Neith
Xureião
Neith
3
0
1
3.5
W
1
4
1
0.38
L
0
8
2
0.13
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,895
Damage
19,211
27,417
Taken
25,100
7,857
Mitigated
12,945
3,189
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,475
2,029
0
338
4,370
1,003
812
1,121
2,953
0
18,098
W
6,074
1,254
0
0
4,545
1,166
1,364
910
3,473
24,624
0
L
Nemesis
Juanma-Sant-
Nemesis
888
461
0
1,211
5,823
1,433
0
1,796
3,937
0
10,517
L
1,700
972
0
310
6,371
2,024
0
223
5,806
7,729
0
L
Thor
3,140
912
0
1,330
4,571
1,748
268
307
4,090
0
37,419
W
Guan Yu
SirNoobv
Guan Yu
5,587
1,035
0
4,355
7,686
7,815
0
1,384
6,302
0
28,896
W
Neith
Xureião
Neith
3,091
1,698
0
1,259
3,166
905
913
177
2,989
0
45,399
W
579
300
0
146
3,680
1,544
0
801
2,859
6,270
0
L
1,692
742
0
0
6,282
1,649
410
2,752
3,262
18,812
0
W
3,880
1,349
0
2,974
6,023
1,515
0
173
5,830
0
33,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,383
Gold Earned
31,046
194
Minions Killed
295
0
Camps Cleared
0
925,185
Distance Traveled
943,727
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,429
494
43
4
0
147,815
0
W
Zeus
6,550
595
61
6
0
173,419
7
L
Nemesis
4,632
421
27
2
0
206,528
0
L
Ymir
5,363
488
13
1
0
189,110
0
L
Thor
7,080
644
82
7
0
214,808
4
W
Guan Yu
6,775
616
67
6
0
199,882
1
W
Neith
6,872
625
102
9
0
190,994
1
W
Ares
4,777
434
8
1
0
162,444
1
L
Ra
4,879
444
29
3
0
166,924
0
W
Loki
6,072
552
57
5
0
216,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role