Player Matchup

Izanami
Izanami
AvilioBruno
Izanami
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 28L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
Manderinity
Kukulkan
Level 25
God Stats
148W - 151L
1,572 SR
Queue Stats
149W - 163L
1,492 Elo+
Solo
Nemesis
Nemesis
Severocs
Nemesis
Level 8
God Stats
4W - 3L
1,451 SR
Queue Stats
14W - 9L
1,452 Elo+
Party 1
Ao Kuang
Ao Kuang
Shajkofsky
Ao Kuang
Level 28
God Stats
1W - 2L
1,215 SR
Queue Stats
1W - 5L
1,154 Elo+
Solo
Yemoja
Yemoja
Ukachan
Yemoja
Level 9
God Stats
16W - 10L
1,546 SR
Queue Stats
32W - 38L
1,337 Elo+
Party 1
Team Averages
Level 17
1,457 SR
1,370 Elo+

VS

Team Averages
Level 20
1,497 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
DoctorSkyYT
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,272 Elo+
Party 2
Danzaburou
Danzaburou
Firrothe
Danzaburou
Level 27
God Stats
28W - 13L
1,672 SR
Queue Stats
50W - 39L
1,523 Elo+
Solo
Ra
Ra
ICYYYNARCO
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 104L
1,381 Elo+
Party 3
Cthulhu
Cthulhu
PrettyBoyFlocka
Cthulhu
Level 17
God Stats
9W - 8L
1,519 SR
Queue Stats
16W - 18L
1,386 Elo+
Party 3
Loki
Loki
grand6097
Loki
Level 11
God Stats
0W - 2L
1,294 SR
Queue Stats
4W - 6L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvilioBruno
Izanami
20
17 / 3 / 16
17,087
1,314
31,212
14,757
6,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Manderinity
Kukulkan
20
5 / 12 / 21
14,672
1,129
28,244
24,649
11,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Severocs
Nemesis
20
3 / 9 / 27
13,678
1,052
13,743
22,691
12,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
Shajkofsky
Ao Kuang
20
22 / 6 / 12
17,268
1,328
37,866
23,740
10,504
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Ukachan
Yemoja
20
0 / 6 / 20
12,628
971
4,341
15,620
18,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoctorSkyYT
Tsukuyomi
20
9 / 13 / 15
14,728
1,133
18,167
25,072
10,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Firrothe
Danzaburou
20
18 / 12 / 11
18,124
1,394
43,252
32,537
14,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 7 / 19
13,876
1,067
6,686
17,365
23,061
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 7 / 18
14,233
1,095
18,446
30,455
30,060
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
20
4 / 8 / 13
12,850
988
8,766
16,088
13,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
112
47
Kills
36
36
Deaths
47
96
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Izanami
AvilioBruno
Izanami
17
3
16
8.33
L
Tsukuyomi
DoctorSkyYT
Tsukuyomi
9
13
15
1.27
L
Danzaburou
Firrothe
Danzaburou
18
12
11
1.96
L
1
7
19
1.5
W
Kukulkan
Manderinity
Kukulkan
5
12
21
1.29
L
4
7
18
1.86
W
Nemesis
Severocs
Nemesis
3
9
27
1.83
W
Ao Kuang
Shajkofsky
Ao Kuang
22
6
12
4.67
W
Yemoja
Ukachan
Yemoja
0
6
20
1.67
L
Loki
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,406
Damage
95,317
101,457
Taken
121,517
59,381
Mitigated
91,875
13,874
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AvilioBruno
Izanami
31,212
18,462
0
1,766
14,757
6,617
0
4,128
10,290
0
65,397
L
Tsukuyomi
DoctorSkyYT
Tsukuyomi
18,167
6,371
0
1,764
25,072
10,605
0
16,127
8,780
0
33,549
L
Danzaburou
Firrothe
Danzaburou
43,252
26,339
0
7,041
32,537
14,410
0
17,788
14,540
0
69,922
L
6,686
1,269
1,385
975
17,365
23,061
0
13,599
3,474
39,327
0
W
Kukulkan
Manderinity
Kukulkan
28,244
1,984
0
1,793
24,649
11,483
0
7,041
17,608
67,802
0
L
18,446
1,505
869
0
30,455
30,060
0
12,855
17,375
50,839
0
W
Nemesis
Severocs
Nemesis
13,743
6,446
0
2,196
22,691
12,606
0
4,947
17,541
0
24,506
W
Ao Kuang
Shajkofsky
Ao Kuang
37,866
8,833
0
6,438
23,740
10,504
0
3,492
20,248
45,702
0
W
Yemoja
Ukachan
Yemoja
4,341
529
1,516
165
15,620
18,171
0
5,524
10,096
22,563
0
L
Loki
8,766
2,617
0
0
16,088
13,739
0
9,056
6,897
0
20,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,333
Gold Earned
73,811
243
Minions Killed
246
8
Camps Cleared
9
1,249,342
Distance Traveled
1,296,434
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,087
1,314
77
6
2
260,660
0
L
Tsukuyomi
14,728
1,133
23
2
0
272,710
0
L
Danzaburou
18,124
1,394
60
5
3
246,760
0
L
Ra
13,876
1,067
77
6
1
242,561
0
W
Kukulkan
14,672
1,129
100
8
0
222,974
0
L
Cthulhu
14,233
1,095
68
5
1
268,293
1
W
Nemesis
13,678
1,052
15
1
3
289,322
2
W
Ao Kuang
17,268
1,328
12
1
3
256,315
0
W
Yemoja
12,628
971
39
3
0
220,071
0
L
Loki
12,850
988
18
1
4
266,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role