Player Matchup

Izanami
Izanami
Dora SM2437
Izanami
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FTFWDDW
Xing Tian
Level 17
God Stats
9W - 4L
1,803 SR
Queue Stats
38W - 45L
1,225 Elo+
Party 1
Chang'e
Chang'e
So Fixed
Chang'e
Level 63
God Stats
1W - 5L
1,593 SR
Queue Stats
137W - 142L
1,154 Elo+
Party 1
Team Averages
Level 28
1,632 SR
1,293 Elo+

VS

Team Averages
Level 49
1,608 SR
1,456 Elo+
Khepri
Khepri
Dirtywork101
Khepri
Level 66
God Stats
21W - 6L
1,810 SR
Queue Stats
62W - 34L
1,615 Elo+
Solo
Agni
Agni
Kairos148
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Oga Artillery
Zhong Kui
Level 64
God Stats
12W - 15L
1,513 SR
Queue Stats
54W - 94L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dora SM2437
Izanami
14
0 / 15 / 9
11,976
521
1,333
18,965
6,302
Xing Tian
FTFWDDW
Xing Tian
17
1 / 7 / 8
12,757
555
9,538
27,941
10,388
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
So Fixed
Chang'e
20
20 / 2 / 1
16,917
736
35,436
33,429
13,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
4 / 4 / 12
14,111
614
10,736
19,857
31,148
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
16
8 / 11 / 5
13,853
602
16,725
19,002
9,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Oga Artillery
Zhong Kui
20
9 / 6 / 9
15,826
688
32,514
21,881
16,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
21
Kills
21
24
Deaths
21
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
4
12
2.5
L
Izanami
Dora SM2437
Izanami
0
15
9
0.3
L
Xing Tian
FTFWDDW
Xing Tian
1
7
8
0.71
W
Agni
8
11
5
0.95
W
Zhong Kui
Oga Artillery
Zhong Kui
9
6
9
2.25
L
Chang'e
So Fixed
Chang'e
20
2
1
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,307
Damage
59,975
80,335
Taken
60,740
30,570
Mitigated
57,040
29,540
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
10,736
454
969
1,975
19,857
31,148
136
13,904
5,953
30,105
0
L
Izanami
Dora SM2437
Izanami
1,333
742
0
0
18,965
6,302
491
12,037
6,928
0
11,361
L
Xing Tian
FTFWDDW
Xing Tian
9,538
731
1,244
3,090
27,941
10,388
0
23,562
4,379
37,116
0
W
Agni
16,725
1,509
0
1,886
19,002
9,500
403
14,786
4,216
53,059
0
W
Zhong Kui
Oga Artillery
Zhong Kui
32,514
3,369
209
10,666
21,881
16,392
1,665
16,284
5,597
91,216
0
L
Chang'e
So Fixed
Chang'e
35,436
1,197
5,878
19,328
33,429
13,880
417
24,376
9,053
107,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
43,790
204
Minions Killed
196
0
Camps Cleared
0
1,054,503
Distance Traveled
1,055,322
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,111
614
29
1
0
369,668
2
L
Izanami
11,976
521
11
0
0
296,633
0
L
Xing Tian
12,757
555
50
2
0
342,884
0
W
Agni
13,853
602
70
3
0
306,434
1
W
Zhong Kui
15,826
688
97
4
0
379,220
5
L
Chang'e
16,917
736
143
6
0
414,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role