Player Matchup

Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
B1g Bad K1ller
Hades
Level 129
God Stats
1W - 2L
1,248 SR
Queue Stats
37W - 30L
1,507 Elo+
Party 1
Khepri
Khepri
Big Bad Pander
Khepri
Level 118
God Stats
0W - 1L
1,861 SR
Queue Stats
6W - 10L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
DerpyJames
Jing Wei
Level 158
God Stats
1W - 1L
1,503 SR
Queue Stats
201W - 157L
1,597 Elo+
Solo
Ra
Ra
MercilessFig
Ra
Level 157
God Stats
0W - 8L
1,056 SR
Queue Stats
366W - 351L
1,578 Elo+
Solo
Team Averages
Level 136
1,433 SR
1,541 Elo+

VS

Team Averages
Level 93
1,460 SR
1,550 Elo+
Baron Samedi
Baron Samedi
Fauntlx
Baron Samedi
Level 98
God Stats
7W - 4L
1,650 SR
Queue Stats
496W - 458L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
PlayerCrAz
Danzaburou
Level 129
God Stats
3W - 2L
1,219 SR
Queue Stats
146W - 150L
1,562 Elo+
Solo
Ymir
Ymir
Zetzal510
Ymir
Level 40
God Stats
2W - 2L
1,225 SR
Queue Stats
154W - 134L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
alalk0
Jing Wei
Level 89
God Stats
2W - 4L
1,282 SR
Queue Stats
194W - 211L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
thelastmidget
Gilgamesh
Level 109
God Stats
4W - 1L
1,922 SR
Queue Stats
310W - 328L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
3 / 4 / 20
10,929
729
15,322
18,042
8,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 6 / 15
12,064
804
14,573
22,699
26,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 7 / 23
10,795
720
5,924
28,623
35,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
DerpyJames
Jing Wei
19
12 / 8 / 11
12,190
813
24,750
20,845
10,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 14
10,718
715
12,198
17,957
14,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fauntlx
Baron Samedi
20
9 / 4 / 15
13,095
873
22,964
12,514
12,995
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PlayerCrAz
Danzaburou
20
9 / 5 / 13
12,962
864
30,468
18,680
10,195
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
3 / 6 / 19
12,605
840
7,883
21,588
21,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
alalk0
Jing Wei
19
5 / 5 / 18
11,918
795
16,433
14,249
7,167
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
thelastmidget
Gilgamesh
19
3 / 5 / 17
11,770
785
14,445
16,028
18,417
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
111
24
Kills
29
30
Deaths
25
83
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
20
3.25
L
5
6
15
2.08
L
0
7
23
1.64
L
Jing Wei
DerpyJames
Jing Wei
12
8
11
2.19
W
Baron Samedi
Fauntlx
Baron Samedi
9
4
15
4.13
L
4
5
14
2.2
W
Danzaburou
PlayerCrAz
Danzaburou
9
5
13
3.1
W
Ymir
3
6
19
2.08
W
Jing Wei
alalk0
Jing Wei
5
5
18
2.8
W
Gilgamesh
thelastmidget
Gilgamesh
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,767
Damage
92,193
108,166
Taken
83,059
96,134
Mitigated
70,209
37,188
Healing
33,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
15,322
6,579
1,148
3,603
18,042
8,882
1,282
8,320
9,722
0
27,756
L
14,573
970
1,315
5,633
22,699
26,662
472
4,844
17,855
35,251
0
L
5,924
300
1,915
5,297
28,623
35,759
108
7,423
21,200
10,064
0
L
Jing Wei
DerpyJames
Jing Wei
24,750
15,943
1,690
3,095
20,845
10,444
1,544
6,111
14,734
0
41,842
W
Baron Samedi
Fauntlx
Baron Samedi
22,964
1,712
5,590
5,096
12,514
12,995
1,073
4,417
8,097
44,222
0
L
12,198
1,086
8,293
5,199
17,957
14,387
726
4,551
13,406
32,088
0
W
Danzaburou
PlayerCrAz
Danzaburou
30,468
14,512
1,458
6,291
18,680
10,195
2,622
9,351
9,329
0
53,240
W
Ymir
7,883
778
1,924
2,444
21,588
21,435
527
5,426
16,162
16,353
0
W
Jing Wei
alalk0
Jing Wei
16,433
13,393
350
3,367
14,249
7,167
1,402
5,893
8,356
0
31,247
W
Gilgamesh
thelastmidget
Gilgamesh
14,445
3,386
2,613
4,840
16,028
18,417
490
7,608
8,420
954
26,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,696
Gold Earned
62,350
174
Minions Killed
159
0
Camps Cleared
0
1,197,565
Distance Traveled
1,339,915
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,929
729
34
2
0
250,909
0
L
Hades
12,064
804
44
3
0
232,803
1
L
Khepri
10,795
720
11
1
0
235,772
1
L
Jing Wei
12,190
813
39
3
0
253,001
2
W
Baron Samedi
13,095
873
40
3
0
271,808
0
L
Ra
10,718
715
46
3
0
225,080
0
W
Danzaburou
12,962
864
59
4
0
243,780
0
W
Ymir
12,605
840
10
1
0
269,763
0
W
Jing Wei
11,918
795
25
2
0
267,160
1
W
Gilgamesh
11,770
785
25
2
0
287,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role