Player Matchup

Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
joseelguai2
Horus
Level 149
God Stats
8W - 4L
1,634 SR
Queue Stats
336W - 213L
1,644 Elo+
Party 1
Ah Puch
Ah Puch
xBoinA KrAuSeRx
Ah Puch
Level 123
God Stats
9W - 4L
1,643 SR
Queue Stats
329W - 187L
1,728 Elo+
Party 1
Team Averages
Level 114
1,592 SR
1,624 Elo+

VS

Team Averages
Level 78
1,420 SR
1,434 Elo+
Sylvanus
Sylvanus
GETwithHIT
Sylvanus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 158L
1,610 Elo+
Party 2
Kukulkan
Kukulkan
SICK of HIT
Kukulkan
Level 98
God Stats
11W - 10L
1,582 SR
Queue Stats
77W - 82L
1,579 Elo+
Party 2
Artemis
Artemis
lllll-Sunrise-ll
Artemis
Level 8
God Stats
3W - 6L
1,178 SR
Queue Stats
4W - 8L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 1 / 11
10,136
676
4,343
8,217
2,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 9
9,841
656
7,762
11,162
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 0 / 5
11,306
754
18,190
6,968
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GETwithHIT
Sylvanus
10
0 / 3 / 1
8,225
548
4,777
15,400
14,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
SICK of HIT
Kukulkan
13
1 / 5 / 0
8,487
566
5,342
8,931
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 1
8,143
543
5,073
9,675
3,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
11
8.5
L
Sylvanus
GETwithHIT
Sylvanus
0
3
1
0.17
L
Kukulkan
SICK of HIT
Kukulkan
1
5
0
0.2
W
3
0
9
7.5
L
0
7
1
0.07
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
15,192
26,347
Taken
34,006
19,310
Mitigated
21,130
11,655
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,343
1,374
1,141
3,417
8,217
2,705
1,891
3,269
4,828
0
43,722
L
Sylvanus
GETwithHIT
Sylvanus
4,777
779
1,425
4,823
15,400
14,174
0
8,172
6,956
18,203
0
L
Kukulkan
SICK of HIT
Kukulkan
5,342
339
396
267
8,931
3,113
0
4,295
4,412
37,598
0
W
7,762
2,397
815
2,646
11,162
13,858
533
4,523
6,451
0
19,667
L
5,073
1,122
0
324
9,675
3,843
0
5,723
3,815
0
18,611
W
18,190
827
0
3,636
6,968
2,747
260
1,917
4,949
52,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
24,855
179
Minions Killed
142
0
Camps Cleared
0
823,781
Distance Traveled
660,719
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,136
676
95
6
0
255,826
3
L
Sylvanus
8,225
548
35
2
0
219,504
3
L
Kukulkan
8,487
566
64
4
0
220,969
0
W
Horus
9,841
656
13
1
0
277,721
2
L
Artemis
8,143
543
43
3
0
220,246
0
W
Ah Puch
11,306
754
71
5
0
290,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role