Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FemaleDogMango
Danzaburou
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 21L
1,966 Elo+
Solo
Horus
Horus
Iil_Trap
Horus
Level 17
God Stats
2W - 1L
1,568 SR
Queue Stats
10W - 17L
1,317 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OniiChanSlayer
Morgan Le Fay
Level 14
God Stats
6W - 2L
1,589 SR
Queue Stats
6W - 4L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
Vera174
Sylvanus
Level 27
God Stats
8W - 4L
1,752 SR
Queue Stats
139W - 112L
1,580 Elo+
Solo
Team Averages
Level 23
1,582 SR
1,576 Elo+

VS

Team Averages
Level 14
1,414 SR
1,329 Elo+
Mulan
Mulan
Galaxy9698
Mulan
Level 20
God Stats
1W - 2L
1,239 SR
Queue Stats
44W - 42L
1,523 Elo+
Solo
Ra
Ra
LolliConqueror
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 38L
1,409 Elo+
Solo
Jormungandr
Jormungandr
Mrpoptarts93
Jormungandr
Level 5
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 3L
1,111 Elo+
Solo
Hercules
Hercules
TheGeneralLuck
Hercules
Level 27
God Stats
37W - 52L
1,462 SR
Queue Stats
95W - 101L
1,459 Elo+
Solo
Ymir
Ymir
Voicecrazy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
16 / 2 / 6
11,062
615
21,674
14,813
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
FemaleDogMango
Danzaburou
15
6 / 4 / 6
10,330
574
12,654
14,320
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Iil_Trap
Horus
13
3 / 5 / 12
8,616
479
7,700
11,353
4,629
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
OniiChanSlayer
Morgan Le Fay
13
9 / 0 / 10
8,843
491
13,379
6,092
2,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Vera174
Sylvanus
13
3 / 1 / 14
8,906
495
5,735
12,359
12,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 5 / 4
9,244
514
7,326
14,301
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 4 / 0
9,249
514
9,682
14,096
4,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Mrpoptarts93
Jormungandr
11
0 / 9 / 1
7,337
408
1,468
12,686
4,236
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
16
3 / 3 / 2
9,703
539
5,306
17,462
11,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
1 / 16 / 1
7,384
410
4,025
21,587
14,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
37
Kills
12
12
Deaths
37
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
2
6
9.5
W
Danzaburou
FemaleDogMango
Danzaburou
6
4
6
2.25
L
Mulan
3
5
4
1
W
Horus
Iil_Trap
Horus
3
5
12
1.8
L
5
4
0
1.25
L
Jormungandr
Mrpoptarts93
Jormungandr
0
9
1
0.06
W
Morgan Le Fay
OniiChanSlayer
Morgan Le Fay
9
0
10
14
L
Hercules
3
3
2
1.33
W
Sylvanus
Vera174
Sylvanus
3
1
14
10
L
1
16
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,142
Damage
27,807
58,937
Taken
80,132
32,122
Mitigated
40,712
27,173
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,674
9,459
466
8,249
14,813
6,150
946
3,099
11,714
75,612
0
W
Danzaburou
FemaleDogMango
Danzaburou
12,654
6,458
0
4,884
14,320
6,259
4,080
4,403
9,917
0
66,778
L
Mulan
7,326
1,708
0
1,152
14,301
5,634
0
5,477
8,740
0
48,380
W
Horus
Iil_Trap
Horus
7,700
4,285
1,217
1,749
11,353
4,629
783
2,217
9,136
0
38,382
L
9,682
1,069
0
3,299
14,096
4,432
1,221
5,341
8,648
55,334
0
L
Jormungandr
Mrpoptarts93
Jormungandr
1,468
838
0
657
12,686
4,236
890
7,662
4,928
24,474
0
W
Morgan Le Fay
OniiChanSlayer
Morgan Le Fay
13,379
3,879
262
1,311
6,092
2,198
1,639
2,124
3,968
41,328
0
L
Hercules
5,306
1,729
0
6,398
17,462
11,536
821
10,089
7,142
0
51,819
W
Sylvanus
Vera174
Sylvanus
5,735
2,379
3,534
5,501
12,359
12,886
150
3,680
8,679
20,912
10,169
L
4,025
818
0
420
21,587
14,874
357
11,677
9,523
17,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,757
Gold Earned
42,917
389
Minions Killed
358
0
Camps Cleared
0
1,560,333
Distance Traveled
1,487,665
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,062
615
124
7
0
322,797
2
W
Danzaburou
10,330
574
121
7
0
280,753
2
L
Mulan
9,244
514
86
5
0
300,885
1
W
Horus
8,616
479
56
3
0
333,156
3
L
Ra
9,249
514
96
5
0
322,377
5
L
Jormungandr
7,337
408
37
2
0
250,756
0
W
Morgan Le Fay
8,843
491
50
3
0
335,979
5
L
Hercules
9,703
539
117
7
0
327,478
0
W
Sylvanus
8,906
495
38
2
0
287,648
7
L
Ymir
7,384
410
22
1
0
286,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role