Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrachenFier
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,320 SR
Queue Stats
465W - 465L
1,525 Elo+
Party 4
Cthulhu
Cthulhu
Kolybelka
Cthulhu
Level 120
God Stats
2W - 2L
1,503 SR
Queue Stats
91W - 78L
1,537 Elo+
Solo
Pele
Pele
Ruhkandae
Pele
Level 127
God Stats
5W - 3L
1,592 SR
Queue Stats
290W - 301L
1,611 Elo+
Party 4
Cerberus
Cerberus
axellover123
Cerberus
Level 143
God Stats
3W - 1L
1,781 SR
Queue Stats
198W - 173L
1,533 Elo+
Party 2
Skadi
Skadi
chibigaaralover
Skadi
Level 148
God Stats
5W - 3L
1,458 SR
Queue Stats
438W - 438L
1,532 Elo+
Party 2
Team Averages
Level 133
1,531 SR
1,548 Elo+

VS

Team Averages
Level 137
1,466 SR
1,520 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Blazing Wave
Serqet
Level 155
God Stats
2W - 5L
1,318 SR
Queue Stats
145W - 149L
1,507 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ciwi Akari
Kumbhakarna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 154L
1,507 Elo+
Party 3
Thoth
Thoth
SpeakWithTheDead
Thoth
Level 128
God Stats
1W - 6L
1,112 SR
Queue Stats
354W - 359L
1,507 Elo+
Solo
Danzaburou
Danzaburou
superiorsl
Danzaburou
Level 139
God Stats
4W - 2L
1,903 SR
Queue Stats
245W - 226L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrachenFier
Ah Muzen Cab
14
5 / 2 / 8
8,792
879
7,830
6,341
3,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Kolybelka
Cthulhu
15
2 / 3 / 11
9,155
916
8,250
14,935
11,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
14
5 / 2 / 8
9,237
924
8,067
11,389
5,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
axellover123
Cerberus
14
1 / 2 / 14
8,142
814
7,227
17,322
16,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 3 / 10
8,508
851
6,801
10,898
5,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 7 / 6
6,979
698
6,933
10,678
3,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
11
1 / 4 / 3
6,829
683
5,185
6,067
2,137
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Ciwi Akari
Kumbhakarna
14
0 / 2 / 10
8,032
803
4,405
12,799
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 5
8,130
813
11,644
6,692
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
superiorsl
Danzaburou
16
8 / 2 / 3
9,266
927
17,131
8,705
3,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
17
Kills
12
12
Deaths
17
51
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
7
6
0.43
L
Serqet
1
4
3
0.63
L
Kumbhakarna
Ciwi Akari
Kumbhakarna
0
2
10
2.5
W
Ah Muzen Cab
DrachenFier
Ah Muzen Cab
5
2
8
4.5
W
Cthulhu
Kolybelka
Cthulhu
2
3
11
2.5
W
Pele
5
2
8
4.5
L
3
2
5
2.75
W
Cerberus
axellover123
Cerberus
1
2
14
4
W
4
3
10
3
L
Danzaburou
superiorsl
Danzaburou
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
45,298
60,885
Taken
44,941
42,522
Mitigated
25,607
18,736
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,933
3,136
0
1,392
10,678
3,670
158
3,820
6,858
0
9,145
L
Serqet
5,185
615
0
0
6,067
2,137
292
2,687
3,380
0
5,650
L
Kumbhakarna
Ciwi Akari
Kumbhakarna
4,405
35
551
2,790
12,799
13,343
10
3,357
9,442
10,840
0
W
Ah Muzen Cab
DrachenFier
Ah Muzen Cab
7,830
1,868
844
1,086
6,341
3,354
2,084
1,222
5,119
0
20,623
W
Cthulhu
Kolybelka
Cthulhu
8,250
284
1,829
2,334
14,935
11,849
0
2,953
11,693
17,586
0
W
Pele
8,067
1,382
629
4,569
11,389
5,454
583
2,668
8,357
0
23,029
L
11,644
336
191
956
6,692
2,498
110
2,210
4,482
22,000
0
W
Cerberus
axellover123
Cerberus
7,227
207
637
3,933
17,322
16,538
28
4,879
11,815
11,932
0
W
6,801
2,583
1,459
1,416
10,898
5,327
2,617
4,327
6,571
0
17,874
L
Danzaburou
superiorsl
Danzaburou
17,131
7,349
120
2,780
8,705
3,959
1,549
3,403
5,302
0
35,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
39,236
137
Minions Killed
110
0
Camps Cleared
0
947,911
Distance Traveled
962,694
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,979
698
5
1
0
189,948
2
L
Serqet
6,829
683
8
1
0
187,553
1
L
Kumbhakarna
8,032
803
15
2
0
195,875
1
W
Ah Muzen Cab
8,792
879
30
3
0
179,544
2
W
Cthulhu
9,155
916
33
3
0
192,350
0
W
Pele
9,237
924
33
3
0
210,254
1
L
Thoth
8,130
813
33
3
0
208,811
1
W
Cerberus
8,142
814
22
2
0
186,697
1
W
Skadi
8,508
851
19
2
0
179,066
1
L
Danzaburou
9,266
927
49
5
0
180,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role