Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Djjulito23
Morgan Le Fay
Level 17
God Stats
14W - 14L
1,521 SR
Queue Stats
177W - 175L
1,528 Elo+
Solo
Achilles
Achilles
Saption4
Achilles
Level 6
God Stats
2W - 5L
1,273 SR
Queue Stats
204W - 243L
1,331 Elo+
Solo
Medusa
Medusa
Slashsmite
Medusa
Level 11
God Stats
2W - 5L
1,236 SR
Queue Stats
17W - 17L
1,359 Elo+
Solo
Zeus
Zeus
TSBUzi
Zeus
Level 11
God Stats
2W - 1L
1,783 SR
Queue Stats
87W - 64L
1,468 Elo+
Solo
Team Averages
Level 11
1,463 SR
1,437 Elo+

VS

Team Averages
Level 47
1,489 SR
1,513 Elo+
Khepri
Khepri
AvianTeacher981
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,639 Elo+
Party 1
Nemesis
Nemesis
Keelow416
Nemesis
Level 12
God Stats
2W - 3L
1,382 SR
Queue Stats
30W - 33L
1,335 Elo+
Solo
Thanatos
Thanatos
NE BroTrees
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 273L
1,448 Elo+
Solo
Anhur
Anhur
Tchatz
Anhur
Level 156
God Stats
5W - 5L
1,490 SR
Queue Stats
272W - 256L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
fizzydearest
Kukulkan
Level 27
God Stats
48W - 40L
1,573 SR
Queue Stats
288W - 261L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 6 / 3
9,333
933
6,331
17,175
6,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Djjulito23
Morgan Le Fay
16
2 / 2 / 6
10,504
1,050
9,672
6,747
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Saption4
Achilles
16
2 / 2 / 4
9,781
978
8,195
10,962
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Slashsmite
Medusa
16
3 / 3 / 4
9,949
995
10,693
9,559
2,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
TSBUzi
Zeus
15
2 / 8 / 5
9,449
945
17,492
12,266
3,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

159

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
10,204
1,020
10,745
15,933
7,603
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Keelow416
Nemesis
17
0 / 1 / 16
9,863
986
6,560
10,074
4,285
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
NE BroTrees
Thanatos
16
4 / 5 / 6
9,898
990
4,641
9,213
3,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Tchatz
Anhur
17
6 / 2 / 10
10,807
1,081
18,012
13,637
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
fizzydearest
Kukulkan
17
7 / 1 / 8
11,390
1,139
12,845
6,624
2,784
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
11
Kills
21
21
Deaths
11
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
3
0.58
W
4
2
9
4.25
L
Morgan Le Fay
Djjulito23
Morgan Le Fay
2
2
6
2.5
W
Nemesis
Keelow416
Nemesis
0
1
16
8
W
Thanatos
NE BroTrees
Thanatos
4
5
6
1.4
L
Achilles
Saption4
Achilles
2
2
4
2
L
Medusa
Slashsmite
Medusa
3
3
4
1.67
L
Zeus
TSBUzi
Zeus
2
8
5
0.56
W
Anhur
Tchatz
Anhur
6
2
10
5.5
W
Kukulkan
fizzydearest
Kukulkan
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,383
Damage
52,803
56,709
Taken
55,481
29,087
Mitigated
24,007
2,501
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,331
2,636
0
612
17,175
6,922
0
6,236
10,939
0
12,621
W
10,745
1,236
0
248
15,933
7,603
0
4,668
11,069
18,652
0
L
Morgan Le Fay
Djjulito23
Morgan Le Fay
9,672
350
0
217
6,747
2,425
0
3,320
3,427
51,494
0
W
Nemesis
Keelow416
Nemesis
6,560
1,587
0
2,171
10,074
4,285
0
5,900
4,038
0
23,726
W
Thanatos
NE BroTrees
Thanatos
4,641
743
0
2,663
9,213
3,552
0
5,072
4,015
0
13,110
L
Achilles
Saption4
Achilles
8,195
1,769
0
896
10,962
13,236
0
4,057
6,905
0
19,206
L
Medusa
Slashsmite
Medusa
10,693
5,354
0
776
9,559
2,902
0
4,020
5,539
0
21,386
L
Zeus
TSBUzi
Zeus
17,492
3,738
0
0
12,266
3,602
0
5,957
6,309
25,879
0
W
Anhur
Tchatz
Anhur
18,012
8,625
0
2,135
13,637
5,783
0
7,291
6,066
0
39,102
W
Kukulkan
fizzydearest
Kukulkan
12,845
1,255
54
281
6,624
2,784
0
4,233
2,297
46,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
52,162
189
Minions Killed
215
5
Camps Cleared
8
956,155
Distance Traveled
1,004,774
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,333
933
15
2
0
214,537
2
W
Khepri
10,204
1,020
21
2
0
208,838
0
L
Morgan Le Fay
10,504
1,050
99
10
3
194,567
0
W
Nemesis
9,863
986
51
5
1
217,148
0
W
Thanatos
9,898
990
15
2
4
197,814
0
L
Achilles
9,781
978
16
2
1
193,756
0
L
Medusa
9,949
995
33
3
0
180,875
0
L
Zeus
9,449
945
26
3
1
172,420
1
W
Anhur
10,807
1,081
41
4
3
178,854
0
W
Kukulkan
11,390
1,139
87
9
0
202,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role