Player Matchup

Chaac
Chaac
Bronze III
Loc LongStroke
Chaac
Bronze III
Level 138
God Stats
5W - 2L
1,274 SR
Queue Stats
10W - 6L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
LumosLunis
Ymir
Bronze III
Level 61
God Stats
1W - 0L
1,261 SR
Queue Stats
15W - 18L
1,333 MMR
Party 1
Ra
Ra
Bronze III
Yhuioik
Ra
Bronze III
Level 32
God Stats
1W - 0L
1,803 SR
Queue Stats
8W - 11L
1,425 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,446 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,490 SR
1,411 MMR
Janus
Janus
Gold V
diyey
Janus
Gold V
Level 76
God Stats
3W - 9L
1,457 SR
Queue Stats
30W - 37L
1,365 MMR
Party 2
Izanami
Izanami
Gold V
ssuccubuss
Izanami
Gold V
Level 143
God Stats
319W - 256L
1,567 SR
Queue Stats
817W - 856L
1,413 MMR
Party 2
Mulan
Mulan
Gold IV
unemployedwaffle
Mulan
Gold IV
Level 142
God Stats
35W - 33L
1,447 SR
Queue Stats
772W - 810L
1,457 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 5
9,800
817
15,250
13,000
15,200
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 2 / 13
8,554
713
6,194
14,243
13,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
4 / 2 / 9
9,286
774
5,415
7,108
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeAthenaGilgameshMorgan Le FayDanzaburou

VS

Bans
PersephoneDiscordiaMedusaScyllaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
diyey
Janus
12
1 / 7 / 3
7,850
654
7,481
8,812
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ssuccubuss
Izanami
11
0 / 5 / 4
7,430
619
3,529
8,656
2,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 2
7,912
659
4,892
14,148
11,027
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
4
7
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
3
5
4.5
W
1
2
13
3.75
W
4
2
9
4.25
L
Janus
diyey
Janus
1
7
3
0.36
L
Izanami
ssuccubuss
Izanami
0
5
4
0.4
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
15,902
34,351
Taken
31,616
31,489
Mitigated
16,853
10,446
Healing
3,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,250
2,979
0
2,610
13,000
15,200
809
2,439
10,561
0
33,749
W
6,194
1,081
1,306
2,335
14,243
13,155
408
3,194
11,049
17,914
0
W
5,415
886
1,415
2,780
7,108
3,134
878
1,848
5,260
37,545
0
L
Janus
diyey
Janus
7,481
440
164
775
8,812
3,073
396
4,310
4,396
33,382
0
L
Izanami
ssuccubuss
Izanami
3,529
2,058
0
727
8,656
2,753
1,058
2,380
6,230
0
18,844
L
4,892
643
0
1,803
14,148
11,027
248
4,451
9,381
0
14,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
23,192
122
Minions Killed
116
0
Camps Cleared
0
664,443
Distance Traveled
587,664
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,800
817
37
3
0
243,819
2
W
Ymir
8,554
713
13
1
0
206,441
1
W
Ra
9,286
774
72
6
0
214,183
3
L
Janus
7,850
654
72
6
0
184,260
5
L
Izanami
7,430
619
28
2
0
199,602
1
L
Mulan
7,912
659
16
1
0
203,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role