Player Matchup

Cthulhu
Cthulhu
DoomTater
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 19L
1,091 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Krau0388
Morgan Le Fay
Level 25
God Stats
6W - 2L
1,554 SR
Queue Stats
62W - 34L
1,596 Elo+
Solo
Hou Yi
Hou Yi
NesteaBlessTea
Hou Yi
Level 27
God Stats
1W - 1L
1,229 SR
Queue Stats
104W - 101L
1,492 Elo+
Solo
Yemoja
Yemoja
Vermillionp
Yemoja
Level 11
God Stats
1W - 1L
1,309 SR
Queue Stats
6W - 10L
1,091 Elo+
Party 2
Heimdallr
Heimdallr
kyourakuGOD
Heimdallr
Level 17
God Stats
8W - 5L
1,489 SR
Queue Stats
28W - 39L
1,322 Elo+
Solo
Team Averages
Level 17
1,416 SR
1,318 Elo+

VS

Team Averages
Level 20
1,398 SR
1,385 Elo+
Poseidon
Poseidon
Fischmon
Poseidon
Level 28
God Stats
13W - 20L
1,390 SR
Queue Stats
241W - 232L
1,482 Elo+
Solo
Chaac
Chaac
LucLop
Chaac
Level 25
God Stats
2W - 4L
1,343 SR
Queue Stats
38W - 40L
1,478 Elo+
Solo
Hachiman
Hachiman
R3aper011251
Hachiman
Level 16
God Stats
2W - 2L
1,485 SR
Queue Stats
20W - 36L
1,230 Elo+
Party 1
Hades
Hades
Ravinbob
Hades
Level 23
God Stats
61W - 48L
1,608 SR
Queue Stats
117W - 116L
1,561 Elo+
Solo
Medusa
Medusa
Skaii21
Medusa
Level 10
God Stats
4W - 17L
1,165 SR
Queue Stats
6W - 22L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoomTater
Cthulhu
20
5 / 3 / 26
14,769
985
18,778
21,527
31,459
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Krau0388
Morgan Le Fay
20
15 / 2 / 15
16,849
1,123
39,232
19,698
9,418
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 7 / 17
16,325
1,088
48,391
27,748
10,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
0 / 2 / 23
13,706
914
3,853
12,474
14,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
kyourakuGOD
Heimdallr
20
2 / 4 / 10
13,054
870
7,082
8,967
4,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fischmon
Poseidon
20
8 / 1 / 6
15,376
1,025
20,156
8,053
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
LucLop
Chaac
20
3 / 3 / 11
15,044
1,003
17,816
31,127
39,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
R3aper011251
Hachiman
20
0 / 7 / 7
12,251
817
5,006
20,831
8,390
Hades
Ravinbob
Hades
20
6 / 9 / 6
15,356
1,024
24,392
30,905
18,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Skaii21
Medusa
20
1 / 18 / 8
12,966
864
17,796
31,356
14,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
56
37
Kills
18
18
Deaths
38
91
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DoomTater
Cthulhu
5
3
26
6
L
Poseidon
Fischmon
Poseidon
8
1
6
11
W
Morgan Le Fay
Krau0388
Morgan Le Fay
15
2
15
11.25
L
Chaac
LucLop
Chaac
3
3
11
2.83
W
15
7
17
3.36
L
Hachiman
R3aper011251
Hachiman
0
7
7
0.5
L
Hades
Ravinbob
Hades
6
9
6
1
L
Medusa
Skaii21
Medusa
1
18
8
0.28
W
Yemoja
0
2
23
5.75
W
Heimdallr
kyourakuGOD
Heimdallr
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,336
Damage
85,166
90,414
Taken
122,272
70,145
Mitigated
84,036
26,730
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DoomTater
Cthulhu
18,778
2,322
0
0
21,527
31,459
0
10,420
11,107
33,923
0
L
Poseidon
Fischmon
Poseidon
20,156
514
0
0
8,053
2,879
0
4,884
3,169
53,895
0
W
Morgan Le Fay
Krau0388
Morgan Le Fay
39,232
3,309
110
5,341
19,698
9,418
0
7,365
12,333
67,230
0
L
Chaac
LucLop
Chaac
17,816
2,844
0
9,001
31,127
39,191
0
12,821
18,306
0
34,152
W
48,391
27,521
960
7,303
27,748
10,784
0
15,097
12,651
0
86,266
L
Hachiman
R3aper011251
Hachiman
5,006
2,786
0
690
20,831
8,390
0
10,813
10,018
0
9,459
L
Hades
Ravinbob
Hades
24,392
3,249
542
7,884
30,905
18,786
0
18,386
12,519
69,346
0
L
Medusa
Skaii21
Medusa
17,796
8,457
0
944
31,356
14,790
0
14,959
16,397
0
28,263
W
Yemoja
3,853
1,201
9,995
1,824
12,474
14,455
0
8,797
3,677
12,980
0
W
Heimdallr
kyourakuGOD
Heimdallr
7,082
2,900
0
1,197
8,967
4,029
0
2,869
6,098
0
22,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,703
Gold Earned
70,993
232
Minions Killed
252
4
Camps Cleared
7
1,284,860
Distance Traveled
1,282,784
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,769
985
43
3
2
309,063
0
L
Poseidon
15,376
1,025
69
5
1
342,496
0
W
Morgan Le Fay
16,849
1,123
56
4
1
341,688
1
L
Chaac
15,044
1,003
34
2
2
309,217
0
W
Hou Yi
16,325
1,088
77
5
1
246,809
0
L
Hachiman
12,251
817
6
0
0
220,792
1
L
Hades
15,356
1,024
118
8
3
250,219
0
L
Medusa
12,966
864
25
2
1
160,060
3
W
Yemoja
13,706
914
22
1
0
260,059
0
W
Heimdallr
13,054
870
34
2
0
127,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role