Player Matchup

Morgan Le Fay
Morgan Le Fay
DoctorSkyYT
Morgan Le Fay
Level 26
God Stats
3W - 2L
1,549 SR
Queue Stats
4W - 8L
1,345 Elo+
Party 2
Nemesis
Nemesis
Fen1xZalt
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2
Jormungandr
Jormungandr
RTnobik26
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,315 Elo+
Party 3
Loki
Loki
grand6097
Loki
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,419 Elo+
Party 2
Vulcan
Vulcan
majkSprajtFeťak
Vulcan
Level 18
God Stats
51W - 37L
1,492 SR
Queue Stats
167W - 178L
1,369 Elo+
Party 3
Team Averages
Level 15
1,508 SR
1,338 Elo+

VS

Team Averages
Level 12
1,542 SR
1,423 Elo+
Jormungandr
Jormungandr
AvilioBruno
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,407 Elo+
Party 1
Izanami
Izanami
DrMichelson
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Lokmanakif
Awilix
Level 29
God Stats
2W - 4L
1,554 SR
Queue Stats
95W - 95L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Severocs
Baron Samedi
Level 7
God Stats
7W - 3L
1,633 SR
Queue Stats
14W - 9L
1,434 Elo+
Party 1
Yemoja
Yemoja
Ukachan
Yemoja
Level 8
God Stats
16W - 10L
1,523 SR
Queue Stats
32W - 38L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoctorSkyYT
Morgan Le Fay
20
4 / 7 / 8
15,673
980
21,940
21,468
9,778
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Fen1xZalt
Nemesis
20
1 / 12 / 5
13,517
845
11,039
24,362
10,229
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
RTnobik26
Jormungandr
20
4 / 1 / 6
14,627
914
13,699
16,028
11,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
20
2 / 7 / 7
14,574
911
16,246
18,975
19,342
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 7 / 7
15,317
957
33,371
15,368
6,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AvilioBruno
Jormungandr
20
6 / 4 / 22
15,272
955
22,196
26,480
33,176
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
DrMichelson
Izanami
20
7 / 4 / 22
15,243
953
17,969
16,399
7,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
Lokmanakif
Awilix
20
10 / 2 / 12
15,619
976
13,895
19,782
8,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Severocs
Baron Samedi
20
10 / 3 / 20
15,772
986
24,953
22,975
14,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Ukachan
Yemoja
20
1 / 1 / 16
14,237
890
9,755
16,489
19,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
126
14
Kills
34
34
Deaths
14
33
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AvilioBruno
Jormungandr
6
4
22
4.25
L
Morgan Le Fay
DoctorSkyYT
Morgan Le Fay
4
7
8
1.14
W
Izanami
DrMichelson
Izanami
7
4
22
4.5
L
Nemesis
Fen1xZalt
Nemesis
1
12
5
0.29
W
Awilix
Lokmanakif
Awilix
10
2
12
8
L
Jormungandr
RTnobik26
Jormungandr
4
1
6
7
W
Baron Samedi
Severocs
Baron Samedi
10
3
20
6.67
W
Yemoja
Ukachan
Yemoja
1
1
16
9
L
Loki
2
7
7
0.79
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,295
Damage
88,768
96,201
Taken
102,125
56,784
Mitigated
82,991
4,569
Healing
18,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AvilioBruno
Jormungandr
22,196
3,292
0
0
26,480
33,176
0
18,381
8,099
52,483
0
L
Morgan Le Fay
DoctorSkyYT
Morgan Le Fay
21,940
6,254
0
2,944
21,468
9,778
0
12,015
9,453
57,613
0
W
Izanami
DrMichelson
Izanami
17,969
11,974
0
1,381
16,399
7,139
0
11,314
5,085
0
39,720
L
Nemesis
Fen1xZalt
Nemesis
11,039
3,830
0
1,326
24,362
10,229
0
13,252
11,110
0
20,013
W
Awilix
Lokmanakif
Awilix
13,895
6,458
0
0
19,782
8,277
0
12,301
7,396
0
38,170
L
Jormungandr
RTnobik26
Jormungandr
13,699
2,385
0
0
16,028
11,060
0
12,190
3,838
38,944
0
W
Baron Samedi
Severocs
Baron Samedi
24,953
1,491
7,294
6,726
22,975
14,597
0
16,691
6,284
47,894
0
W
Yemoja
Ukachan
Yemoja
9,755
1,034
2,903
178
16,489
19,802
0
10,323
5,907
43,276
0
L
Loki
16,246
3,694
0
0
18,975
19,342
0
8,769
10,206
0
31,648
L
33,371
7,011
0
299
15,368
6,375
0
10,678
4,690
88,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,708
Gold Earned
76,143
313
Minions Killed
321
7
Camps Cleared
5
1,595,080
Distance Traveled
1,572,994
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,272
955
45
3
0
320,479
0
L
Morgan Le Fay
15,673
980
70
4
0
325,278
0
W
Izanami
15,243
953
71
4
1
295,336
0
L
Nemesis
13,517
845
12
1
2
313,830
1
W
Awilix
15,619
976
54
3
3
344,991
3
L
Jormungandr
14,627
914
55
3
0
303,501
2
W
Baron Samedi
15,772
986
68
4
0
328,363
2
W
Yemoja
14,237
890
83
5
1
283,825
0
L
Loki
14,574
911
22
1
4
324,195
0
L
Vulcan
15,317
957
154
10
1
328,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role