Player Matchup

Osiris
Osiris
 
Osiris
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
NinjaCatx
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,266 Elo+
Party 1
Gilgamesh
Gilgamesh
StrawHD
Gilgamesh
Level 8
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 10L
1,615 Elo+
Party 1
Team Averages
Level 44
1,424 SR
1,460 Elo+

VS

Team Averages
Level 25
1,285 SR
1,228 Elo+
Morgan Le Fay
Morgan Le Fay
Inksomnia
Morgan Le Fay
Level 12
God Stats
9W - 29L
1,325 SR
Queue Stats
22W - 58L
1,198 Elo+
Party 2
Bakasura
Bakasura
NikoNikoNiV
Bakasura
Level 46
God Stats
5W - 20L
1,244 SR
Queue Stats
80W - 128L
1,296 Elo+
Party 2
Bellona
Bellona
SilverStar0618
Bellona
Level 16
God Stats
18W - 42L
1,286 SR
Queue Stats
29W - 77L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 9 / 5
12,065
670
10,657
19,622
25,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
NinjaCatx
Tiamat
13
0 / 4 / 7
10,032
557
5,281
11,659
6,824
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
StrawHD
Gilgamesh
15
5 / 7 / 5
11,691
650
12,854
14,855
14,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Inksomnia
Morgan Le Fay
18
11 / 0 / 7
13,655
759
13,736
8,784
4,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NikoNikoNiV
Bakasura
16
3 / 7 / 17
12,388
688
10,999
13,910
6,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 3 / 11
12,525
696
14,015
13,667
10,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
20
20
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
9
5
0.83
W
Morgan Le Fay
Inksomnia
Morgan Le Fay
11
0
7
14.5
W
Bakasura
NikoNikoNiV
Bakasura
3
7
17
1.64
L
Tiamat
NinjaCatx
Tiamat
0
4
7
0.88
W
6
3
11
3.83
L
Gilgamesh
StrawHD
Gilgamesh
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,792
Damage
38,750
46,136
Taken
36,361
47,028
Mitigated
21,470
4,677
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,657
2,905
0
2,152
19,622
25,669
0
5,621
13,476
447
58,722
W
Morgan Le Fay
Inksomnia
Morgan Le Fay
13,736
1,064
0
944
8,784
4,388
1,279
844
7,893
56,142
0
W
Bakasura
NikoNikoNiV
Bakasura
10,999
7,131
824
1,996
13,910
6,599
408
1,410
12,500
0
28,171
L
Tiamat
NinjaCatx
Tiamat
5,281
1,133
0
1,917
11,659
6,824
0
2,383
9,204
14,295
0
W
14,015
4,360
355
2,541
13,667
10,483
1,230
3,424
10,153
398
38,636
L
Gilgamesh
StrawHD
Gilgamesh
12,854
3,049
0
608
14,855
14,535
0
6,127
8,533
0
35,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
38,568
152
Minions Killed
186
0
Camps Cleared
0
894,380
Distance Traveled
948,774
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,065
670
80
4
0
313,478
1
W
Morgan Le Fay
13,655
759
87
5
0
307,309
3
W
Bakasura
12,388
688
58
3
0
292,227
3
L
Tiamat
10,032
557
26
1
0
279,800
1
W
Bellona
12,525
696
41
2
0
349,238
3
L
Gilgamesh
11,691
650
46
3
0
301,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role