Player Matchup

Arachne
Arachne
Igodown10
Arachne
Level 108
God Stats
1W - 2L
1,319 SR
Queue Stats
65W - 77L
1,508 Elo+
Solo
Freya
Freya
hunterkiddo
Freya
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 2
Raijin
Raijin
nickstur99
Raijin
Level 65
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 5L
1,768 Elo+
Solo
Cernunnos
Cernunnos
sedi420
Cernunnos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 2
Team Averages
Level 104
1,514 SR
1,506 Elo+

VS

Team Averages
Level 92
1,476 SR
1,622 Elo+
Baron Samedi
Baron Samedi
AmbitionzFE
Baron Samedi
Level 126
God Stats
0W - 1L
1,115 SR
Queue Stats
6W - 6L
1,730 Elo+
Party 1
Horus
Horus
ByeByeZombie360
Horus
Level 49
God Stats
0W - 1L
1,743 SR
Queue Stats
6W - 7L
1,648 Elo+
Party 1
Loki
Loki
MyNameisMaton
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,634 Elo+
Party 1
Chronos
Chronos
maddog gunman
Chronos
Level 105
God Stats
1W - 1L
1,547 SR
Queue Stats
7W - 13L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Igodown10
Arachne
19
11 / 6 / 4
13,513
845
14,158
17,115
8,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 3 / 8
11,921
745
10,122
10,523
3,974
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
nickstur99
Raijin
20
9 / 2 / 12
14,477
905
23,899
14,600
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
sedi420
Cernunnos
17
1 / 4 / 7
11,759
735
10,797
13,562
4,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmbitionzFE
Baron Samedi
18
4 / 9 / 6
11,906
744
14,304
18,600
9,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 9
11,412
713
4,134
15,657
22,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 8 / 7
11,271
704
5,664
16,009
6,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
19
7 / 4 / 4
12,356
772
17,019
21,496
9,173
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
23
Kills
14
15
Deaths
23
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AmbitionzFE
Baron Samedi
4
9
6
0.78
L
1
2
9
2.75
W
Arachne
Igodown10
Arachne
11
6
4
2.17
L
2
8
7
0.69
W
2
3
8
2
L
Chronos
7
4
4
2.25
W
Raijin
nickstur99
Raijin
9
2
12
7.5
W
Cernunnos
sedi420
Cernunnos
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,976
Damage
41,121
55,800
Taken
71,762
23,791
Mitigated
48,054
19,832
Healing
19,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AmbitionzFE
Baron Samedi
14,304
1,045
1,070
3,993
18,600
9,577
130
11,664
6,936
42,064
0
L
4,134
1,535
4,818
5,631
15,657
22,805
584
5,682
9,975
172
11,682
W
Arachne
Igodown10
Arachne
14,158
9,135
0
5,051
17,115
8,434
499
9,266
7,849
0
41,419
L
5,664
1,549
0
1,964
16,009
6,499
76
6,138
9,871
0
62,032
W
10,122
2,846
0
3,372
10,523
3,974
1,751
6,337
4,186
35,633
0
L
Chronos
17,019
5,616
0
1,626
21,496
9,173
708
10,857
10,639
61,172
0
W
Raijin
nickstur99
Raijin
23,899
2,503
481
6,315
14,600
6,937
1,426
6,906
7,694
69,694
0
W
Cernunnos
sedi420
Cernunnos
10,797
5,717
0
4,613
13,562
4,446
2,398
9,769
3,793
0
36,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,670
Gold Earned
46,945
271
Minions Killed
295
16
Camps Cleared
7
1,098,152
Distance Traveled
996,026
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,906
744
80
5
2
192,868
2
L
Horus
11,412
713
17
1
1
305,206
1
W
Arachne
13,513
845
44
3
9
309,421
1
L
Loki
11,271
704
90
6
2
248,197
2
W
Freya
11,921
745
59
4
1
269,894
0
L
Chronos
12,356
772
108
7
2
249,755
0
W
Raijin
14,477
905
119
7
3
272,981
4
W
Cernunnos
11,759
735
49
3
3
245,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role