Player Matchup

Danzaburou
Danzaburou
Awfuldeciple
Danzaburou
Level 137
God Stats
9W - 10L
1,550 SR
Queue Stats
79W - 88L
1,457 Elo+
Solo
Geb
Geb
Hersheystainzz
Geb
Level 95
God Stats
20W - 17L
1,514 SR
Queue Stats
84W - 82L
1,454 Elo+
Party 1
Persephone
Persephone
ThaDankOne13
Persephone
Level 84
God Stats
3W - 2L
1,667 SR
Queue Stats
9W - 12L
1,370 Elo+
Party 1
Bastet
Bastet
ZvillageMarengo
Bastet
Level 64
God Stats
6W - 6L
1,487 SR
Queue Stats
69W - 60L
1,475 Elo+
Solo
Agni
Agni
runitzhaze
Agni
Level 142
God Stats
5W - 2L
1,753 SR
Queue Stats
159W - 171L
1,423 Elo+
Party 1
Team Averages
Level 104
1,594 SR
1,436 Elo+

VS

Team Averages
Level 107
1,430 SR
1,490 Elo+
Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BangBling20
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
CDC1702
Cerberus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,515 Elo+
Solo
Bakasura
Bakasura
III N3O llI
Bakasura
Level 86
God Stats
9W - 13L
1,385 SR
Queue Stats
1,179W - 1,171L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Llanz07
Morgan Le Fay
Level 100
God Stats
0W - 3L
1,263 SR
Queue Stats
564W - 595L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awfuldeciple
Danzaburou
10
0 / 1 / 1
5,659
514
1,782
3,805
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 3
5,197
472
1,039
2,839
1,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
ThaDankOne13
Persephone
11
2 / 1 / 1
6,763
615
5,752
6,318
1,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 2 / 0
7,108
646
4,061
6,890
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 2
6,883
626
6,777
6,297
2,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 1 / 2
5,872
534
3,749
6,270
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
BangBling20
Artemis
10
0 / 0 / 1
5,661
515
324
2,216
646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
CDC1702
Cerberus
10
0 / 4 / 2
5,557
505
2,803
9,618
7,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
III N3O llI
Bakasura
11
4 / 4 / 0
6,612
601
6,298
10,144
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Llanz07
Morgan Le Fay
10
0 / 2 / 1
5,394
490
1,473
5,064
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
6
6
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
1
2
3
W
Danzaburou
Awfuldeciple
Danzaburou
0
1
1
0.5
L
Artemis
BangBling20
Artemis
0
0
1
0.5
L
Cerberus
CDC1702
Cerberus
0
4
2
0.25
W
0
0
3
1.5
L
Bakasura
III N3O llI
Bakasura
4
4
0
1
L
Morgan Le Fay
Llanz07
Morgan Le Fay
0
2
1
0.25
W
Persephone
ThaDankOne13
Persephone
2
1
1
2.5
W
6
2
0
3
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,411
Damage
14,647
26,149
Taken
33,312
7,550
Mitigated
17,368
7,976
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,749
1,631
0
1,637
6,270
4,076
0
1,302
4,968
0
30,355
W
Danzaburou
Awfuldeciple
Danzaburou
1,782
340
180
1,845
3,805
864
0
252
3,553
0
33,509
L
Artemis
BangBling20
Artemis
324
56
0
0
2,216
646
56
51
2,165
0
26,784
L
Cerberus
CDC1702
Cerberus
2,803
67
0
2,366
9,618
7,549
63
5,740
3,878
25,960
0
W
1,039
365
0
0
2,839
1,227
0
0
2,656
12,135
0
L
Bakasura
III N3O llI
Bakasura
6,298
4,570
0
2,858
10,144
3,312
0
4,436
5,708
0
28,059
L
Morgan Le Fay
Llanz07
Morgan Le Fay
1,473
0
0
674
5,064
1,785
0
2,039
3,025
33,697
0
W
Persephone
ThaDankOne13
Persephone
5,752
366
108
3,488
6,318
1,529
250
1,521
4,486
42,352
0
W
4,061
2,199
0
733
6,890
1,799
20
412
6,314
0
36,807
W
6,777
1,379
0
1,622
6,297
2,131
491
2,243
3,502
36,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
29,096
329
Minions Killed
335
0
Camps Cleared
0
1,039,039
Distance Traveled
1,050,890
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,872
534
64
6
0
225,341
5
W
Danzaburou
5,659
514
67
6
0
203,365
2
L
Artemis
5,661
515
69
6
0
203,723
4
L
Cerberus
5,557
505
71
6
0
192,163
2
W
Geb
5,197
472
29
3
0
218,670
3
L
Bakasura
6,612
601
70
6
0
219,543
3
L
Morgan Le Fay
5,394
490
61
6
0
210,120
2
W
Persephone
6,763
615
88
8
0
211,730
4
W
Bastet
7,108
646
68
6
0
225,029
5
W
Agni
6,883
626
77
7
0
180,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role