Player Matchup

Anhur
Anhur
EXTRAwizzen
Anhur
Level 47
God Stats
10W - 10L
1,640 SR
Queue Stats
113W - 106L
1,525 Elo+
Solo
Sol
Sol
EverSoSlightly
Sol
Level 69
God Stats
4W - 5L
1,755 SR
Queue Stats
144W - 127L
1,536 Elo+
Solo
King Arthur
King Arthur
ZISS
King Arthur
Level 73
God Stats
8W - 4L
1,579 SR
Queue Stats
103W - 116L
1,444 Elo+
Solo
Pele
Pele
chitak
Pele
Level 68
God Stats
2W - 7L
1,359 SR
Queue Stats
11W - 24L
1,279 Elo+
Solo
Nu Wa
Nu Wa
najjaksam
Nu Wa
Level 81
God Stats
2W - 3L
1,559 SR
Queue Stats
186W - 275L
1,443 Elo+
Solo
Team Averages
Level 68
1,579 SR
1,445 Elo+

VS

Team Averages
Level 100
1,617 SR
1,609 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Korsbo
Zeus
Level 28
God Stats
8W - 2L
1,866 SR
Queue Stats
10W - 2L
1,948 Elo+
Party 1
Skadi
Skadi
MissPepega
Skadi
Level 128
God Stats
8W - 2L
1,720 SR
Queue Stats
255W - 213L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,708
471
2,499
5,859
1,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 7 / 1
4,578
458
2,439
6,170
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ZISS
King Arthur
9
1 / 4 / 2
5,464
546
2,768
7,878
2,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
chitak
Pele
9
3 / 6 / 0
5,840
584
3,655
8,625
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
najjaksam
Nu Wa
8
1 / 3 / 1
5,028
503
2,479
4,193
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 1 / 4
7,500
750
7,435
8,265
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
 
Bellona
12
8 / 1 / 2
7,172
717
5,956
7,394
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
 
Zhong Kui
9
4 / 1 / 2
6,127
613
1,726
5,630
4,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
Korsbo
Zeus
10
4 / 2 / 4
6,681
668
5,152
3,735
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
11
3 / 1 / 4
6,359
636
4,241
4,104
877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
23
23
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
4
6
W
Bellona
 
Bellona
8
1
2
9
W
Zhong Kui
 
Zhong Kui
4
1
2
5
L
1
3
0
0.33
L
0
7
1
0.07
W
Zeus
Korsbo
Zeus
4
2
4
3
W
Skadi
3
1
4
5
L
King Arthur
ZISS
King Arthur
1
4
2
0.5
L
Pele
chitak
Pele
3
6
0
0.5
L
Nu Wa
najjaksam
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,840
Damage
24,510
32,725
Taken
29,128
8,621
Mitigated
15,780
5,303
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,435
3,846
0
4,275
8,265
4,519
0
1,444
6,755
0
53,549
W
Bellona
 
Bellona
5,956
2,484
0
2,866
7,394
4,904
0
986
6,330
0
49,571
W
Zhong Kui
 
Zhong Kui
1,726
483
0
1,355
5,630
4,328
345
921
4,577
12,867
0
L
2,499
925
0
1,033
5,859
1,202
0
134
5,725
0
19,269
L
2,439
753
0
391
6,170
1,667
0
3,229
2,758
15,517
0
W
Zeus
Korsbo
Zeus
5,152
905
0
506
3,735
1,152
457
1,015
2,654
28,918
0
W
Skadi
4,241
1,197
0
425
4,104
877
541
790
3,162
0
36,217
L
King Arthur
ZISS
King Arthur
2,768
355
0
1,777
7,878
2,655
0
512
7,330
0
20,759
L
Pele
chitak
Pele
3,655
1,296
0
1,650
8,625
2,291
0
2,177
6,372
0
19,899
L
Nu Wa
najjaksam
Nu Wa
2,479
353
169
283
4,193
806
0
531
3,662
12,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
33,839
172
Minions Killed
346
0
Camps Cleared
0
863,586
Distance Traveled
996,404
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,500
750
112
11
0
215,917
3
W
Bellona
7,172
717
74
7
0
234,292
4
W
Zhong Kui
6,127
613
29
3
0
171,015
0
L
Anhur
4,708
471
34
3
0
176,600
4
L
Sol
4,578
458
29
3
0
162,942
3
W
Zeus
6,681
668
66
7
0
188,193
3
W
Skadi
6,359
636
65
7
0
186,987
6
L
King Arthur
5,464
546
49
5
0
164,849
0
L
Pele
5,840
584
37
4
0
185,331
1
L
Nu Wa
5,028
503
23
2
0
173,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role