Player Matchup

Heimdallr
Heimdallr
ColdHeartedOps
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,712 Elo+
Solo
Loki
Loki
LicksLettuce
Loki
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 181L
1,332 Elo+
Solo
Scylla
Scylla
Nein123456
Scylla
Level 22
God Stats
0W - 2L
1,543 SR
Queue Stats
22W - 24L
1,586 Elo+
Solo
Cthulhu
Cthulhu
NevermoreVee
Cthulhu
Level 18
God Stats
20W - 22L
1,511 SR
Queue Stats
104W - 109L
1,364 Elo+
Solo
Kukulkan
Kukulkan
papasoulis
Kukulkan
Level 26
God Stats
1W - 4L
1,555 SR
Queue Stats
11W - 20L
1,352 Elo+
Solo
Team Averages
Level 24
1,522 SR
1,469 Elo+

VS

Team Averages
Level 9
1,472 SR
1,369 Elo+
Nox
Nox
DrPlagueXD
Nox
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
ME Mtn Man
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kali
Kali
NotACop69
Kali
Level 28
God Stats
1W - 2L
1,358 SR
Queue Stats
157W - 118L
1,483 Elo+
Solo
Neith
Neith
OfficerChunkles
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,072 Elo+
Solo
Achilles
Achilles
tacosconbeans
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ColdHeartedOps
Heimdallr
12
2 / 7 / 9
8,439
422
5,105
13,141
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
10 / 11 / 4
9,976
499
11,204
16,778
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Nein123456
Scylla
12
2 / 7 / 7
7,904
395
4,828
13,812
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
NevermoreVee
Cthulhu
12
3 / 8 / 8
8,243
412
8,295
18,859
11,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
papasoulis
Kukulkan
15
6 / 6 / 3
10,202
510
12,501
12,241
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 16
10,407
520
7,814
12,939
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 8 / 14
9,599
480
14,192
14,709
5,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
20
16 / 2 / 4
13,709
685
21,114
21,751
10,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 10 / 11
10,125
506
13,146
14,529
5,671
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
tacosconbeans
Achilles
9
6 / 3 / 3
8,025
401
2,767
5,128
3,880
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
23
Kills
39
39
Deaths
26
31
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ColdHeartedOps
Heimdallr
2
7
9
0.93
W
6
3
16
4.67
L
10
11
4
1.09
W
5
8
14
1.5
L
Scylla
Nein123456
Scylla
2
7
7
0.79
L
Cthulhu
NevermoreVee
Cthulhu
3
8
8
0.88
W
Kali
16
2
4
9
W
6
10
11
1.15
L
Kukulkan
papasoulis
Kukulkan
6
6
3
1.25
W
Achilles
tacosconbeans
Achilles
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
59,033
74,831
Taken
69,056
27,879
Mitigated
35,870
8,489
Healing
22,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ColdHeartedOps
Heimdallr
5,105
2,260
0
292
13,141
4,214
648
4,117
9,024
0
19,179
W
7,814
2,915
0
4,786
12,939
10,575
1,012
5,753
7,186
39,723
0
L
11,204
4,997
39
2,905
16,778
4,900
0
4,132
12,646
0
40,641
W
14,192
1,947
0
5,322
14,709
5,347
1,074
7,317
7,392
41,945
993
L
Scylla
Nein123456
Scylla
4,828
433
0
846
13,812
3,168
571
3,881
9,931
29,703
0
L
Cthulhu
NevermoreVee
Cthulhu
8,295
844
427
2,637
18,859
11,709
492
5,406
13,453
25,263
0
W
Kali
21,114
11,697
0
9,385
21,751
10,397
6,030
6,601
15,150
0
126,773
W
13,146
4,511
0
2,566
14,529
5,671
449
4,843
9,686
0
44,327
L
Kukulkan
papasoulis
Kukulkan
12,501
446
0
1,343
12,241
3,888
1,236
4,168
8,073
47,493
0
W
Achilles
tacosconbeans
Achilles
2,767
804
0
515
5,128
3,880
1,241
1,110
4,018
0
13,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
51,865
294
Minions Killed
408
0
Camps Cleared
0
1,555,466
Distance Traveled
1,506,245
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,439
422
33
2
0
298,230
0
W
Nox
10,407
520
37
2
0
337,600
4
L
Loki
9,976
499
67
3
0
266,111
0
W
Sol
9,599
480
56
3
0
309,260
0
L
Scylla
7,904
395
60
3
0
282,048
0
L
Cthulhu
8,243
412
46
2
0
361,840
1
W
Kali
13,709
685
204
10
0
378,228
2
W
Neith
10,125
506
88
4
0
320,975
1
L
Kukulkan
10,202
510
88
4
0
347,237
3
W
Achilles
8,025
401
23
1
0
160,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role