Player Matchup

Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Auronos
Tsukuyomi
Platinum IV
Level 160
God Stats
30W - 24L
1,641 SR
Queue Stats
734W - 730L
1,715 MMR
Solo
Chronos
Chronos
Gold II
PremiumWolf
Chronos
Gold II
Level 92
God Stats
6W - 3L
1,751 SR
Queue Stats
57W - 64L
1,745 MMR
Solo
Ares
Ares
Gold V
rokfell3r
Ares
Gold V
Level 33
God Stats
1W - 1L
1,776 SR
Queue Stats
61W - 55L
1,692 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
ÐanizZz
Sun Wukong
Platinum V
Level 129
God Stats
4W - 1L
1,598 SR
Queue Stats
153W - 155L
1,716 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,653 SR
1,674 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,596 SR
1,723 MMR
Scylla
Scylla
Diamond I
ADCSOLO
Scylla
Diamond I
Level 148
God Stats
24W - 27L
1,570 SR
Queue Stats
434W - 412L
1,783 MMR
Solo
Chiron
Chiron
Gold I
AnimeYuusha
Chiron
Gold I
Level 158
God Stats
27W - 21L
1,708 SR
Queue Stats
334W - 332L
1,779 MMR
Solo
Horus
Horus
Gold I
CptCornhusk
Horus
Gold I
Level 154
God Stats
194W - 173L
1,612 SR
Queue Stats
280W - 279L
1,695 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
HeCookin
Zhong Kui
Platinum IV
Level 148
God Stats
0W - 2L
1,409 SR
Queue Stats
190W - 174L
1,673 MMR
Party 1
Fenrir
Fenrir
Gold I
TRB99
Fenrir
Gold I
Level 153
God Stats
30W - 14L
1,679 SR
Queue Stats
282W - 273L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 3 / 11
16,621
573
25,301
18,782
9,401
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Auronos
Tsukuyomi
20
9 / 11 / 11
16,738
577
25,917
31,286
14,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
PremiumWolf
Chronos
20
7 / 5 / 9
16,785
579
18,379
30,657
12,907
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
20
2 / 7 / 17
15,706
542
20,317
34,408
46,263
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
ÐanizZz
Sun Wukong
20
6 / 3 / 7
16,828
580
15,318
32,568
44,090
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FaySetGilgameshAthenaTiamat

VS

Bans
PersephoneGebYemojaSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADCSOLO
Scylla
20
9 / 5 / 9
18,295
631
18,311
19,705
8,270
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
5 / 4 / 7
16,031
553
25,176
22,290
9,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 10 / 19
16,062
554
14,446
37,822
47,508
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
HeCookin
Zhong Kui
20
4 / 6 / 6
15,587
537
19,026
26,114
30,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
TRB99
Fenrir
20
7 / 6 / 9
15,188
524
21,480
28,625
19,732
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
79
31
Kills
29
29
Deaths
31
55
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
3
11
4.17
L
Scylla
ADCSOLO
Scylla
9
5
9
2.7
L
Chiron
5
4
7
2.13
W
Tsukuyomi
Auronos
Tsukuyomi
9
11
11
1.32
L
4
10
19
1.35
L
Zhong Kui
HeCookin
Zhong Kui
4
6
6
1.17
W
Chronos
PremiumWolf
Chronos
7
5
9
2.3
L
Fenrir
TRB99
Fenrir
7
6
9
1.92
W
Ares
2
7
17
1.5
W
Sun Wukong
ÐanizZz
Sun Wukong
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,232
Damage
98,439
147,701
Taken
134,556
127,517
Mitigated
115,544
42,359
Healing
35,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
25,301
2,640
8,294
9,864
18,782
9,401
1,693
5,245
13,457
150,249
0
L
Scylla
ADCSOLO
Scylla
18,311
664
0
4,092
19,705
8,270
1,611
8,019
11,686
146,508
0
L
Chiron
25,176
7,337
1,157
5,752
22,290
9,891
3,610
10,941
11,349
0
130,581
W
Tsukuyomi
Auronos
Tsukuyomi
25,917
6,721
0
2,879
31,286
14,856
3,470
10,798
20,488
0
129,104
L
14,446
6,352
2,216
4,883
37,822
47,508
436
23,037
14,785
0
31,418
L
Zhong Kui
HeCookin
Zhong Kui
19,026
2,567
0
8,762
26,114
30,143
244
12,799
13,315
113,356
0
W
Chronos
PremiumWolf
Chronos
18,379
7,612
0
9,109
30,657
12,907
8,051
7,235
23,342
129,298
0
L
Fenrir
TRB99
Fenrir
21,480
4,359
0
8,961
28,625
19,732
1,309
13,055
15,570
0
98,427
W
Ares
20,317
1,615
0
5,382
34,408
46,263
67
4,619
29,072
43,302
0
W
Sun Wukong
ÐanizZz
Sun Wukong
15,318
2,550
0
6,831
32,568
44,090
1,854
11,481
21,087
0
114,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,678
Gold Earned
81,163
803
Minions Killed
840
0
Camps Cleared
0
2,765,421
Distance Traveled
2,642,066
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,621
573
219
8
0
595,451
9
L
Scylla
18,295
631
270
9
0
518,007
5
L
Chiron
16,031
553
210
7
0
554,330
5
W
Tsukuyomi
16,738
577
176
6
0
493,056
5
L
Horus
16,062
554
24
1
0
538,061
17
L
Zhong Kui
15,587
537
202
7
0
453,907
2
W
Chronos
16,785
579
189
7
0
526,123
8
L
Fenrir
15,188
524
134
5
0
577,761
4
W
Ares
15,706
542
30
1
0
556,798
2
W
Sun Wukong
16,828
580
189
7
0
593,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role