Player Matchup

Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
A Soggy Zekrom
Aphrodite
Level 68
God Stats
3W - 0L
1,782 SR
Queue Stats
176W - 231L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JadedScimitar
Morgan Le Fay
Level 71
God Stats
12W - 13L
1,575 SR
Queue Stats
114W - 122L
1,457 Elo+
Party 1
Osiris
Osiris
LtM0RNINGW00D
Osiris
Level 135
God Stats
19W - 9L
1,784 SR
Queue Stats
517W - 518L
1,579 Elo+
Party 1
Arachne
Arachne
The4skinKnight
Arachne
Level 129
God Stats
31W - 18L
1,620 SR
Queue Stats
631W - 651L
1,506 Elo+
Party 1
Team Averages
Level 93
1,652 SR
1,489 Elo+

VS

Team Averages
Level 79
1,474 SR
1,388 Elo+
Kumbhakarna
Kumbhakarna
Amph1Wow
Kumbhakarna
Level 84
God Stats
26W - 32L
1,473 SR
Queue Stats
394W - 455L
1,430 Elo+
Solo
Hel
Hel
Izziany
Hel
Level 106
God Stats
6W - 19L
1,478 SR
Queue Stats
573W - 648L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
LogicalOptimist
Gilgamesh
Level 87
God Stats
2W - 2L
1,589 SR
Queue Stats
46W - 72L
1,376 Elo+
Solo
Izanami
Izanami
Rebedo75
Izanami
Level 56
God Stats
6W - 6L
1,323 SR
Queue Stats
172W - 180L
1,402 Elo+
Solo
Pele
Pele
angel1sone
Pele
Level 60
God Stats
7W - 9L
1,505 SR
Queue Stats
235W - 256L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 3
5,031
503
3,082
8,001
4,354
Aphrodite
A Soggy Zekrom
Aphrodite
9
1 / 0 / 2
5,674
567
1,274
5,572
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
JadedScimitar
Morgan Le Fay
11
3 / 1 / 4
6,425
643
4,855
5,355
1,742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
11 / 0 / 2
7,741
774
9,937
6,722
4,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 1 / 4
6,338
634
5,212
6,783
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Amph1Wow
Kumbhakarna
7
0 / 0 / 2
4,780
478
2,457
5,047
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
8
2 / 5 / 1
5,246
525
4,516
7,106
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LogicalOptimist
Gilgamesh
7
1 / 8 / 0
5,214
521
2,261
8,336
4,324
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Rebedo75
Izanami
9
0 / 4 / 1
5,042
504
4,806
6,461
1,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 3 / 1
4,833
483
1,034
6,825
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
20
Kills
3
3
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
3
2.5
W
Aphrodite
A Soggy Zekrom
Aphrodite
1
0
2
2
L
Kumbhakarna
Amph1Wow
Kumbhakarna
0
0
2
1
L
Hel
2
5
1
0.5
W
Morgan Le Fay
JadedScimitar
Morgan Le Fay
3
1
4
5
L
Gilgamesh
LogicalOptimist
Gilgamesh
1
8
0
0.13
W
11
0
2
12
L
Izanami
Rebedo75
Izanami
0
4
1
0.13
W
4
1
4
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
15,074
32,433
Taken
33,775
15,208
Mitigated
13,817
16,052
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,082
651
389
3,543
8,001
4,354
297
1,237
6,764
0
15,778
W
Aphrodite
A Soggy Zekrom
Aphrodite
1,274
241
1,759
2,888
5,572
2,494
312
976
4,596
17,956
0
L
Kumbhakarna
Amph1Wow
Kumbhakarna
2,457
258
0
1,357
5,047
4,029
0
374
4,673
10,974
0
L
Hel
4,516
0
241
1,143
7,106
1,988
0
3,481
3,625
23,479
0
W
Morgan Le Fay
JadedScimitar
Morgan Le Fay
4,855
621
0
1,381
5,355
1,742
634
2,558
2,797
33,940
0
L
Gilgamesh
LogicalOptimist
Gilgamesh
2,261
685
0
271
8,336
4,324
350
368
7,968
0
13,541
W
9,937
3,999
0
2,877
6,722
4,073
46
917
5,805
0
37,961
L
Izanami
Rebedo75
Izanami
4,806
3,391
40
2,025
6,461
1,722
54
900
5,561
0
32,384
W
5,212
3,596
0
3,215
6,783
2,545
265
1,622
5,161
0
29,611
L
1,034
320
0
1,719
6,825
1,754
0
1,006
5,819
0
18,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
25,115
254
Minions Killed
216
0
Camps Cleared
0
1,021,241
Distance Traveled
830,084
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,031
503
31
3
0
195,196
1
W
Aphrodite
5,674
567
28
3
0
174,077
3
L
Kumbhakarna
4,780
478
7
1
0
189,230
3
L
Hel
5,246
525
54
5
0
178,863
2
W
Morgan Le Fay
6,425
643
72
7
0
206,170
4
L
Gilgamesh
5,214
521
32
3
0
146,490
0
W
Osiris
7,741
774
77
8
0
229,563
3
L
Izanami
5,042
504
75
8
0
168,388
1
W
Arachne
6,338
634
46
5
0
216,235
3
L
Pele
4,833
483
48
5
0
147,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role