Player Matchup

Xbalanque
Xbalanque
Masters
LBurd
Xbalanque
Masters
Level 155
God Stats
1W - 0L
1,803 SR
Queue Stats
321W - 278L
2,459 MMR
Party 3
Janus
Janus
Diamond I
SedgyM8
Janus
Diamond I
Level 123
God Stats
5W - 9L
1,490 SR
Queue Stats
128W - 104L
2,414 MMR
Party 3
Bastet
Bastet
Diamond I
iRourkey
Bastet
Diamond I
Level 127
God Stats
44W - 48L
1,609 SR
Queue Stats
651W - 644L
2,354 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
ikreemy
Cu Chulainn
Diamond IV
Level 139
God Stats
17W - 14L
1,643 SR
Queue Stats
329W - 319L
2,156 MMR
Party 2
Cerberus
Cerberus
Diamond V
sinned_bcn
Cerberus
Diamond V
Level 160
God Stats
22W - 34L
1,499 SR
Queue Stats
387W - 382L
1,971 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,609 SR
2,271 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,738 SR
2,538 MMR
Fenrir
Fenrir
Diamond I
Lahooloo
Fenrir
Diamond I
Level 151
God Stats
61W - 39L
1,893 SR
Queue Stats
368W - 344L
2,430 MMR
Party 1
Nu Wa
Nu Wa
Diamond I
QW1K
Nu Wa
Diamond I
Level 160
God Stats
5W - 7L
1,667 SR
Queue Stats
579W - 563L
2,430 MMR
Party 1
Ganesha
Ganesha
Diamond III
Ranqkv
Ganesha
Diamond III
Level 147
God Stats
20W - 15L
1,765 SR
Queue Stats
110W - 97L
2,385 MMR
Solo
Pele
Pele
Diamond I
XxTrunkssYtoz339
Pele
Diamond I
Level 149
God Stats
12W - 8L
1,770 SR
Queue Stats
147W - 96L
3,500 MMR
Solo
Izanami
Izanami
Platinum I
jordan-zuti
Izanami
Platinum I
Level 122
God Stats
64W - 58L
1,594 SR
Queue Stats
781W - 772L
1,945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LBurd
Xbalanque
20
12 / 2 / 12
15,137
688
27,641
20,856
8,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
SedgyM8
Janus
20
5 / 1 / 7
13,971
635
13,528
10,460
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
iRourkey
Bastet
20
6 / 2 / 6
13,252
602
10,656
15,856
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ikreemy
Cu Chulainn
18
1 / 4 / 7
12,000
545
10,594
22,738
19,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
sinned_bcn
Cerberus
17
2 / 1 / 14
11,925
542
6,588
20,390
22,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Morgan Le FayPersephoneAthenaTiamatAo Kuang

VS

Bans
SetNemesisApolloKaliChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lahooloo
Fenrir
17
4 / 2 / 4
11,312
514
10,383
20,679
21,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
QW1K
Nu Wa
20
3 / 1 / 3
12,029
547
17,077
9,387
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Ranqkv
Ganesha
14
0 / 4 / 4
9,767
444
4,359
17,348
18,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 8 / 4
10,603
482
12,117
20,454
7,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
jordan-zuti
Izanami
15
0 / 11 / 2
9,883
449
5,922
19,821
5,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
26
Kills
10
10
Deaths
26
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
LBurd
Xbalanque
12
2
12
9
L
Fenrir
Lahooloo
Fenrir
4
2
4
3
L
Nu Wa
QW1K
Nu Wa
3
1
3
4.5
L
Ganesha
Ranqkv
Ganesha
0
4
4
0.5
W
Janus
SedgyM8
Janus
5
1
7
8.5
L
3
8
4
0.63
W
Bastet
iRourkey
Bastet
6
2
6
4.5
W
Cu Chulainn
ikreemy
Cu Chulainn
1
4
7
1.13
L
Izanami
jordan-zuti
Izanami
0
11
2
0.09
W
Cerberus
sinned_bcn
Cerberus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,007
Damage
49,858
90,300
Taken
87,689
59,980
Mitigated
56,934
37,224
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
LBurd
Xbalanque
27,641
16,502
0
12,525
20,856
8,520
6,174
4,177
16,463
0
139,986
L
Fenrir
Lahooloo
Fenrir
10,383
1,868
0
5,861
20,679
21,867
106
4,166
16,513
0
60,771
L
Nu Wa
QW1K
Nu Wa
17,077
1,816
0
1,054
9,387
3,677
0
3,437
5,950
115,903
0
L
Ganesha
Ranqkv
Ganesha
4,359
142
0
462
17,348
18,656
0
4,839
12,509
18,653
0
W
Janus
SedgyM8
Janus
13,528
1,563
206
5,574
10,460
3,326
978
4,688
5,492
117,644
0
L
12,117
2,077
0
1,825
20,454
7,089
0
4,026
16,428
0
80,969
W
Bastet
iRourkey
Bastet
10,656
2,345
0
4,114
15,856
6,345
2,288
3,130
12,530
0
111,241
W
Cu Chulainn
ikreemy
Cu Chulainn
10,594
793
0
8,368
22,738
19,690
272
3,953
18,615
12,314
76,899
L
Izanami
jordan-zuti
Izanami
5,922
4,501
0
935
19,821
5,645
1,527
5,136
14,685
0
69,207
W
Cerberus
sinned_bcn
Cerberus
6,588
235
0
6,437
20,390
22,099
50
7,589
12,453
39,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,285
Gold Earned
53,594
774
Minions Killed
612
0
Camps Cleared
0
2,263,187
Distance Traveled
2,046,973
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,137
688
176
8
0
422,616
5
L
Fenrir
11,312
514
105
5
0
469,205
2
L
Nu Wa
12,029
547
244
11
0
425,083
4
L
Ganesha
9,767
444
1
0
0
410,704
6
W
Janus
13,971
635
219
10
0
526,584
6
L
Pele
10,603
482
137
6
0
387,839
6
W
Bastet
13,252
602
160
7
0
472,813
5
W
Cu Chulainn
12,000
545
148
7
0
406,516
5
L
Izanami
9,883
449
125
6
0
354,142
5
W
Cerberus
11,925
542
71
3
0
434,658
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role