Player Matchup

Neith
Neith
Blakenshire
Neith
Level 24
God Stats
38W - 29L
1,538 SR
Queue Stats
111W - 102L
1,441 Elo+
Party 1
Fenrir
Fenrir
Servant_Of_Love
Fenrir
Level 29
God Stats
3W - 3L
1,447 SR
Queue Stats
165W - 141L
1,518 Elo+
Party 1
Cerberus
Cerberus
YoBoss61
Cerberus
Level 29
God Stats
14W - 10L
1,591 SR
Queue Stats
124W - 147L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
sebastianblaise
Kukulkan
Level 18
God Stats
1W - 0L
1,761 SR
Queue Stats
110W - 127L
1,315 Elo+
Party 2
Loki
Loki
xM1cKeYzZ
Loki
Level 16
God Stats
46W - 44L
1,377 SR
Queue Stats
172W - 220L
1,358 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,392 Elo+

VS

Team Averages
Level 19
1,554 SR
1,441 Elo+
Nemesis
Nemesis
IAmIgo123
Nemesis
Level 28
God Stats
14W - 7L
1,719 SR
Queue Stats
64W - 50L
1,598 Elo+
Solo
Bacchus
Bacchus
Maldrik93044
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 118L
1,357 Elo+
Solo
Ra
Ra
RedFangTyrant0
Ra
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Tsuki-Momoshiki
Hun Batz
Level 20
God Stats
94W - 116L
1,384 SR
Queue Stats
362W - 419L
1,339 Elo+
Solo
Kukulkan
Kukulkan
sotoj1966
Kukulkan
Level 18
God Stats
17W - 10L
1,667 SR
Queue Stats
92W - 80L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
11,111
617
9,767
8,355
2,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 6
10,145
564
6,832
11,892
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
YoBoss61
Cerberus
13
4 / 0 / 8
9,257
514
9,177
13,144
6,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
16
3 / 0 / 1
11,258
625
6,290
6,957
2,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
13
4 / 2 / 2
9,059
503
3,906
8,219
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IAmIgo123
Nemesis
7
0 / 2 / 0
6,274
349
2,181
4,631
2,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Maldrik93044
Bacchus
9
0 / 4 / 0
6,791
377
5,206
16,653
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 7 / 0
7,010
389
5,704
9,474
3,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
8
0 / 3 / 0
6,351
353
1,412
7,448
2,102
Kukulkan
sotoj1966
Kukulkan
10
0 / 7 / 0
6,628
368
5,586
9,962
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
23
Kills
1
2
Deaths
23
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Nemesis
IAmIgo123
Nemesis
0
2
0
0
L
Bacchus
Maldrik93044
Bacchus
0
4
0
0
L
1
7
0
0.14
W
4
0
6
7
L
Hun Batz
0
3
0
0
W
Cerberus
YoBoss61
Cerberus
4
0
8
8
W
Kukulkan
3
0
1
3.5
L
Kukulkan
sotoj1966
Kukulkan
0
7
0
0
W
Loki
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,972
Damage
20,089
48,567
Taken
48,168
21,164
Mitigated
27,325
15,719
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,767
6,182
1,238
4,346
8,355
2,998
7,742
4,272
4,083
0
69,252
L
Nemesis
IAmIgo123
Nemesis
2,181
388
0
638
4,631
2,107
0
1,076
3,555
1,890
13,845
L
Bacchus
Maldrik93044
Bacchus
5,206
719
0
3,160
16,653
16,973
29
4,659
11,994
24,026
0
L
5,704
250
104
254
9,474
3,132
31
2,708
6,766
34,730
0
W
6,832
2,775
0
4,855
11,892
5,946
1,424
1,861
10,031
0
56,310
L
Hun Batz
1,412
404
0
1,918
7,448
2,102
0
3,415
4,033
0
21,061
W
Cerberus
YoBoss61
Cerberus
9,177
303
0
1,257
13,144
6,991
1,731
5,958
6,316
42,704
0
W
Kukulkan
6,290
839
0
3,215
6,957
2,525
1,832
3,059
3,898
52,400
0
L
Kukulkan
sotoj1966
Kukulkan
5,586
340
0
1,504
9,962
3,011
0
3,609
6,353
31,856
0
W
Loki
3,906
1,313
0
808
8,219
2,704
2,368
1,898
6,321
0
31,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,830
Gold Earned
33,054
461
Minions Killed
242
0
Camps Cleared
0
1,670,866
Distance Traveled
1,142,624
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,111
617
130
7
0
310,563
1
L
Nemesis
6,274
349
44
2
0
138,767
1
L
Bacchus
6,791
377
37
2
0
285,140
2
L
Ra
7,010
389
52
3
0
259,610
2
W
Fenrir
10,145
564
101
6
0
352,290
4
L
Hun Batz
6,351
353
47
3
0
175,303
0
W
Cerberus
9,257
514
69
4
0
334,606
0
W
Kukulkan
11,258
625
109
6
0
326,995
0
L
Kukulkan
6,628
368
62
3
0
283,804
0
W
Loki
9,059
503
52
3
0
346,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role