Player Matchup

Izanami
Izanami
CanDyMaN10
Izanami
Level 17
God Stats
27W - 18L
1,517 SR
Queue Stats
209W - 222L
1,380 Elo+
Solo
Bellona
Bellona
Carterab
Bellona
Level 25
God Stats
2W - 0L
1,480 SR
Queue Stats
10W - 2L
1,659 Elo+
Solo
Odin
Odin
Fiske1221
Odin
Level 17
God Stats
34W - 16L
1,968 SR
Queue Stats
228W - 270L
1,354 Elo+
Solo
Horus
Horus
GohanCRK
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo
Hel
Hel
VitorWXZ
Hel
Level 25
God Stats
14W - 14L
1,416 SR
Queue Stats
66W - 88L
1,325 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,394 Elo+

VS

Team Averages
Level 16
1,374 SR
1,338 Elo+
Loki
Loki
AndromedA88
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 103L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
Dragunscor
Kukulkan
Level 11
God Stats
11W - 17L
1,293 SR
Queue Stats
52W - 79L
1,288 Elo+
Party 1
Fenrir
Fenrir
Rokuczy
Fenrir
Level 26
God Stats
13W - 18L
995 SR
Queue Stats
216W - 269L
1,313 Elo+
Solo
Cernunnos
Cernunnos
Solbaids
Cernunnos
Level 27
God Stats
34W - 37L
1,584 SR
Queue Stats
216W - 183L
1,554 Elo+
Solo
Cerberus
Cerberus
caracuri1234
Cerberus
Level 9
God Stats
3W - 5L
1,500 SR
Queue Stats
35W - 46L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CanDyMaN10
Izanami
20
14 / 4 / 15
16,774
1,118
50,558
24,992
9,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Carterab
Bellona
20
4 / 9 / 21
15,049
1,003
14,311
35,016
28,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odin
20
9 / 7 / 19
15,356
1,024
20,257
28,502
33,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
GohanCRK
Horus
20
4 / 4 / 20
13,912
927
11,400
22,533
19,677
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 9 / 16
14,194
946
16,002
24,621
16,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 22 / 16
12,908
861
8,455
33,120
14,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Dragunscor
Kukulkan
20
9 / 2 / 16
15,874
1,058
33,467
10,960
5,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Rokuczy
Fenrir
20
8 / 4 / 15
15,093
1,006
22,088
22,970
21,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Solbaids
Cernunnos
20
13 / 6 / 18
18,186
1,212
45,182
28,129
14,093
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
caracuri1234
Cerberus
20
3 / 3 / 23
14,294
953
17,484
25,887
49,640
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
121
37
Kills
33
33
Deaths
37
91
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
22
16
0.36
W
Izanami
CanDyMaN10
Izanami
14
4
15
5.38
W
Bellona
Carterab
Bellona
4
9
21
1.61
L
Kukulkan
Dragunscor
Kukulkan
9
2
16
8.5
W
Odin
9
7
19
2.64
W
Horus
GohanCRK
Horus
4
4
20
3.5
L
Fenrir
Rokuczy
Fenrir
8
4
15
3.88
L
Cernunnos
Solbaids
Cernunnos
13
6
18
3.67
W
6
9
16
1.56
L
Cerberus
caracuri1234
Cerberus
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,528
Damage
126,676
135,664
Taken
121,066
107,379
Mitigated
105,816
32,307
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,455
2,474
0
0
33,120
14,309
0
5,562
27,558
0
32,858
W
Izanami
CanDyMaN10
Izanami
50,558
30,030
0
5,184
24,992
9,877
0
8,278
16,578
0
93,718
W
Bellona
Carterab
Bellona
14,311
6,436
403
6,424
35,016
28,199
0
13,377
21,497
0
46,965
L
Kukulkan
Dragunscor
Kukulkan
33,467
4,958
0
2,314
10,960
5,793
0
866
10,094
64,892
0
W
Odin
20,257
4,923
0
0
28,502
33,258
0
8,846
19,457
0
38,744
W
Horus
GohanCRK
Horus
11,400
4,636
3,029
7,313
22,533
19,677
0
10,289
12,114
0
20,975
L
Fenrir
Rokuczy
Fenrir
22,088
3,948
0
1,244
22,970
21,981
0
1,760
21,210
0
36,179
L
Cernunnos
Solbaids
Cernunnos
45,182
30,101
0
5,626
28,129
14,093
0
4,003
24,126
0
80,065
W
16,002
2,019
5,105
4,849
24,621
16,368
0
9,394
15,067
44,789
0
L
Cerberus
caracuri1234
Cerberus
17,484
1,296
0
6,067
25,887
49,640
0
3,811
22,076
41,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,285
Gold Earned
76,355
269
Minions Killed
315
5
Camps Cleared
6
1,410,684
Distance Traveled
1,303,055
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,908
861
43
3
1
178,036
2
W
Izanami
16,774
1,118
79
5
1
281,008
0
W
Bellona
15,049
1,003
60
4
2
290,816
1
L
Kukulkan
15,874
1,058
95
6
2
273,414
0
W
Odin
15,356
1,024
47
3
0
271,760
0
W
Horus
13,912
927
26
2
0
284,853
1
L
Fenrir
15,093
1,006
24
2
3
313,108
0
L
Cernunnos
18,186
1,212
80
5
0
281,983
0
W
Hel
14,194
946
57
4
2
282,247
1
L
Cerberus
14,294
953
73
5
0
256,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role