Player Matchup

Horus
Horus
LuciusMane
Horus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,453 Elo+
Solo
Bakasura
Bakasura
OKS1904
Bakasura
Level 19
God Stats
4W - 7L
1,262 SR
Queue Stats
17W - 32L
1,245 Elo+
Solo
Nemesis
Nemesis
Piosolver
Nemesis
Level 27
God Stats
2W - 3L
1,207 SR
Queue Stats
85W - 84L
1,445 Elo+
Solo
Nox
Nox
Shambles14
Nox
Level 18
God Stats
1W - 2L
1,491 SR
Queue Stats
28W - 36L
1,349 Elo+
Solo
Ymir
Ymir
VoDoSouls
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Team Averages
Level 18
1,392 SR
1,399 Elo+

VS

Team Averages
Level 21
1,546 SR
1,359 Elo+
Apollo
Apollo
Etaphorem
Apollo
Level 13
God Stats
5W - 3L
1,572 SR
Queue Stats
12W - 14L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
MotoArmin
Baron Samedi
Level 29
God Stats
8W - 8L
1,525 SR
Queue Stats
54W - 65L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
Stup1dGame
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,368 Elo+
Solo
Bakasura
Bakasura
UnethicalKebab
Bakasura
Level 29
God Stats
3W - 2L
1,635 SR
Queue Stats
24W - 25L
1,300 Elo+
Solo
Vulcan
Vulcan
plushy-cellar
Vulcan
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
92W - 143L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 7 / 0
6,983
388
4,499
16,920
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
OKS1904
Bakasura
13
1 / 4 / 0
7,929
441
3,410
12,102
4,696
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Piosolver
Nemesis
14
3 / 0 / 4
8,402
467
8,426
16,075
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 6 / 1
6,830
379
3,585
10,971
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
2 / 5 / 2
6,497
361
6,069
14,674
14,760
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Etaphorem
Apollo
16
6 / 2 / 4
10,206
567
12,244
15,185
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
MotoArmin
Baron Samedi
13
0 / 3 / 10
8,843
491
5,119
10,364
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Stup1dGame
Ah Puch
14
4 / 1 / 3
9,436
524
16,006
13,768
8,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
17
10 / 1 / 3
11,010
612
10,042
11,904
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 9
8,873
493
8,314
6,947
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
22
22
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
Etaphorem
Apollo
6
2
4
4
L
Horus
1
7
0
0.14
W
Baron Samedi
MotoArmin
Baron Samedi
0
3
10
1.67
L
Bakasura
OKS1904
Bakasura
1
4
0
0.25
L
Nemesis
Piosolver
Nemesis
3
0
4
5
L
2
6
1
0.42
W
Ah Puch
Stup1dGame
Ah Puch
4
1
3
5.5
W
Bakasura
10
1
3
11.5
L
Ymir
2
5
2
0.6
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
51,725
70,742
Taken
58,168
37,738
Mitigated
24,344
8,008
Healing
26,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Etaphorem
Apollo
12,244
6,311
0
8,910
15,185
5,149
2,838
1,485
13,469
0
78,815
L
Horus
4,499
2,342
181
2,153
16,920
7,638
0
8,425
8,309
0
32,755
W
Baron Samedi
MotoArmin
Baron Samedi
5,119
798
931
3,156
10,364
3,963
0
1,950
8,218
42,984
0
L
Bakasura
OKS1904
Bakasura
3,410
2,447
0
3,682
12,102
4,696
1,683
1,791
10,241
0
38,882
L
Nemesis
Piosolver
Nemesis
8,426
2,942
0
1,544
16,075
6,481
0
8,222
7,823
0
53,445
L
3,585
661
0
448
10,971
4,163
0
3,427
6,443
21,268
0
W
Ah Puch
Stup1dGame
Ah Puch
16,006
258
0
10,319
13,768
8,531
120
2,146
11,622
56,977
0
W
Bakasura
10,042
7,783
0
1,476
11,904
4,354
923
1,651
10,253
0
81,745
L
Ymir
6,069
1,147
0
0
14,674
14,760
0
7,574
7,100
14,698
0
W
8,314
3,850
88
1,260
6,947
2,347
452
2,807
4,140
32,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
48,368
296
Minions Killed
462
0
Camps Cleared
0
1,667,341
Distance Traveled
1,710,024
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,206
567
112
6
0
335,509
2
L
Horus
6,983
388
62
3
0
314,483
1
W
Baron Samedi
8,843
491
78
4
0
291,161
1
L
Bakasura
7,929
441
102
6
0
328,905
0
L
Nemesis
8,402
467
69
4
0
413,443
4
L
Nox
6,830
379
45
3
0
328,020
2
W
Ah Puch
9,436
524
81
5
0
334,638
3
W
Bakasura
11,010
612
132
7
0
405,319
6
L
Ymir
6,497
361
18
1
0
282,490
0
W
Vulcan
8,873
493
59
3
0
343,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role