Player Matchup

Tiamat
Tiamat
DaNoble
Tiamat
Level 26
God Stats
3W - 4L
1,473 SR
Queue Stats
96W - 113L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
KOWskinnyy-
Sun Wukong
Level 4
God Stats
1W - 1L
1,874 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Merlin
Merlin
MrD1scrimination
Merlin
Level 17
God Stats
0W - 3L
1,332 SR
Queue Stats
3W - 8L
1,314 Elo+
Solo
Fenrir
Fenrir
NFO
Fenrir
Level 25
God Stats
0W - 2L
1,236 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo
Cerberus
Cerberus
NLGs-XxLethalxX
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 1
Team Averages
Level 15
1,483 SR
1,433 Elo+

VS

Team Averages
Level 20
1,548 SR
1,490 Elo+
Kumbhakarna
Kumbhakarna
Chykuu
Kumbhakarna
Level 26
God Stats
6W - 2L
1,617 SR
Queue Stats
109W - 106L
1,508 Elo+
Solo
Guan Yu
Guan Yu
Grimgang
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
RealDarkraptor
Sol
Level 25
God Stats
39W - 35L
1,623 SR
Queue Stats
95W - 98L
1,542 Elo+
Solo
Bakasura
Bakasura
UltimaTerra
Bakasura
Level 26
God Stats
15W - 6L
1,676 SR
Queue Stats
69W - 50L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXSZNZXx
Morgan Le Fay
Level 18
God Stats
6W - 9L
1,323 SR
Queue Stats
88W - 90L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaNoble
Tiamat
19
5 / 6 / 2
12,675
528
17,807
22,594
11,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KOWskinnyy-
Sun Wukong
13
0 / 18 / 1
8,267
344
10,515
27,521
20,082
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 10 / 0
10,362
432
11,146
14,693
5,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NFO
Fenrir
6
0 / 3 / 0
7,756
323
1,523
3,424
882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
14
2 / 12 / 3
10,738
447
10,522
29,441
31,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chykuu
Kumbhakarna
17
2 / 2 / 19
13,935
581
7,629
23,218
21,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Grimgang
Guan Yu
19
7 / 1 / 8
13,349
556
6,303
17,946
10,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 3 / 12
13,265
553
17,782
23,215
7,394
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
UltimaTerra
Bakasura
20
15 / 2 / 12
14,612
609
25,850
23,963
11,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xXSZNZXx
Morgan Le Fay
19
16 / 1 / 4
13,996
583
20,852
16,081
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
104
8
Kills
49
49
Deaths
9
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Chykuu
Kumbhakarna
2
2
19
5.75
L
Tiamat
DaNoble
Tiamat
5
6
2
1
W
Guan Yu
Grimgang
Guan Yu
7
1
8
11
L
Sun Wukong
KOWskinnyy-
Sun Wukong
0
18
1
0.03
L
1
10
0
0.1
L
Fenrir
NFO
Fenrir
0
3
0
0
L
Cerberus
2
12
3
0.29
W
9
3
12
5
W
Bakasura
UltimaTerra
Bakasura
15
2
12
10.5
W
Morgan Le Fay
xXSZNZXx
Morgan Le Fay
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,513
Damage
78,416
97,673
Taken
104,423
69,609
Mitigated
57,213
14,404
Healing
44,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Chykuu
Kumbhakarna
7,629
1,719
0
4,753
23,218
21,786
1,822
6,074
16,831
41,591
0
L
Tiamat
DaNoble
Tiamat
17,807
1,089
0
7,668
22,594
11,858
473
11,650
10,096
75,025
0
W
Guan Yu
Grimgang
Guan Yu
6,303
1,629
1,950
5,094
17,946
10,625
2,997
5,792
12,056
0
77,339
L
Sun Wukong
KOWskinnyy-
Sun Wukong
10,515
2,059
0
448
27,521
20,082
713
11,466
14,048
0
45,140
L
11,146
1,204
132
2,200
14,693
5,309
963
10,252
4,157
74,894
0
L
Fenrir
NFO
Fenrir
1,523
404
0
378
3,424
882
0
2,268
1,156
0
3,709
L
Cerberus
10,522
1,352
0
3,578
29,441
31,478
429
10,627
16,273
45,636
0
W
17,782
4,916
0
14,916
23,215
7,394
5,369
12,207
10,472
94,856
0
W
Bakasura
UltimaTerra
Bakasura
25,850
16,639
0
12,833
23,963
11,622
6,383
9,860
13,795
0
101,826
W
Morgan Le Fay
xXSZNZXx
Morgan Le Fay
20,852
1,973
0
5,416
16,081
5,786
1,392
9,258
6,669
71,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,798
Gold Earned
69,157
427
Minions Killed
611
0
Camps Cleared
0
1,506,032
Distance Traveled
2,383,362
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,935
581
51
2
0
453,171
4
L
Tiamat
12,675
528
122
5
0
375,893
0
W
Guan Yu
13,349
556
144
6
0
436,659
0
L
Sun Wukong
8,267
344
67
3
0
332,673
0
L
Merlin
10,362
432
125
5
0
328,816
3
L
Fenrir
7,756
323
3
0
0
74,235
0
L
Cerberus
10,738
447
110
5
0
394,415
2
W
Sol
13,265
553
138
6
0
438,701
2
W
Bakasura
14,612
609
181
8
0
595,450
0
W
Morgan Le Fay
13,996
583
97
4
0
459,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role