Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DarkZeru
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,595 Elo+
Party 3
Fafnir
Fafnir
DarthBuck
Fafnir
Level 145
God Stats
6W - 5L
1,636 SR
Queue Stats
356W - 364L
1,580 Elo+
Solo
Mercury
Mercury
Kenshin_Omega
Mercury
Level 144
God Stats
1W - 2L
1,784 SR
Queue Stats
149W - 163L
1,534 Elo+
Party 3
Team Averages
Level 146
1,584 SR
1,542 Elo+

VS

Team Averages
Level 137
1,591 SR
1,600 Elo+
Vamana
Vamana
BrotherFiend
Vamana
Level 113
God Stats
9W - 3L
1,594 SR
Queue Stats
459W - 492L
1,581 Elo+
Solo
King Arthur
King Arthur
ColdSymphony
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 206L
1,672 Elo+
Solo
Hel
Hel
Cubbie_Pride
Hel
Level 153
God Stats
4W - 3L
1,655 SR
Queue Stats
176W - 186L
1,594 Elo+
Solo
Medusa
Medusa
Fav0red
Medusa
Level 134
God Stats
1W - 2L
1,310 SR
Queue Stats
114W - 112L
1,571 Elo+
Party 2
Eset
Eset
GetSmckledorfed
Eset
Level 139
God Stats
2W - 0L
1,896 SR
Queue Stats
82W - 66L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 5 / 6
10,034
772
9,901
14,866
14,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
 
Geb
17
2 / 7 / 7
9,402
723
16,737
15,153
7,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 4
8,941
688
11,414
14,657
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
DarthBuck
Fafnir
18
4 / 5 / 8
10,194
784
12,911
20,299
30,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
15
3 / 8 / 7
9,723
748
8,603
12,695
4,852
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
5 / 3 / 18
10,738
826
9,524
19,753
18,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ColdSymphony
King Arthur
18
5 / 3 / 19
10,623
817
9,486
24,064
23,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 3 / 9
10,406
800
7,879
11,703
7,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Fav0red
Medusa
19
10 / 2 / 18
11,450
881
23,150
15,213
8,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 3 / 23
10,711
824
18,221
14,814
7,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
118
12
Kills
31
32
Deaths
14
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
6
1
L
Geb
 
Geb
2
7
7
0.79
W
Vamana
5
3
18
4.67
W
King Arthur
ColdSymphony
King Arthur
5
3
19
4.83
W
6
3
9
3.5
L
1
7
4
0.43
L
Fafnir
DarthBuck
Fafnir
4
5
8
1.6
W
Medusa
Fav0red
Medusa
10
2
18
9.5
W
5
3
23
5.5
L
Mercury
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,566
Damage
68,260
77,670
Taken
85,547
63,111
Mitigated
66,418
29,556
Healing
38,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,901
1,019
429
5,021
14,866
14,111
389
4,719
10,147
0
13,738
L
Geb
 
Geb
16,737
1,977
890
1,026
15,153
7,096
436
4,331
10,822
32,747
0
W
Vamana
9,524
4,303
2,097
3,923
19,753
18,941
1,760
8,460
11,293
161
25,413
W
King Arthur
ColdSymphony
King Arthur
9,486
1,530
2,000
6,016
24,064
23,501
416
9,601
14,432
1,541
16,864
W
7,879
53
12,706
4,724
11,703
7,260
992
6,664
5,039
17,786
0
L
11,414
919
9,490
4,419
14,657
6,164
601
5,465
9,192
38,847
0
L
Fafnir
DarthBuck
Fafnir
12,911
3,700
1,409
4,608
20,299
30,888
417
7,169
13,130
19,758
0
W
Medusa
Fav0red
Medusa
23,150
8,578
0
1,934
15,213
8,892
1,839
8,061
7,152
0
52,324
W
18,221
1,570
2,731
2,831
14,814
7,824
1,653
8,276
6,538
34,383
0
L
Mercury
8,603
2,888
1,505
759
12,695
4,852
0
5,185
7,510
0
16,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,294
Gold Earned
53,928
125
Minions Killed
141
0
Camps Cleared
0
1,104,024
Distance Traveled
1,213,348
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,034
772
5
0
0
227,069
1
L
Geb
9,402
723
25
2
0
221,341
0
W
Vamana
10,738
826
28
2
0
248,351
3
W
King Arthur
10,623
817
13
1
0
251,840
3
W
Hel
10,406
800
19
1
0
241,584
3
L
Ra
8,941
688
55
4
0
208,408
0
L
Fafnir
10,194
784
18
1
0
223,294
0
W
Medusa
11,450
881
49
4
0
236,403
0
W
Eset
10,711
824
32
2
0
235,170
0
L
Mercury
9,723
748
22
2
0
223,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role