Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MitoSanz
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo
Anhur
Anhur
Smurfstomper406
Anhur
Level 20
God Stats
9W - 11L
1,443 SR
Queue Stats
58W - 55L
1,276 Elo+
Solo
Artemis
Artemis
cloakedlight
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,114 Elo+
Solo
Neith
Neith
slythecat99
Neith
Level 19
God Stats
6W - 7L
1,451 SR
Queue Stats
28W - 33L
1,385 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,305 Elo+

VS

Team Averages
Level 20
1,430 SR
1,242 Elo+
Zeus
Zeus
Dunnos
Zeus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
924 Elo+
Solo
Poseidon
Poseidon
IMaMANDALORIAN7
Poseidon
Level 29
God Stats
7W - 5L
1,164 SR
Queue Stats
315W - 379L
1,454 Elo+
Solo
Loki
Loki
MXLI_jonaBR
Loki
Level 20
God Stats
112W - 113L
1,520 SR
Queue Stats
180W - 208L
1,378 Elo+
Party 1
Hades
Hades
Vionicx_
Hades
Level 17
God Stats
62W - 46L
1,512 SR
Queue Stats
262W - 297L
1,180 Elo+
Party 1
Scylla
Scylla
arandomperson77
Scylla
Level 15
God Stats
2W - 2L
1,453 SR
Queue Stats
32W - 37L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 3 / 1
4,519
411
1,510
8,903
4,035
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MitoSanz
Danzaburou
7
0 / 1 / 0
4,695
427
1,262
4,629
2,391
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 4 / 1
5,010
455
1,812
6,963
1,562
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
cloakedlight
Artemis
4
0 / 2 / 0
4,086
371
539
1,936
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 0
5,095
463
2,421
3,995
1,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dunnos
Zeus
9
1 / 2 / 1
5,310
483
2,803
3,137
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
11
4 / 0 / 2
6,271
570
8,123
3,662
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
5,466
497
3,277
5,726
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Vionicx_
Hades
8
0 / 0 / 1
4,826
439
121
1,948
486
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 1 / 2
5,725
520
3,928
3,055
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Zeus
Dunnos
Zeus
1
2
1
0.75
W
Poseidon
4
0
2
5
W
2
1
3
3.5
L
Danzaburou
MitoSanz
Danzaburou
0
1
0
0
L
1
4
1
0.38
W
Hades
Vionicx_
Hades
0
0
1
0.5
W
3
1
2
4
L
Artemis
cloakedlight
Artemis
0
2
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,544
Damage
18,252
26,426
Taken
17,528
9,494
Mitigated
4,128
4,044
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,510
361
0
360
8,903
4,035
377
4,970
3,326
14,314
0
W
Zeus
Dunnos
Zeus
2,803
666
0
250
3,137
764
480
0
3,137
23,562
0
W
Poseidon
8,123
742
0
2,007
3,662
876
0
432
3,230
32,084
0
W
3,277
879
0
2,740
5,726
1,317
478
975
4,751
0
18,579
L
Danzaburou
MitoSanz
Danzaburou
1,262
532
0
923
4,629
2,391
90
3,211
990
0
15,568
L
1,812
918
0
1,532
6,963
1,562
0
2,838
3,861
0
13,277
W
Hades
Vionicx_
Hades
121
35
0
207
1,948
486
576
0
1,948
9,475
0
W
3,928
42
0
0
3,055
685
1,411
103
2,952
17,046
0
L
Artemis
cloakedlight
Artemis
539
108
0
264
1,936
480
195
858
914
0
5,357
L
2,421
598
0
965
3,995
1,026
0
1,483
2,360
0
21,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,405
Gold Earned
27,598
149
Minions Killed
194
0
Camps Cleared
0
760,942
Distance Traveled
911,336
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,519
411
17
2
0
175,816
3
W
Zeus
5,310
483
47
4
0
168,035
0
W
Poseidon
6,271
570
65
6
0
197,470
0
W
Loki
5,466
497
31
3
0
199,557
0
L
Danzaburou
4,695
427
41
4
0
179,156
0
L
Anhur
5,010
455
37
3
0
162,896
1
W
Hades
4,826
439
27
2
0
138,458
0
W
Scylla
5,725
520
24
2
0
207,816
1
L
Artemis
4,086
371
13
1
0
68,079
0
L
Neith
5,095
463
41
4
0
174,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role