Player Matchup

Thanatos
Thanatos
MicroDosing365
Thanatos
Level 15
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 4L
1,532 Elo+
Solo
Xing Tian
Xing Tian
NaggerJohnson
Xing Tian
Level 20
God Stats
0W - 1L
1,298 SR
Queue Stats
12W - 13L
1,455 Elo+
Solo
Izanami
Izanami
RustyyyPickle
Izanami
Level 22
God Stats
21W - 16L
1,414 SR
Queue Stats
57W - 50L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
WhittyNative
Sun Wukong
Level 18
God Stats
12W - 13L
1,591 SR
Queue Stats
143W - 170L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eclipseapex
Morgan Le Fay
Level 10
God Stats
8W - 11L
1,500 SR
Queue Stats
263W - 255L
1,520 Elo+
Solo
Team Averages
Level 17
1,499 SR
1,483 Elo+

VS

Team Averages
Level 21
1,567 SR
1,484 Elo+
Set
Set
HecticDoctor
Set
Level 22
God Stats
62W - 54L
1,510 SR
Queue Stats
99W - 92L
1,469 Elo+
Solo
Izanami
Izanami
Noiadissimo
Izanami
Level 22
God Stats
44W - 39L
1,523 SR
Queue Stats
96W - 106L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Stormedpick01
Cthulhu
Level 15
God Stats
5W - 2L
1,699 SR
Queue Stats
6W - 6L
1,396 Elo+
Solo
Arachne
Arachne
TheeEP3
Arachne
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 21L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
sammy_one_glove
Cu Chulainn
Level 29
God Stats
45W - 40L
1,604 SR
Queue Stats
47W - 42L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 7 / 2
7,711
428
4,517
12,334
4,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
NaggerJohnson
Xing Tian
12
1 / 3 / 4
8,396
466
3,479
14,780
11,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
13
3 / 7 / 1
8,102
450
5,810
16,101
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
WhittyNative
Sun Wukong
14
0 / 3 / 1
8,199
456
5,034
11,143
11,246
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
eclipseapex
Morgan Le Fay
14
1 / 5 / 0
8,408
467
12,822
11,540
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
8,707
484
7,498
9,023
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Noiadissimo
Izanami
15
5 / 3 / 5
9,318
518
10,454
12,159
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
15
0 / 1 / 1
10,024
557
3,000
14,240
11,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
TheeEP3
Arachne
20
14 / 0 / 2
12,246
680
16,338
11,555
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
sammy_one_glove
Cu Chulainn
18
2 / 1 / 2
10,816
601
5,339
10,357
6,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
24
25
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Thanatos
3
7
2
0.57
L
Xing Tian
NaggerJohnson
Xing Tian
1
3
4
1
W
Izanami
Noiadissimo
Izanami
5
3
5
2.5
L
Izanami
3
7
1
0.5
W
Cthulhu
0
1
1
0.5
W
Arachne
TheeEP3
Arachne
14
0
2
15
L
Sun Wukong
WhittyNative
Sun Wukong
0
3
1
0.17
L
Morgan Le Fay
eclipseapex
Morgan Le Fay
1
5
0
0.2
W
Cu Chulainn
sammy_one_glove
Cu Chulainn
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,662
Damage
42,629
65,898
Taken
57,334
39,063
Mitigated
30,996
18,390
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,498
3,960
0
500
9,023
3,600
240
1,264
7,739
0
38,443
L
Thanatos
4,517
1,590
0
6,395
12,334
4,286
296
323
12,011
0
34,542
L
Xing Tian
NaggerJohnson
Xing Tian
3,479
816
293
2,250
14,780
11,620
161
0
14,780
16,760
0
W
Izanami
Noiadissimo
Izanami
10,454
6,476
0
5,344
12,159
3,948
2,039
2,140
10,019
0
59,424
L
Izanami
5,810
4,579
0
4,901
16,101
7,153
159
0
16,101
0
56,719
W
Cthulhu
3,000
33
0
0
14,240
11,782
681
8,186
5,474
47,243
0
W
Arachne
TheeEP3
Arachne
16,338
11,766
0
8,257
11,555
5,574
463
3,662
7,703
0
112,198
L
Sun Wukong
WhittyNative
Sun Wukong
5,034
803
0
2,355
11,143
11,246
0
0
11,143
0
56,158
L
Morgan Le Fay
eclipseapex
Morgan Le Fay
12,822
738
0
2,196
11,540
4,758
0
2,744
8,796
57,700
0
W
Cu Chulainn
sammy_one_glove
Cu Chulainn
5,339
713
0
4,363
10,357
6,092
1,749
257
10,098
898
70,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,816
Gold Earned
51,111
365
Minions Killed
562
0
Camps Cleared
0
1,507,208
Distance Traveled
1,813,521
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,707
484
60
3
0
349,311
0
L
Thanatos
7,711
428
46
3
0
284,629
1
L
Xing Tian
8,396
466
28
2
0
305,581
4
W
Izanami
9,318
518
93
5
0
314,824
4
L
Izanami
8,102
450
73
4
0
292,957
0
W
Cthulhu
10,024
557
85
5
0
367,112
1
W
Arachne
12,246
680
168
9
0
414,481
0
L
Sun Wukong
8,199
456
107
6
0
319,567
7
L
Morgan Le Fay
8,408
467
111
6
0
304,474
3
W
Cu Chulainn
10,816
601
156
9
0
367,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role